Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-23 | Merge pull request #50768 from Calinou/editor-asset-library-urls-clarify | Rémi Verschelde | |
Clarify the purpose of the default asset library URLs in the editor | |||
2021-07-23 | Merge pull request #50764 from AndreaCatania/AndreaCatania-patch-4 | Rémi Verschelde | |
Fix GLTF crash when the material is not set. | |||
2021-07-23 | Merge pull request #37760 from KoBeWi/rect_edit_level_up | Rémi Verschelde | |
Allow for easier editing of rect CollisionShape2D | |||
2021-07-23 | Clarify the purpose of the default asset library URLs in the editor | Hugo Locurcio | |
`localhost` was removed as it won't work out of the box. It can be added by the user if they're working on the asset library itself. This won't affect existing installations due to how the editor settings are stored, but existing installations will keep working fine. | |||
2021-07-23 | Fix GLTF crash when the material is not set. | Andrea Catania | |
Sometimes there are meshes that doesn't have materials, so make sure to check this case before extracting the name. | |||
2021-07-22 | Merge pull request #50753 from Faless/obj/4.x_stringname_meta | Rémi Verschelde | |
Make Object "meta" functions take StringName. | |||
2021-07-22 | Merge pull request #50746 from LightningAA/fix-texture-preview-crash-4.0 | Rémi Verschelde | |
Fix `TexturePreview` crashing | |||
2021-07-22 | Make Object "meta" functions take StringName. | Fabio Alessandrelli | |
The various get_meta, set_meta, has_meta, get_meta_list, remove_meta functions now uses StringName, allowing further optimizations via the SNAME macro when used from C++ (this PR does not change the various usage though). | |||
2021-07-22 | Fix `TexturePreview` crashing | Lightning_A | |
2021-07-22 | Merge pull request #50676 from reduz/textual-resource-ids | Rémi Verschelde | |
2021-07-22 | Merge pull request #50738 from SirQuartz/patch-29 | Rémi Verschelde | |
Fix miscellaneous doc typos | |||
2021-07-22 | Merge pull request #50619 from YeldhamDev/menubutton_switch_on_hover | Rémi Verschelde | |
Make `MenuButton`'s `switch_on_hover` work again | |||
2021-07-22 | Fix miscellaneous doc typos and inconsistencies | Nicholas Huelin | |
This pull request fixes an assortment of typos, improves conciseness, and enhances clarity. | |||
2021-07-22 | Implement textual ext/subresource IDs. | reduz | |
* Friendlier with version control. * Generates pseudo unique IDs, to minimize conflicts when merging, but still user readable (so, not UUID). * Eventually will also allow to have more precisely named sub-resources in imported files. * This will allow better reloading on changes (including resources already loaded) as well as better keeping track of changes on the DCC. * Keeps backward compatibility with the old formats. * Binary and text format version incremented to mark breakage in forward compatibility. | |||
2021-07-22 | Make `MenuButton`'s `switch_on_hover` work again | Michael Alexsander | |
2021-07-22 | Merge pull request #50736 from JulienVanelian/msec-doc-typo-fix | Rémi Verschelde | |
Fix delay_msec documentation description typo | |||
2021-07-22 | Fix msec documentation description typo | Distrikt64 | |
2021-07-22 | Merge pull request #50733 from bruvzg/static_mvk | Rémi Verschelde | |
Fix MoltenVK static linking on macOS. | |||
2021-07-22 | Fix MoltenVK static linking on macOS (add missing include path, Vulkan SDK ↵ | bruvzg | |
path option, use xcframework instead of static framework). | |||
2021-07-22 | Merge pull request #50704 from dsnopek/webrtc-gdnative-version | Rémi Verschelde | |
Update GDNative API version for changes from #50659 | |||
2021-07-22 | Merge pull request #50319 from nekomatata/optimize-node-path-check | Rémi Verschelde | |
Optimize NodePath update when renaming or deleting nodes in the editor | |||
2021-07-22 | Merge pull request #50726 from Calinou/doc-gdscript-constants | Rémi Verschelde | |
Improve documentation for GDScript constants | |||
