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2023-01-01Update stale node ref after replace_by in GLTF importerJames Mintram
2022-12-30Merge pull request #62688 from cdemirer/assignments-and-typesGeorge Marques
Fixes https://github.com/godotengine/godot/issues/62650
2022-12-30Merge pull request #70613 from vonagam/fix-enum-as-constantGeorge Marques
Fixes https://github.com/godotengine/godot/issues/54018 Fixes https://github.com/godotengine/godot/issues/70213 Fixes https://github.com/godotengine/godot/issues/70495
2022-12-30Merge pull request #70511 from raulsntos/dotnet/fix-update-script-class-infoIgnacio Roldán Etcheverry
C#: Skip getting class info for unbound generics
2022-12-29Merge pull request #70642 from vonagam/fix-constructor-call-typeYuri Rubinsky
Fixes https://github.com/godotengine/godot/issues/70605
2022-12-28C#: Avoid generic types in the script path attribute generatorRaul Santos
- Avoid generic types in `ScriptPathAttributeGenerator`, this means they won't be added to the `[AssemblyHasScripts]` attribute and a `[ScriptPath]` attribute won't be added to the class. Since generic classes can't be used as scripts they shouldn't use those attributes, this also makes CSharpScript consider those types invalid since they won't be added to the script/type map. - Avoid generic types in `ScriptManagerBridge.LookupScriptsInAssembly`. - Set `outMethodsDest` in `ScriptManagerBridge.UpdateScriptClassInfo`.
2022-12-28Fix usage of Enum as constantDmitrii Maganov
2022-12-28Merge pull request #70571 from Piralein/optionbutton-classrefYuri Sizov
Add missing OptionButton method descriptions
2022-12-28Add missing OptionButton method descriptionsHana
2022-12-28Merge pull request #70586 from BastiaanOlij/fix_reflection_probeYuri Sizov
2022-12-27GDScript: Fix return type of constructor call for extending classDmitrii Maganov
2022-12-26Merge pull request #70396 from jainl28patel/VisualShader-unit-testYuri Rubinsky
2022-12-26Fix errors related to reflection probe now using a render buffers objectBastiaan Olij
2022-12-26Add unit test for VisualShaderjainl28patel
2022-12-25Fix type adjustment skipped when value is considered both not hard and not ↵cdemirer
variant
2022-12-24Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPointIgnacio Roldán Etcheverry
C#: reverse Vector2.AngleToPoint
2022-12-24Merge pull request #70494 from neikeq/issue-67876Ignacio Roldán Etcheverry
C#: Fix leak in Span to Variant conversions
2022-12-24Merge pull request #70496 from Chaosus/astargrid_divide_heuristicsYuri Rubinsky
2022-12-24Divide `AStarGrid2D::default_heuristic` into two different heuristicsYuri Rubinsky
2022-12-24C#: reverse Vector2.AngleToPointAlexey Kim
2022-12-23Merge pull request #67668 from nikitalita/apk-signerRémi Verschelde
Improve get_apksigner_path() robustness
2022-12-23Merge pull request #67759 from TechnoPorg/jni-64-bit-arraysRémi Verschelde
Improve support for 64-bit types on Android.
2022-12-23Merge pull request #70253 from BastiaanOlij/cleanup_sky_renderRémi Verschelde
Cleanup and improve sky render
2022-12-23Merge pull request #70476 from BastiaanOlij/move_sdfgi_initRémi Verschelde
Move SDFGI update logic into clustered renderer
2022-12-23Merge pull request #70214 from Ansraer/speed-maybeRémi Verschelde
[4.x] Use depth prepass to increase opaque render performance
2022-12-23Merge pull request #70478 from marius-se/fix/content_scaleRémi Verschelde
Fix contentScaleFactor on iOS
2022-12-23Merge pull request #70477 from mihe/bind-joint-disableRémi Verschelde
Bind methods related to disabling collision between joint bodies
2022-12-23C#: Fix leak in Span to Variant conversionsIgnacio Roldán Etcheverry
2022-12-23Merge pull request #70486 from raulsntos/dotnet/convert-toIgnacio Roldán Etcheverry
C#: Rename `ConvertToX` methods
2022-12-23Merge pull request #70483 from raulsntos/dotnet/forbid-init-propertiesIgnacio Roldán Etcheverry
C#: Disallow init-only properties
2022-12-23C#: Rename `ConvertToX` methodsRaul Santos
- Renamed `ConvertToX` to `ConvertToNativeX`. - Renamed `ConvertToXObject` to `ConvertToX`. - Renamed `ConvertToXManaged` to `ConvertToX`. - Fix `Signal` name in bindings generator and csharp script.
2022-12-23Merge pull request #70441 from matt08-prog/doc-ArrayMeshYuri Sizov
Clarify the description of ArrayMesh::regen_normal_maps
2022-12-23C#: Disallow init-only propertiesRaul Santos
ReadOnly properties are currently not allowed because the generated code needs to set them, this also apply to `init` properties because they need to be set after initialization.
2022-12-23use depth prepass to increase performanceAnsraer
2022-12-23fix contentScaleFactor on iOSMarius Seufzer
2022-12-23Bind methods related to disabling collision between joint bodiesMikael Hermansson
2022-12-24Move SDFGI update logic into clustered rendererBastiaan Olij
2022-12-23Revert "pcre2: Update to upstream version 10.42"Rémi Verschelde
This reverts commit 62c3e4ab9c87689ff0b7d27350bde176981daf1b. Needs more work, see comments about `_regex_free` errors in #70447.
2022-12-23Merge pull request #69998 from BastiaanOlij/sorting-pivot-4Rémi Verschelde
Added options for sorting transparent objects (port of PR #63040)
2022-12-23Cleanup and improve sky renderBastiaan Olij
2022-12-23Added options for sorting transparent objects (port of PR 63040)Bastiaan Olij
2022-12-23changed wording for ArrayMesh::regen_normal_maps' descriptionmatt08-prog
2022-12-23Merge pull request #69991 from rune-scape/cast-typeRémi Verschelde
GDScript: Fix cast producing null
2022-12-23Merge pull request #70277 from rune-scape/picker-regressionRémi Verschelde
Fix resource picker regression
2022-12-23Merge pull request #70220 from adamscott/fix-external-enumRémi Verschelde
Fix external enums not assignable as constants
2022-12-23Merge pull request #70457 from clayjohn/RD-particles-updateRémi Verschelde
Avoid updating particles during 2D rendering
2022-12-23Merge pull request #70455 from clayjohn/RD-particle-trailRémi Verschelde
Check for disabled particle trail particle before initializing particle trail
2022-12-23Merge pull request #70466 from clayjohn/material-overrideRémi Verschelde
Remove compatibility code for MeshInstance3D surface override material
2022-12-23Merge pull request #70151 from ↵Rémi Verschelde
stmSi/fix-profiler-and-visual-profiler-start-stop-state-inconsistency Fix: Profiler and Visual Profiler start/stop state inconsistency
2022-12-23Merge pull request #70278 from ↵Rémi Verschelde
TokageItLab/add-animation-started-finished-signal-to-tree Add `animation_started/finished` signals to `AnimationTree` and fix time accuracy in StateMachine