Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-07 | Implement snapping in the audio bus editor | Hugo Locurcio | |
Holding Ctrl will round the value to the nearest decibel. | |||
2019-09-05 | Merge pull request #31989 from ↵ | Rémi Verschelde | |
sparkart/revert-30833-fix_inspector_clear_remote_node Revert "Fix Clearing Inspector for Remote Node" | |||
2019-09-05 | Merge pull request #31870 from JFonS/add_network_profiler | Fabio Alessandrelli | |
Add network profiler | |||
2019-09-05 | Revert "Fix Clearing Inspector for Remote Node" | Emmanuel Barroga | |
2019-09-05 | Add network profiler | jfons | |
2019-09-05 | Merge pull request #31979 from Eoin-ONeill-Yokai/bugfix-31973 | Rémi Verschelde | |
CharFXTransform Type Hint Error | |||
2019-09-05 | Removed useless code from Switch in visual shader (#31984) | Yuri Roubinsky | |
Removed useless code from Switch in visual shader | |||
2019-09-05 | Removed useless code from Switch in visual shader | Chaosus89 | |
2019-09-05 | Fix formatting error for bool in resulted code of visual shader (#31983) | Yuri Roubinsky | |
Fix formatting error for bool in resulted code of visual shader | |||
2019-09-05 | Fix formatting error for bool in resulted code of visual shader | Chaosus89 | |
2019-09-04 | Bug Fix 31973 Type Hint Error | Eoin O'Neill | |
Fixed a bug introduced in my previous PR involving CharFXTransform not allowing the use of type hinting. Should now work properly. This should also help with Godot Mono issues... | |||
2019-09-04 | Merge pull request #31967 from nekomatata/fix-builtin-script-scene | Rémi Verschelde | |
Load scene if needed when editing recent built-in script | |||
2019-09-04 | Delete ISSUE_TEMPLATE.md | Juan Linietsky | |
Deleted old style issue template. | |||
2019-09-04 | Update issue templates | Juan Linietsky | |
2019-09-04 | Load scene if needed when editing recent built-in script | PouleyKetchoupp | |
Fixes #31966 | |||
2019-09-04 | Merge pull request #31926 from Chaosus/vs_switch | Yuri Roubinsky | |
Some improvements for Switch node in visual shaders | |||
2019-09-04 | Added missing OUTPUT_IS_SRGB and FRONT_FACING inputs to visual… (#31960) | Yuri Roubinsky | |
Added missing OUTPUT_IS_SRGB and FRONT_FACING inputs to visual shaders | |||
2019-09-04 | Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shaders | Chaosus89 | |
2019-09-04 | Fix parsing array indexing symbol in visual shader expression (#31958) | Yuri Roubinsky | |
Fix parsing array indexing symbol in visual shader expression | |||
2019-09-04 | Merge pull request #31927 from willnationsdev/csv-import | Rémi Verschelde | |
Add CSV import without translation. | |||
2019-09-04 | Fix parsing array indexing symbol in visual shader expression | Chaosus89 | |
2019-09-04 | Merge pull request #31957 from nekomatata/fix-editor-preview-cache | Rémi Verschelde | |
Fixed order of parameters when updating resource cache file | |||
2019-09-04 | Merge pull request #23658 from Eoin-ONeill-Yokai/rich-text-plus | Rémi Verschelde | |
RichTextLabel - New Real Time Text Effects and Custom BBCode Extensions | |||
2019-09-04 | Merge pull request #31955 from nekomatata/fix-caret-blink-timer | Rémi Verschelde | |
TextEdit & LineEdit caret blink timers run only when focused | |||
2019-09-04 | Merge pull request #31956 from IronicallySerious/add-vcs-copyright | Rémi Verschelde | |
Add copyright headers to VCS integration | |||
2019-09-04 | Fixed order of parameters when updating resource cache file (fixes #31930) | PouleyKetchoupp | |
2019-09-04 | Add copyright headers to vcs integration | Twarit | |
2019-09-04 | Merge pull request #31947 from ↵ | Rémi Verschelde | |
sparkart/fixes_inspector_displaying_unselected_info Fixes Inspector Showing Unselected Info | |||
2019-09-04 | TextEdit & LineEdit caret blink timers run only when focused (fixes #31936) | PouleyKetchoupp | |
2019-09-04 | Merge pull request #31618 from fjordyo0707/fix_mesh_edges | Rémi Verschelde | |
Fix the edges of the mesh vertex | |||
