Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-12-30 | Merge pull request #24634 from BastiaanOlij/fix_e_notation_in_shaders | Rémi Verschelde | |
Always treat exponent as float | |||
2018-12-30 | Always treat exponent as float | Bastiaan Olij | |
2018-12-30 | Merge pull request #24653 from avril-gh/fixes-syntax-error-in-scene-glsl | Rémi Verschelde | |
fixes glsl syntax error | |||
2018-12-30 | Merge pull request #24651 from BastiaanOlij/fix_texture_get_data | Rémi Verschelde | |
Fix texture type not being initialised | |||
2018-12-29 | fixes glsl syntax error | Avril | |
2018-12-29 | Fix texture type not being initialised | Bastiaan Olij | |
2018-12-29 | doc: Fix references to setters and misc formatting | Rémi Verschelde | |
2018-12-28 | Merge pull request #24629 from hedin-hiervard/master | Rémi Verschelde | |
fixes crash when Body2DSW doesn't have space | |||
2018-12-27 | -Implented 2D Mesh support for GLES2 | Juan Linietsky | |
-Implemented 2D Skeleton deform for GLES2 -Implement Multimesh support for GLES2, closes #20524, closes #21839 | |||
2018-12-27 | fixes crash when Body2DSW doesn't have space | hedin | |
2018-12-27 | Merge pull request #24625 from akien-mga/ios-sim-x86_64 | Rémi Verschelde | |
SCons: Drop ios_sim option forcing x86, simulator needs x86_64 | |||
2018-12-27 | SCons: Drop ios_sim option forcing x86, simulator needs x86_64 | Rémi Verschelde | |
2018-12-27 | Merge pull request #24607 from PJB3005/18-12-26-makerst-cleanup | Rémi Verschelde | |
Clean up & improve makerst.py | |||
2018-12-27 | Clean up & improve makerst.py | Pieter-Jan Briers | |
Man this file even had some semicolons in it. I cleaned up the entire file, while it's still pretty ugly it's much better now. I also added type checks so it passes mypy --strict. make_type now throws a warning on unresolved type references, which there are a bunch of. I'm not responsible for fixing those though. Also some more hardening against crashes. For example XML tags without content won't cause crashes now. Functionality has not been modified as far as I can tell. Update Makefile for Python 3 Fix ordering issues related to enums & constants | |||
2018-12-27 | Merge pull request #24588 from volzhs/tree-relationship-line | Rémi Verschelde | |
Draw relationship lines when its value is higher than 0 | |||
2018-12-27 | doc: Sync classref with current source | Rémi Verschelde | |
Fix various code formatting issues and argument names. | |||
2018-12-27 | Merge pull request #24623 from akien-mga/obj-mtl-not-found | Rémi Verschelde | |
Make error more explicit when OBJ/MTL files are missing | |||
2018-12-27 | Make error more explicit when OBJ/MTL files are missing | Rémi Verschelde | |
Fixes #24595. | |||
2018-12-27 | Fix size in HeightMapShapeBullet::set_data | Rémi Verschelde | |
2018-12-27 | Merge pull request #24622 from Supatier/fix-vscode-w-uncommon-exec-name | Ignacio Etcheverry | |
Fix: Cannot find code editor: VSCode; although installed on linux | |||
2018-12-27 | Merge pull request #24616 from Anutrix/master | Rémi Verschelde | |
Added description to move_axis_lock members in Kinematic.xml | |||
2018-12-27 | Merge pull request #24610 from Faless/emws_buf_size_fixes | Rémi Verschelde | |
Fix HTML5 WebSocket client buffers size. | |||
2018-12-27 | Fix Godot unable to find VSCode binary | Supatier | |
VSCode's executable name is not uniform and godot only search for "code". | |||
2018-12-27 | Merge pull request #24583 from YeldhamDev/tileset_editor_fixes | Rémi Verschelde | |
General fixes for the TileSet editor | |||
2018-12-27 | Merge pull request #24586 from Xrayez/valid-hex-number-bind | Rémi Verschelde | |
Bind `is_valid_hex_number` string method to GDScript | |||
2018-12-27 | Merge pull request #24566 from ↵ | Rémi Verschelde | |
thomasruiz/fix/completion-box-center-text-vertically Center lines vertically in completion box | |||
