Age | Commit message (Collapse) | Author |
|
|
|
(it's clevery done so local changes to scenes are kept even if unsaved)
|
|
|
|
|
|
|
|
|
|
|
|
Remove some outdated documentation and files
|
|
|
|
|
|
Fix crash caused by a empty NavigationMesh
|
|
Fix editor for TreeItem cells in range mode
|
|
Fix setting Sliders in exponential mode
|
|
Update Autoload demo
|
|
Fix "Play Project" button icon
|
|
Remove last remaining variables of PR-3043
|
|
|
|
|
|
All the generated documentation is put in doc/_build.
|
|
|
|
|
|
|
|
|
|
|
|
Fix shader loading, making possible load .shd and .sgp from editor
|
|
|
|
Also removed logo_small.png and used logo.png instead
|
|
|
|
|
|
-this works around the problem of scripts being reloaded and their properties lost
-fixes #2958
|
|
|
|
|
|
|
|
-changed default windowed resolution to 1280x720
|
|
|
|
|
|
|
|
Script debugger remains visible when using Debug->Show Debugger
|
|
|
|
|
|
|
|
|
|
|
|
to doc, fixes #3040
|
|
|
|
|
|
Fixed ios release event not been dispatched when app entering background
|
|
Fix "in" operator, make it use evaluate() instead of operator==
|
|
|
|
|