Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-08 | Merge pull request #63288 from akien-mga/scons-refactor-lto | Rémi Verschelde | |
2022-09-08 | SCons: Refactor LTO options with `lto=<none|thin|full>` | Rémi Verschelde | |
Adds support for LTO on macOS and Android. We don't have much experience with LTO on these platforms so for now we keep it disabled by default even when `production=yes` is set. Similarly for iOS where we ship object files for the user to link in Xcode so LTO makes builds extremely slow to link. `production=yes` defaults to full LTO. ThinLTO is much faster for LLVM-based compilers but seems to produce bigger binaries (at least for the Web platform). | |||
2022-09-08 | Merge pull request #65241 from bruvzg/no_keymap_ambiguity | Rémi Verschelde | |
Fix key mapping changes when moving from macOS to other platform. | |||
2022-09-08 | Merge pull request #60108 from KoBeWi/arise_to_top | Rémi Verschelde | |
Rename raise() to move_to_front() | |||
2022-09-08 | Merge pull request #63596 from Jayman2000/issue-27640 | Rémi Verschelde | |
Rename `change_scene()` and `change_scene_to()` | |||
2022-09-08 | Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more | Rémi Verschelde | |
[Net] Rename "ssl" references to "tls" in methods and members. | |||
2022-09-08 | Merge pull request #64757 from nathanfranke/change-node-dialog | Rémi Verschelde | |
Simplify title of Create/Change Node Dialog | |||
2022-09-08 | Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_main | Rémi Verschelde | |
Fix issue causing the project manager to crash because of missing path argument | |||
2022-09-08 | Merge pull request #64193 from smix8/navigation_gridmap_navmap_change_4.x | Rémi Verschelde | |
Add GridMap function to change navigation map for baked navigation regions | |||
2022-09-08 | Merge pull request #63905 from smix8/navigation_replace_old_debug_4.x | Rémi Verschelde | |
Remove / Replace old Navigation Debug Visualization | |||
2022-09-08 | Merge pull request #65434 from m4gr3d/cleanup_input_logic_main | Rémi Verschelde | |
2022-09-08 | Add GridMap function to change navigation map for baked navigation regions | smix8 | |
Adds function to change the navigation map for baked navigation regions. Before all cells with a baked navigation mesh were locked to the default navigation map of the world resource. | |||
2022-09-07 | simplify title of create/change node dialog | Nathan Franke | |
The create dialog in replace mode now always has the title `Change type of "%s"`, where `%s` is either "MyNodeName" or "MyVisualScript.vs". | |||
2022-09-08 | [Net] Rename "ssl" references to "tls" in methods and members. | Fabio Alessandrelli | |
2022-09-07 | Merge pull request #65498 from bruvzg/fix_rtl_updating | Rémi Verschelde | |
[RTL] Stop threaded RTL auto-redrawing as soon as text processing is finished, instead of waiting for first redraw. | |||
2022-09-07 | Fix issue causing the project manager to crash because of missing path argument | Fredia Huya-Kouadio | |
In the process, the initialization logic is updated to show an error message and gracefully close the engine when setup errors occur. | |||
2022-09-07 | Rename change_scene() and change_scene_to() | Jason Yundt | |
Before this change, the SceneTree had methods named “change_scene” and “change_scene_to”. One of them accepted a String as a parameter and the other accepted a PackedScene, but you couldn’t tell which one was which just by looking at their names. This change renames those two methods to “change_scene_to_file” and “change_scene_to_packed”. These new names came from this suggestion [1]. These new names make the difference between the two methods more clear and hint at the fact that there’s more than one change_scene method. [1]: <https://github.com/godotengine/godot/issues/27640#issuecomment-1081870955> Fixes #27640. | |||
2022-09-07 | Enable long press, pan and scale gestures for the Godot Android Editor | Fredia Huya-Kouadio | |
Fix the bug causing the editor to crash when running the project. | |||
2022-09-07 | Cleanup the Android input logic implementation | Fredia Huya-Kouadio | |
2022-09-07 | [RTL] Stop threaded RTL auto-redrawing as soon as text processing is ↵ | bruvzg | |
finished, instead of waiting for first redraw. | |||
2022-09-07 | Merge pull request #65016 from timothyqiu/skin-data | Rémi Verschelde | |
Fix crash when executing `TubeTrailMesh.get_faces()` with GLES3 | |||
