Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-01-04 | Merge pull request #44905 from EricEzaM/PR/popup-menu-item-highlight-fix | Rémi Verschelde | |
Fixed hover highlight style rect of items being cut off. | |||
2021-01-04 | Merge pull request #44907 from qarmin/fix_leak_gradient | Rémi Verschelde | |
Fix memory leak with Gradient in Node3DEditorViewport | |||
2021-01-04 | Fix Leak with Gradient in Node3DEditorViewport | Rafał Mikrut | |
2021-01-04 | Merge pull request #44330 from Hurakano/fixes | Rémi Verschelde | |
Texture import 'streamed' property should be bool | |||
2021-01-04 | Fixed hover highlight style rect of items being cut off. | Eric M | |
This was caused by an incorrect calculation of the height of each item when determining the minimum size, plus a few things which were leftover after the PopupMenu rework. | |||
2021-01-04 | Merge pull request #44530 from clayjohn/VULKAN-framebuffer-error | Rémi Verschelde | |
Use basic uniform set for depth prepass | |||
2021-01-04 | Merge pull request #44899 from qarmin/remove_memory_leak_canvas_group | Rémi Verschelde | |
Remove memory leak in Canvas Group | |||
2021-01-03 | Remove memory leak in Canvas Group | Rafał Mikrut | |
2021-01-03 | Merge pull request #42779 from volzhs/editor-file-dialog | Rémi Verschelde | |
Enhance editor file dialog | |||
2021-01-02 | Merge pull request #42188 from ↵ | Rémi Verschelde | |
Eoin-ONeill-Yokai/animationstateplayback/missing_binds AnimationStateMachinePlayback: Added Missing Method Bindings | |||
2021-01-02 | Merge pull request #44868 from Muller-Castro/typo-correction | Rémi Verschelde | |
Typo correction | |||
2021-01-02 | Enhance editor file dialog | volzhs | |
1. show valid directory path when opening editor file dialog 2. keep file name when changing path by entering path 3. add first extension in filter automatically if not given 4. remove directory in recent list if it's not valid anymore | |||
2021-01-01 | StateMachinePlayback: Added missing bindings to `get_current_play_pos` and ↵ | Eoin O'Neill | |
`get_current_length`. This allows the user to query the AnimationNodeStateMachinePlayback's current play position and total length of current animation state. These methods are currently used in the editor plugin, but can also be useful for querying general playback state information. Added documentation for AnimationNodeStateMachinePlayback's `get_current_play_position` | |||
2021-01-02 | Typo correction | Muller-Castro | |
simple typo correction | |||
2021-01-01 | Merge pull request #44809 from Calinou/physics-render-layers-zero-index | Rémi Verschelde | |
Use zero-indexing for physics and render layer names | |||
2021-01-01 | Merge pull request #44839 from qarmin/fix_crash_tile_map | Rémi Verschelde | |
Do not iterate over map when removing its values | |||
2021-01-01 | Merge pull request #44817 from Calinou/doc-file-logging-desktop-override | Rémi Verschelde | |
Document the desktop-only file logging setting override | |||
2021-01-01 | Merge pull request #44848 from mrushyendra/disconnect_err_msg | Rémi Verschelde | |
Issue correct error when disconnecting nonexistent connection with a valid signal | |||
2021-01-01 | Merge pull request #44645 from m4gr3d/update_apk_signing_logic | Rémi Verschelde | |
Update the logic to sign prebuilt Godot Android apks | |||
2021-01-01 | Merge pull request #44865 from RandomShaper/fix_reset_anim_crash | Rémi Verschelde | |
Fix crash related to reset animation | |||
2021-01-01 | Update the logic to sign prebuilt Godot Android apks. | Fredia Huya-Kouadio | |
The previously used tool, `jarsigner` has been deprecated in favor of `apksigner` which is bundled with the Android SDK. The logic is refactored accordingly and a few editor settings have been deprecated in the process as they're no longer necessary. Note: As a side effect, specifying the Android SDK path is now required. The docs will be updated to reflect that change. | |||
2021-01-01 | Merge pull request #44862 from Calinou/opensimplex-no-max-octaves-define | Rémi Verschelde | |
