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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-04-24
Fix method dialog label
kobewi
2023-04-24
Fix connect signal dialog not allowing Unicode method name
Haoyu Qiu
2023-04-24
Fix typo bug in convex-convex separating axis test
Ricardo Buring
2023-04-24
Fix CI build error
Juan Linietsky
2023-04-24
Fix #75790, where creating Ceil(Vector2) node in Visual Shader Editor
fuzzy@notepc
2023-04-24
Lift restriction that resource load thread requester has to be the initiator
Pedro J. Estébanez
2023-04-20
i18n: Sync translations with Weblate
Rémi Verschelde
2023-04-11
Merge pull request #75786 from YuriSizov/4.0-cherrypicks
Rémi Verschelde
2023-04-10
Initialize editor values on first launch
kobewi
2023-04-07
Add changelog for 4.0.3
Yuri Sizov
2023-04-07
Fix the limit for interpolation of R0 with respect to metallic and SSR
mightygoat
2023-04-07
Fix NavigationObstacles not being added to avoidance simulation
smix8
2023-04-07
Warn if a concave shape is assigned to ConvexPolygonShape2D
Ziya Erkoc
2023-04-07
Fix CompressedTextureLayered description in the class reference
Hugo Locurcio
2023-04-07
Fix AudioStreamPlayer2D crash when PhysicsServer2D runs on thread
smix8
2023-04-07
[Web] Fix keycode/physical keycode mixed up.
bruvzg
2023-04-07
Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three...
Malcolm Nixon
2023-04-07
[SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG proces...
bruvzg
2023-04-07
SVG: fix tvg::Picture->size() and scale based errors.
Martin Capitanio
2023-04-07
[ci/windows] remove obsolete 'tools' in the name
umarcor
2023-04-07
CI: Visibly print trailing whitespace when static checks fail
Rémi Verschelde
2023-04-07
Fix the issue preventing dragging in the 2D and visual shader editor
Fredia Huya-Kouadio
2023-04-07
Fix the Python type error when creating the .sln file
HK-SHAO
2023-04-07
gltf: Remove obsolete hack to embed gltf textures in advanced import
Lyuma
2023-04-07
Fix moving position indicator out of bounds in FileAccessMemory
Bartłomiej T. Listwon
2023-04-07
ci: wait for static check results before starting builds
yedpodtrzitko
2023-04-07
GraphNode ignore non-visible children for minimum size.
Johan Aires Rastén
2023-04-07
Prevent color conversion of the big Godot logo
Yuri Sizov
2023-04-07
Fix some theme values affect the editor by setting a default value for the th...
Marius Hanl
2023-04-07
Added guide button to controller db, changed to use secret XInput function.
Andrés Botero
2023-04-07
Fix RemoteTransform2D could fail to update AnimatableBody2D's position or rot...
Rindbee
2023-04-07
Prevent off-screen controls in editor
kobewi
2023-04-07
Improve editor state initialization
kobewi
2023-04-07
Properly remember snapping options per-project
kobewi
2023-04-07
Recreate swap chain when suboptimal to avoid error spam
clayjohn
2023-04-07
Expose NavigationAgent path postprocessing and pathfinding algorithm options
smix8
2023-04-07
Fix several GraphEdit operations at zoom levels other than 100%
Hendrik Brucker
2023-04-07
Re-enable script editor File menu shortcuts when the menu is hidden
James Buck
2023-04-07
Fix commenting collapsed function issue
Jean-Michel Bernard
2023-04-07
TextureProgressBar Update upon texture changes
kleonc
2023-04-07
Fix off-by-one issue where Go to Line dialog shows the incorrect line
Ron B. Yeh
2023-04-07
Fix descriptions not showing for theme properties
ajreckof
2023-04-07
Update thorvg to 0.8.4
RedworkDE
2023-04-07
Remember directory when installing templates file
kobewi
2023-04-07
[RTL] Fix fill align and trim with enabled dropcap.
bruvzg
2023-04-07
C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
kleonc
2023-04-07
Fix clipboard relying on focused window
RedMser
2023-04-07
Use physical shortcuts for freelook navigation in the editor
Hakim
2023-04-04
Bump version to 4.0.3-rc
Rémi Verschelde
2023-04-04
Bump version to 4.0.2-stable
Rémi Verschelde
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