2021-07-22 | Improve documentation for GDScript constants | Hugo Locurcio | |
2021-07-22 | Merge pull request #50712 from nekomatata/x11-popup-focus-fix | Rémi Verschelde | |
Fix popup closing immediately after showing on some Linux WMs | |||
2021-07-22 | Merge pull request #50697 from Calinou/doc-rootmotionview | Rémi Verschelde | |
Document the RootMotionView class | |||
2021-07-21 | Merge pull request #50716 from Deledrius/multimesh-typo | Rémi Verschelde | |
Fix grammar in MultiMesh documentation. | |||
2021-07-21 | Merge pull request #50711 from nekomatata/popup-close-fix | Rémi Verschelde | |
Fix logic for Popup closing when parent is focused | |||
2021-07-21 | Fix popup closing immediately after showing on some Linux WMs | PouleyKetchoupp | |
When a popup is going to be closed, switch focus to the parent only if the popup is still being focused. Fixes some cases with specific WMs where due to the order of events, a new popup could be immediately unfocused because a previously opened and closed popup is switching focus to the parent. | |||
2021-07-21 | Fix logic for Popup closing when parent is focused | PouleyKetchoupp | |
The member popped_up is used to avoid closing a Popup before it had a chance to be focused. It wasn't reset properly when the popup is hidden, causing the Popup to close right after showing in some random cases (spotted on X11, might not happen on Windows). | |||
2021-07-21 | Merge pull request #50695 from reduz/fix-sky-initialization | Rémi Verschelde | |
2021-07-21 | Update GDNative API version for changes from #50659 | David Snopek | |
2021-07-21 | Merge pull request #50370 from QbieShay/circle-emitter-particle | Rémi Verschelde | |
Ring emitter for 4.0 | |||
2021-07-21 | Merge pull request #50688 from AndreaCatania/AndreaCatania-patch-4 | Rémi Verschelde | |
Set the surface name when GLTF file is imported. | |||
2021-07-21 | Merge pull request #50473 from Chaosus/fix_varying_crash | Yuri Roubinsky | |
2021-07-21 | Document the RootMotionView class | Hugo Locurcio | |
2021-07-21 | Merge pull request #50643 from groud/improve_tilemap_compatibility | Rémi Verschelde | |
2021-07-21 | Make Sky initialize shaders only once | reduz | |
* Create the shader on demand. * Makes sure compilation happens only once, then shader is cached. * Speeds up scene loading times. * Speeds up editor initialization. | |||
2021-07-21 | Merge pull request #50690 from Chaosus/vs_fix_triplanar | Yuri Roubinsky | |
Fix function code generation for uniform triplanar node in visual shader | |||
2021-07-21 | Forbid varyings from assigning in custom functions to prevent crashes | Yuri Roubinsky | |
2021-07-21 | Merge pull request #50489 from Chaosus/shader_varying | Rémi Verschelde | |
Prevent error if varying assigned but not used (push warning instead) | |||
2021-07-21 | Implement atlas merging and tile proxies | Gilles Roudière | |
2021-07-21 | Add min_axis and max_axis to Vector2i | Gilles Roudière | |
2021-07-21 | Import old tiles in SINGLE_TILE mode as atlases | Gilles Roudière | |
2021-07-21 | Fix function code generation for uniform triplanar node in visual shader | Yuri Roubinsky | |
2021-07-21 | Merge pull request #48972 from ↵ | Rémi Verschelde | |
DavidCambre/Expose_VisualScriptCustomNode_TypeHints_m | |||
2021-07-21 | Merge pull request #50686 from Calinou/use-standard-inf-nan-constants | Rémi Verschelde | |
Use the standard C `INFINITY` and `NAN` constants directly | |||
2021-07-21 | Set the surface name when GLTF file is imported. | Andrea Catania | |
2021-07-21 | Merge pull request #49749 from ↵ | Rémi Verschelde | |
DavidCambre/VisualScriptFunction_Call_Set_Get_Improvement-2 VisualScriptFunctionNodes Improvements | |||
2021-07-21 | Merge pull request #50684 from Chaosus/fix_output_theme_colors | Rémi Verschelde | |
Fix Output panel colors on theme changing | |||
2021-07-21 | Merge pull request #50521 from aaronfranke/iseqapprox | Rémi Verschelde | |
Use `is_equal_approx` in more places |