Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-01 | Update stale node ref after replace_by in GLTF importer | James Mintram | |
2022-12-30 | Merge pull request #62688 from cdemirer/assignments-and-types | George Marques | |
Fixes https://github.com/godotengine/godot/issues/62650 | |||
2022-12-30 | Merge pull request #70613 from vonagam/fix-enum-as-constant | George Marques | |
Fixes https://github.com/godotengine/godot/issues/54018 Fixes https://github.com/godotengine/godot/issues/70213 Fixes https://github.com/godotengine/godot/issues/70495 | |||
2022-12-30 | Merge pull request #70511 from raulsntos/dotnet/fix-update-script-class-info | Ignacio Roldán Etcheverry | |
C#: Skip getting class info for unbound generics | |||
2022-12-29 | Merge pull request #70642 from vonagam/fix-constructor-call-type | Yuri Rubinsky | |
Fixes https://github.com/godotengine/godot/issues/70605 | |||
2022-12-28 | C#: Avoid generic types in the script path attribute generator | Raul Santos | |
- Avoid generic types in `ScriptPathAttributeGenerator`, this means they won't be added to the `[AssemblyHasScripts]` attribute and a `[ScriptPath]` attribute won't be added to the class. Since generic classes can't be used as scripts they shouldn't use those attributes, this also makes CSharpScript consider those types invalid since they won't be added to the script/type map. - Avoid generic types in `ScriptManagerBridge.LookupScriptsInAssembly`. - Set `outMethodsDest` in `ScriptManagerBridge.UpdateScriptClassInfo`. | |||
2022-12-28 | Fix usage of Enum as constant | Dmitrii Maganov | |
2022-12-28 | Merge pull request #70571 from Piralein/optionbutton-classref | Yuri Sizov | |
Add missing OptionButton method descriptions | |||
2022-12-28 | Add missing OptionButton method descriptions | Hana | |
2022-12-28 | Merge pull request #70586 from BastiaanOlij/fix_reflection_probe | Yuri Sizov | |
2022-12-27 | GDScript: Fix return type of constructor call for extending class | Dmitrii Maganov | |
2022-12-26 | Merge pull request #70396 from jainl28patel/VisualShader-unit-test | Yuri Rubinsky | |
2022-12-26 | Fix errors related to reflection probe now using a render buffers object | Bastiaan Olij | |
2022-12-26 | Add unit test for VisualShader | jainl28patel | |
2022-12-25 | Fix type adjustment skipped when value is considered both not hard and not ↵ | cdemirer | |
variant | |||
2022-12-24 | Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPoint | Ignacio Roldán Etcheverry | |
C#: reverse Vector2.AngleToPoint | |||
2022-12-24 | Merge pull request #70494 from neikeq/issue-67876 | Ignacio Roldán Etcheverry | |
C#: Fix leak in Span to Variant conversions | |||
2022-12-24 | Merge pull request #70496 from Chaosus/astargrid_divide_heuristics | Yuri Rubinsky | |
2022-12-24 | Divide `AStarGrid2D::default_heuristic` into two different heuristics | Yuri Rubinsky | |
2022-12-24 | C#: reverse Vector2.AngleToPoint | Alexey Kim | |
2022-12-23 | Merge pull request #67668 from nikitalita/apk-signer | Rémi Verschelde | |
Improve get_apksigner_path() robustness | |||
2022-12-23 | Merge pull request #67759 from TechnoPorg/jni-64-bit-arrays | Rémi Verschelde | |
Improve support for 64-bit types on Android. | |||
2022-12-23 | Merge pull request #70253 from BastiaanOlij/cleanup_sky_render | Rémi Verschelde | |
Cleanup and improve sky render | |||
2022-12-23 | Merge pull request #70476 from BastiaanOlij/move_sdfgi_init | Rémi Verschelde | |
Move SDFGI update logic into clustered renderer | |||
2022-12-23 | Merge pull request #70214 from Ansraer/speed-maybe | Rémi Verschelde | |
[4.x] Use depth prepass to increase opaque render performance | |||