Use `static const int` instead of `#define` for OpenSimplexNoise octaves | |||
2021-01-01 | Fix crash related to reset animation | Pedro J. Estébanez | |
2021-01-01 | Use `static const int` instead of `#define` for OpenSimplexNoise octaves | Hugo Locurcio | |
This closes #44860. | |||
2021-01-01 | Merge pull request #44859 from akien-mga/hello-2021 | Rémi Verschelde | |
Update copyright statements to 2021 | |||
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆 | |||
2021-01-01 | Merge pull request #44276 from YeldhamDev/tooltip_position_embedded_fix | Rémi Verschelde | |
Fix tooltip position in main embedded window | |||
2021-01-01 | Merge pull request #44836 from Chaosus/win32_fix_fullscreen | Yuri Roubinsky | |
Fix window restoring after fullscreen again | |||
2021-01-01 | Issue more precise error when disconnecting a nonexistent connection | Maganty Rushyendra | |
Checks whether the signal exists when issuing an error message when disconnecting a nonexistent connection. Also prints the callable name. | |||
2020-12-31 | Merge pull request #44703 from madmiraal/fix-44510 | Rémi Verschelde | |
Add signal to inform joint that body has exited tree | |||
2020-12-31 | Add signal to inform joint that body has exited tree | Marcel Admiraal | |
2020-12-31 | Do not iterate over map when removing its values | Rafał Mikrut | |
2020-12-31 | Fix window restoring after fullscreen again | Yuri Roubinsky | |
2020-12-30 | Merge pull request #44274 from mbrlabs/geometry2d-tests | Rémi Verschelde | |
Added Geometry2D unit tests | |||
2020-12-30 | Added Geometry2D unit tests | Marcus Brummer | |
2020-12-30 | Document the desktop-only file logging setting override | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4505. | |||
2020-12-30 | Merge pull request #44740 from fire/mesh-opt-collapse | Rémi Verschelde | |
Meshoptimizer Update: Restrict edge collapses to avoid triangle flipping | |||
2020-12-30 | Use zero-indexing for physics and render layer names | Hugo Locurcio | |
The first layer is now Layer 0 instead of Layer 1, and the last layer is now Layer 19 instead of Layer 20. This helps reference physics and render layers from scripts since layers start from 0 there. | |||
2020-12-30 | Meshoptimizer update library | K. S. Ernest (iFire) Lee | |
2020-12-30 | Merge pull request #44808 from Xrayez/tests-bigobj | Rémi Verschelde | |
Increase number of sections in object files for tests with MSVC | |||
2020-12-30 | Merge pull request #44769 from fire/gltf-eight-weights | Rémi Verschelde | |
Expose gltf2 eight weights. | |||
2020-12-30 | Increase number of sections in object files for tests with MSVC | Andrii Doroshenko (Xrayez) | |
2020-12-30 | Merge pull request #44807 from akien-mga/bullet-3.08 | Rémi Verschelde | |
bullet: Sync with upstream 3.08 | |||
2020-12-30 | bullet: Sync with upstream 3.08 | Rémi Verschelde | |
2020-12-30 | Merge pull request #44800 from Calinou/fix-stdout-flush-project-setting | Rémi Verschelde | |
Fix warning spam when using `--help` or `--version` command line argument | |||
2020-12-30 | Merge pull request #44638 from m4gr3d/export_format_util_method | Rémi Verschelde | |
Hardcode the export format for the editor 'run' feature | |||
2020-12-29 | Fix warning spam when using `--help` or `--version` command line argument | Hugo Locurcio | |
When a project setting is not found, a warning message is printed. This moves the default value declaration so it can be found when the `--help` or `--version` command line arguments are used. | |||
2020-12-29 | Add utility method to export the project using a preset format and sign ↵ | Fredia Huya-Kouadio | |
parameter. | |||
2020-12-29 | Merge pull request #44709 from Calinou/editor-frame-time-color | Rémi Verschelde | |
Color 3D editor frame time labels depending on the performance level | |||
2020-12-29 | Merge pull request #44710 from Calinou/doc-richtextlabel-no-entangled-tags | Rémi Verschelde | |
Document RichTextLabel not supporting entangled BBCode tags |