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2016-05-21i18n: Disable line numbers in location contextRémi Verschelde
Can be toggled on with --with-line-nb.
2016-05-21i18n: Add location of duplicate strings to the contextRémi Verschelde
2016-05-21i18n: Cosmetic fixes to extract scriptRémi Verschelde
2016-05-21i18n: Fix another %i in vformatRémi Verschelde
2016-05-21i18n: Use %d instead of %i in vformatRémi Verschelde
Fixes #4742.
2016-05-21Merge pull request #4740 from Marqin/whitespaceRémi Verschelde
remove trailing whitespace
2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-21Merge pull request #4737 from Geequlim/filesystem-show_in_exploreRémi Verschelde
Changes to open dir in native explorer RMB option
2016-05-21Changes to open dir in native explorer RMB optionGeequlim
Rename 'Show In System' to 'Show In File Manager' Replace path from DirAccess::get_full_path to Globals::globalize_path
2016-05-21VehicleBody: Cosmetic fixes to previous commitRémi Verschelde
2016-05-21Add get_linear_velocity() method to VehicleBody classAgustin Benavidez
Doc added also.
2016-05-21Merge pull request #4733 from akien-mga/pr-i18n-proofreadingRémi Verschelde
i18n: Proofreading of all strings
2016-05-21Merge pull request #4732 from marcelofg55/masterRémi Verschelde
Added 'fat' option for bits param on scons for osx, this will produce…
2016-05-21Merge pull request #4722 from MarianoGnu/masterRémi Verschelde
Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.
2016-05-21Merge pull request #4719 from Paulb23/multiline_duplicationRémi Verschelde
Multiline duplication, issue #4661
2016-05-21Merge pull request #4700 from Geequlim/filesystem-show_in_exploreRémi Verschelde
Add 'Show In System' option into filesystem RMB menu
2016-05-21i18n: Second pass at proofreadingRémi Verschelde
Mostly removing commented out strings, plus a few critical ones that should not be translated.
2016-05-21i18n: Sync template with previous commitRémi Verschelde
2016-05-21i18n: Proofreading of all stringsRémi Verschelde
Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
2016-05-20Added 'fat' option for bits param on scons for osx, this will produce a fat ↵marcelofg55
binary that contains both 32 bits and 64 bits binaries
2016-05-20Merge pull request #4728 from Geequlim/classref-editRémi Verschelde
Document the FileDialog and partial OS methods
2016-05-20Document the FileDialog and partial OS methodsGeequlim
2016-05-20Merge pull request #4726 from bojidar-bg/fix-docsRémi Verschelde
Fix a XML error with the documentation
2016-05-20Fix for tooltip blinking (#4713)captainwasabi
Moved where active tooltips are canceled to wait until the mouse actually moves off the control.
2016-05-20Fix a XML error with the documentationBojidar Marinov
2016-05-19Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.MarianoGNU
2016-05-19Multiline duplication, issue #4661Paulb23
2016-05-19Android buildsystem: Drop obsolete NDK_TOOLCHAIN argumentRémi Verschelde
It was a duplicate of NDK_TARGET, and not used for anything.
2016-05-18Merge pull request #4707 from nounoursheureux/masterRémi Verschelde
Check the save path before importing a 3D Mesh
2016-05-18Check the save path before importing a 3D MeshWilhem Barbier
2016-05-18Add 'Show In System' option into filesystem RMB menuGeequlim
2016-05-18Merge pull request #4698 from volzhs/compile-no-toolsRémi Verschelde
fix compile failure when tools=no
2016-05-18fix compile failure when tools=novolzhs
2016-05-17i18n: Sync template with sourceRémi Verschelde
2016-05-17CanvasModulate: fix build issue with GCCRémi Verschelde
Bug from c195c0d.
2016-05-17i18n: Make .pot paths hopefully platform-independentRémi Verschelde
2016-05-17-Added configuration warning system for nodesJuan Linietsky
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work
2016-05-17i18n: Simple extract.py improvementsRémi Verschelde
Also sync the template with current source.
2016-05-17Removing round from int interpolationpunto-
This might break some animations that use int tracks in continuous mode, but it should provide a more uniform interpolation for things like sprite frames.
2016-05-17Merge pull request #4690 from volzhs/dnd-visualRémi Verschelde
Scenetree Nodes drag and drop visual representation
2016-05-17Scenetree Nodes drag and drop visual representationvolzhs
fixes #4684
2016-05-17Merge pull request #4688 from volzhs/search-treeRémi Verschelde
use case insensitive for searching nodes in Scene tree dock
2016-05-17use case insensitive for searching nodes in Scene tree dockvolzhs
fixes #4674
2016-05-17Merge pull request #4687 from volzhs/remove-duplicated-add_frameRémi Verschelde
remove old bind for add_frame of SpriteFrames
2016-05-17remove old bind for add_frame of SpriteFramesvolzhs
it causes ``ERROR: Method already bound: SpriteFrames::add_frame``
2016-05-17GDScript: Fix method info for is_nan and is_infRémi Verschelde
As reported on https://godotengine.org/qa/4114/why-isnan-and-isinf-arent-implemented
2016-05-17Merge pull request #4659 from Paulb23/hex_notation_highlightingRémi Verschelde
Fixed hex notation highlighting
2016-05-17Merge pull request #4652 from Paulb23/node_duplication_positionRémi Verschelde
Node duplication positions under duplicated node, issue #964
2016-05-16Default editing popup for LineEdit and TextEditJuan Linietsky
2016-05-16Missing translatable stringsJuan Linietsky