2018-12-27 | Merge pull request #24561 from KellyThomas/fix-antiquewhite | Rémi Verschelde | |
fix capitalization for antiquewhite | |||
2018-12-27 | Merge pull request #24565 from daniel-abbott/bullet_rest_info_return_normals_fix | Rémi Verschelde | |
`GodotRestInfoContactResultCallback::addSingleResult` now returns normal | |||
2018-12-27 | Merge pull request #24553 from thomasruiz/fix/caret-size-with-big-line-height | Rémi Verschelde | |
Fix caret size with font smaller than row height | |||
2018-12-27 | Added description to move_axis_lock members in Kinematic.xml | unknown | |
2018-12-26 | Fix HTML5 WebSocket client buffers size. | Fabio Alessandrelli | |
2018-12-25 | Draw relationship lines when its value is higher than 0 | volzhs | |
2018-12-24 | General fixes for the TileSet editor | Michael Alexsander Silva Dias | |
2018-12-24 | Bind `is_valid_hex_number` string method to GDScript | Andrii Doroshenko (Xrayez) | |
2018-12-23 | Fix caret size with font smaller than row height | Thomas Ruiz | |
2018-12-23 | Center lines vertically in completion box | Thomas Ruiz | |
2018-12-22 | `GodotRestInfoContactResultCallback::addSingleResult` now returns normal | Daniel Abbott | |
`PhysicsDirectSpaceState.get_rest_info()` now provides normals in result Addresses issue 24558 | |||
2018-12-23 | fix capitalization for antiquewhite | Kelly Thomas | |
2018-12-22 | Merge pull request #24546 from guilhermefelipecgs/fix_blend_tree | Rémi Verschelde | |
Fix blend tree generating wrong node names | |||
2018-12-22 | Fix blend tree generating wrong node names | Guilherme Felipe | |
Now it's possible to connect nodes again. | |||
2018-12-21 | Merge pull request #24536 from nekomatata/android-gles3 | Rémi Verschelde | |
GLES3 Fragment shader error fix for Android | |||
2018-12-21 | Fixed fragment shader compilation error on android (S0001: Cannot compare ↵ | PouleyKetchoupp | |
'float' with 'int') | |||
2018-12-21 | Merge pull request #24529 from akien-mga/opengl-2.1-lowp | Rémi Verschelde | |
GLES2: Define 'lowp' for OpenGL 2.1 | |||
2018-12-21 | Merge pull request #22775 from KellyThomas/named-colors | Rémi Verschelde | |
[Mono] Color - add ColorN() and named color properties | |||
2018-12-21 | GLES2: Define 'lowp' for OpenGL 2.1 | Rémi Verschelde | |
Precision qualifiers are only used on OpenGL ES 2.0 and 3.0, and while OpenGL 3.3 defines them for compatibility (but without practical effect), they're missing from OpenGL 2.1, so we define them to prevent compilation errors. Fixes #24521. | |||
2018-12-21 | Merge pull request #24527 from akien-mga/pm-warn-config-version | Rémi Verschelde | |
ProjectManager: Warn when projects have different config_version | |||
2018-12-21 | Reverse RGBA shadow test on GLES2 | Juan Linietsky | |
2018-12-21 | Further GLES2 fixes | Juan Linietsky | |
2018-12-21 | Fixes to framebuffer formats for GLES2, closes #24518 | Juan Linietsky | |
2018-12-21 | ProjectManager: Warn when projects have different config_version | Rémi Verschelde | |
When opening projects for edition through the project manager, the following checks are now done: 1. If the config_version is lower than the one used by the current engine version, users are asked if they want to convert to the new format or abort editing. Fixes #20626. 2. If the config_version is higher than the expected one (project from a more recent and incompatible engine version), projects are grayed out and can't be edited. Fixes #18758. When editing from the command line, the behaviour is unchanged: projects in situation (1) are automatically converted, while projects in situation (2) show an error message (made more explicit). The "Run" option from the project manager was not changed, so it will still run (1) projects without converting them, and fail running (2) projects. Co-authored-by: groud <gilles.roudiere@gmail.com> |