2022-12-23 | Merge pull request #70478 from marius-se/fix/content_scale | Rémi Verschelde | |
Fix contentScaleFactor on iOS | |||
2022-12-23 | Merge pull request #70477 from mihe/bind-joint-disable | Rémi Verschelde | |
Bind methods related to disabling collision between joint bodies | |||
2022-12-23 | C#: Fix leak in Span to Variant conversions | Ignacio Roldán Etcheverry | |
2022-12-23 | Merge pull request #70486 from raulsntos/dotnet/convert-to | Ignacio Roldán Etcheverry | |
C#: Rename `ConvertToX` methods | |||
2022-12-23 | Merge pull request #70483 from raulsntos/dotnet/forbid-init-properties | Ignacio Roldán Etcheverry | |
C#: Disallow init-only properties | |||
2022-12-23 | C#: Rename `ConvertToX` methods | Raul Santos | |
- Renamed `ConvertToX` to `ConvertToNativeX`. - Renamed `ConvertToXObject` to `ConvertToX`. - Renamed `ConvertToXManaged` to `ConvertToX`. - Fix `Signal` name in bindings generator and csharp script. | |||
2022-12-23 | Merge pull request #70441 from matt08-prog/doc-ArrayMesh | Yuri Sizov | |
Clarify the description of ArrayMesh::regen_normal_maps | |||
2022-12-23 | C#: Disallow init-only properties | Raul Santos | |
ReadOnly properties are currently not allowed because the generated code needs to set them, this also apply to `init` properties because they need to be set after initialization. | |||
2022-12-23 | use depth prepass to increase performance | Ansraer | |
2022-12-23 | fix contentScaleFactor on iOS | Marius Seufzer | |
2022-12-23 | Bind methods related to disabling collision between joint bodies | Mikael Hermansson | |
2022-12-24 | Move SDFGI update logic into clustered renderer | Bastiaan Olij | |
2022-12-23 | Revert "pcre2: Update to upstream version 10.42" | Rémi Verschelde | |
This reverts commit 62c3e4ab9c87689ff0b7d27350bde176981daf1b. Needs more work, see comments about `_regex_free` errors in #70447. | |||
2022-12-23 | Merge pull request #69998 from BastiaanOlij/sorting-pivot-4 | Rémi Verschelde | |
Added options for sorting transparent objects (port of PR #63040) | |||
2022-12-23 | Cleanup and improve sky render | Bastiaan Olij | |
2022-12-23 | Added options for sorting transparent objects (port of PR 63040) | Bastiaan Olij | |
2022-12-23 | changed wording for ArrayMesh::regen_normal_maps' description | matt08-prog | |
2022-12-23 | Merge pull request #69991 from rune-scape/cast-type | Rémi Verschelde | |
GDScript: Fix cast producing null | |||
2022-12-23 | Merge pull request #70277 from rune-scape/picker-regression | Rémi Verschelde | |
Fix resource picker regression | |||
2022-12-23 | Merge pull request #70220 from adamscott/fix-external-enum | Rémi Verschelde | |
Fix external enums not assignable as constants | |||
2022-12-23 | Merge pull request #70457 from clayjohn/RD-particles-update | Rémi Verschelde | |
Avoid updating particles during 2D rendering | |||
2022-12-23 | Merge pull request #70455 from clayjohn/RD-particle-trail | Rémi Verschelde | |
Check for disabled particle trail particle before initializing particle trail | |||
2022-12-23 | Merge pull request #70466 from clayjohn/material-override | Rémi Verschelde | |
Remove compatibility code for MeshInstance3D surface override material | |||
2022-12-23 | Merge pull request #70151 from ↵ | Rémi Verschelde | |
stmSi/fix-profiler-and-visual-profiler-start-stop-state-inconsistency Fix: Profiler and Visual Profiler start/stop state inconsistency | |||
2022-12-23 | Merge pull request #70278 from ↵ | Rémi Verschelde | |
TokageItLab/add-animation-started-finished-signal-to-tree Add `animation_started/finished` signals to `AnimationTree` and fix time accuracy in StateMachine |