2019-09-03 | Fixes Inspector Showing Unselected Info | Emmanuel Barroga | |
When deselecting a node, the inspector would show the name of the last thing selected. | |||
2019-09-03 | Add CSV import without translation. | willnationsdev | |
2019-09-04 | Merge pull request #30982 from iwek7/feature/skip_breakpoints | Rémi Verschelde | |
Adds skip-breakpoints feature | |||
2019-09-04 | Merge pull request #31619 from Calinou/assetlib-improve-sort-fields | Rémi Verschelde | |
Improve sorting options in the asset library | |||
2019-09-04 | Merge pull request #31908 from 64epicks/master | Rémi Verschelde | |
Implemented `ord` function in VisualScript | |||
2019-09-04 | Merge pull request #31942 from Calinou/improve-delete-node-confirmation | Rémi Verschelde | |
Improve the node deletion confirmation message | |||
2019-09-04 | Merge pull request #31461 from IronicallySerious/add-vcs-integration | Rémi Verschelde | |
VCS integration for Godot Editor | |||
2019-09-03 | Update RichTextLabel to support real time effects and custom BBCodes. | Eoin O'Neill | |
Added a new ItemFX type to RichTextLabel which supports dynamic text effects. RichTextEffect Resource Type was added which can be extended for more real time text effects. | |||
2019-09-03 | Merge pull request #31931 from fire/assimp_map_mode | Rémi Verschelde | |
Assimp map mode is not initialized before use. | |||
2019-09-03 | Improve the node deletion confirmation message | Hugo Locurcio | |
The confirmation message now displays the number of nodes to delete, or the node's name if only one node is selected. | |||
2019-09-03 | Adds skip-breakpoints feature | iwek7 | |
2019-09-03 | Assimp map mode is not initialized before use. | K. S. Ernest (iFire) Lee | |
2019-09-03 | Merge pull request #31844 from 2shady4u/TweenInSceneTree | Rémi Verschelde | |
Timer and Tween check if they are in SceneTree when starting | |||
2019-09-03 | Merge pull request #28122 from mrcdk/show_get_property_list_in_completion | Rémi Verschelde | |
When triggering completion show all the properties added with _get_property_list() | |||
2019-09-03 | Merge pull request #31021 from willnationsdev/script-reflection | Rémi Verschelde | |
Expose Script reflection methods to scripting API. | |||
2019-09-03 | Implemented `ord` function in VisualScript | 64epicks | |
2019-09-03 | Add VCS editor plugin UI elements to editor | Twarit | |
2019-09-03 | Add an overridable VCS Interface for the editor | Twarit | |
The VCS interface can be thought of like a proxy system, where any call to the API is redirected to the actual implementation of the VCS API which may be existing in the form of a GDNative plugin which is marked as a singleton and is not marked reloadable. If the implementation doesn't exist in the file system, it only returns the default responses which contain mostly empty containers of the data type that every API call returns. EditorVCSInterface is used like a Godot object with a script attached to it. The script is the implementation of the API and the object is the interface to the script, which returns default responses if the script doesn't exist or if the script doesn't define a function that handles that particular API call. The entire system has been implemented using Object::call() and its ability to switch to the script instance to handle the API call if the script exists. Look for VersionControlEditorPlugin::_initialize() for the essential API setup. | |||
2019-09-03 | Add version control editor plugin | Twarit | |
Provides the editor with all the VCS GUI and extracts the data from the upcoming VCS API to cater to the project with VCS interaction. | |||
2019-09-03 | Improve sorting options in the asset library | Hugo Locurcio | |
The reverse sorting options are now integrated in the list of sorting options, making the "Reverse" button unnecessary. This pattern tends to be easier to discover by users. The "Downloads" sorting option was also removed as it's not implemented in the backend. |