2022-09-07 | Merge pull request #65473 from Chaosus/shader_fix_completion | Yuri Rubinsky | |
2022-09-07 | Merge pull request #65462 from Chaosus/astargrid_docs | Yuri Sizov | |
Add documentation for `AStarGrid2D` class | |||
2022-09-07 | Fix key mapping changes when moving from macOS to other platform | bruvzg | |
Removes separate `Command` key (use `Meta` instead). Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`). | |||
2022-09-07 | Remove / Replace old Navigation Debug Visualization | smix8 | |
- removes / replaces leftovers from old navigation debug code - cleanes SceneTree and ProjectSettings from old navigation debug | |||
2022-09-07 | Merge pull request #65438 from neikeq/replace-libnethost-dependency | Rémi Verschelde | |
Replace libnethost dependency to find hostfxr | |||
2022-09-07 | Merge pull request #65477 from timothyqiu/bit-flags | Rémi Verschelde | |
Fix crash when executing `SubViewport.set_size_2d_override_stretch` | |||
2022-09-07 | Merge pull request #49466 from AnilBK/rotate-previews | Rémi Verschelde | |
Add rotation ability to material editor preview. | |||
2022-09-07 | Merge pull request #58617 from KoBeWi/custom_something | Rémi Verschelde | |
Improve handling of custom types | |||
2022-09-07 | Merge pull request #65471 from KoBeWi/s | Rémi Verschelde | |
Fix tile source selection from picking | |||
2022-09-07 | Merge pull request #65375 from ItsNL/fix-accep-dialog-its_inside_tree-false | Rémi Verschelde | |
Condition "!is_inside_tree()" is true" when AcceptDialog was visible from the editor. | |||
2022-09-07 | Merge pull request #65475 from timothyqiu/bounds-check | Rémi Verschelde | |
Fix crash when executing `VisualShaderNodeParticleMeshEmitter.set_mesh` with headless Godot | |||
2022-09-07 | Merge pull request #65389 from Rindbee/fix-file-list-in-FileDialog-not-updating | Rémi Verschelde | |
Fix file list in FileDialog not updating on first run | |||
2022-09-07 | Merge pull request #59069 from fire-forge/stylebox_margin_functions | Rémi Verschelde | |
Add all/individual setters for StyleBox default margins and StyleBoxTexture margin size and unbind `StyleBox*.set_*_individual()` methods | |||
2022-09-07 | Merge pull request #65355 from groud/split_container_min_grab_thickness | Rémi Verschelde | |
Allow SplitContainer to have a grab area larger than its visual grabber | |||
2022-09-07 | Merge pull request #65427 from rburing/register_custom_physics_server | Rémi Verschelde | |
2022-09-07 | Fix "grab_focus: Condition "!is_inside_tree()" is true" when AcceptDialog ↵ | = | |
was visible from the editor. | |||
2022-09-07 | C#: Replace libnethost dependency to find hostfxr | Ignacio Roldán Etcheverry | |
We want to replace libnethost as it gives us issues with some compilers. Our implementation tries to mimic libnethost's hostfxr_resolver search logic. We try to use the same function names for easier comparing in case we need to update this in the future. | |||
2022-09-07 | Fix crash when executing `SubViewport.set_size_2d_override_stretch` | Haoyu Qiu | |
2022-09-07 | Unbind StyleBox*.set_*_individual() methods | FireForge | |
Unbinds the following methods: - StyleBox.set_default_margin_individual() - StyleBoxFlat.set_corner_radius_individual() - StyleBoxFlat.set_expand_margin_individual() - StyleBoxTexture.set_expand_margin_individual() - StyleBoxTexture.set_margin_size_individual() | |||
2022-09-07 | Add set_default_margin_all/individual to StyleBox | FireForge | |
2022-09-07 | Fix file list in FileDialog not updating on first run | Rindbee | |
2022-09-07 | Fix crash when executing `VisualShaderNodeParticleMeshEmitter.set_mesh` with ↵ | Haoyu Qiu | |
headless Godot | |||
2022-09-07 | Add documentation for `AStarGrid2D` class | Yuri Rubinsky | |
2022-09-07 | Remove `shader_type` from completion (when it does not need any more) | Yuri Rubinsky | |
2022-09-07 | Expose registration of physics servers to GDExtension | Ricardo Buring | |
This exposes PhysicsServer2DManager and PhysicsServer3DManager. | |||
2022-09-07 | Fix tile source selection from picking | kobewi | |
2022-09-07 | Merge pull request #65465 from rburing/physics_server_extension_bind | Rémi Verschelde | |
2022-09-07 | Bind all methods in PhysicsServer2DExtension, PhysicsServer3DExtension | Ricardo Buring | |
2022-09-07 | Allow SplitContainer to have a grab area larger than its visual grabber | Gilles Roudière | |