index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2015-11-07
Updated nrex for LookAhead support
Zher Huei Lee
2015-11-06
Add <Select All>(Ctrl+A) shortcut to LineEdit.
MarianoGNU
2015-11-06
Fix String content test
Franklin Sobrinho
2015-11-06
Fix Opus driver build for VS2010 and VS2012
George Marques
2015-11-05
Add Tree checkbox check/uncheck behavior when pressing enter
Franklin Sobrinho
2015-11-04
Fix Range exp_edit property
Franklin Sobrinho
2015-11-04
more fixes
Juan Linietsky
2015-11-04
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-11-04
maybe fix stop issue in theora
Juan Linietsky
2015-11-03
Update README.md
Juan Linietsky
2015-11-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-11-03
fix video/audio synchronization code in theora
Juan Linietsky
2015-11-03
Regex class documented. For some reason, parameter descriptors don\'t appear.
Ovnuniarchos
2015-11-02
Fixed broken set_loop_restart_time method in AudioStreamPlaybackOGGVorbis class.
Saracen
2015-11-02
Aligned line edit fix.
Saracen
2015-11-02
Added alignment to LineEdit GUI control.
Saracen
2015-11-02
Disable baked lighting sampling on shadeless materials.
Saracen
2015-11-02
Merge branch 'master' of github.com:okamstudio/godot
Anton Yabchinskiy
2015-11-02
Experimental retooling of AnimationTreePlayer to allow manual advancement.
Saracen
2015-11-02
BoneAttachment fix.
Saracen
2015-11-02
Expose AudioServer::free(RID rid) as AudioServer::free_rid(RID rid)
Fabio Alessandrelli
2015-11-02
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-11-02
Ignore alpha materials in baked light ray-tracer.
Saracen
2015-11-02
Added missing saving support to animation editor.
Saracen
2015-11-02
Added ability to write directly to 4-dimensional position vector from within ...
Saracen
2015-11-02
Fix issue #1275
Franklin Sobrinho
2015-11-02
Merge pull request #2680 from Brickcaster/onceagain
Rémi Verschelde
2015-11-01
Added description to classes/ScrollContainer
Brickcaster
2015-11-01
classes/color - Documenting a trick with set_modulate
Brickcaster
2015-11-01
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
Merge pull request #2646 from vnen/array-reference
Rémi Verschelde
2015-11-01
Fix arguments parsing in the main function
Rémi Verschelde
2015-11-01
properly compute total time for ogg vorbis
Juan Linietsky
2015-11-01
Add default focus StyleBox to MenuButton
eska
2015-11-01
-some fixes to audio
Juan Linietsky
2015-10-30
Fixing memleaks in main/main.cpp
Phobos Tro
2015-10-30
Fixes Visual Studio 2015 parallel builds (-j switch)
ZuBsPaCe
2015-10-30
Fixes Visual Studio 2015 linker error (___iob_func)
ZuBsPaCe
2015-10-29
Fix "Align with view" undo, fixes #1443
Franklin Sobrinho
2015-10-29
Added some demo icons
neikeq
2015-10-29
Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)
ZuBsPaCe
2015-10-28
replay on play if already playing for scene and main + switch icon to reload ...
Alexander Holland
2015-10-28
Set World2D default angular damp per global `physics_2d/default_angular_damp`
eska
2015-10-28
Fix small memory leak
Franklin Sobrinho
2015-10-28
improve android payments
volzhs
2015-10-25
Updated classes/matrix32
Brickcaster
2015-10-25
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-25
-Fixed a bug in scrollcontainer not respecting expand flag
Juan Linietsky
2015-10-25
Add all collision shapes to a tile when converting scenes to TileSets
eska
2015-10-25
Merge pull request #2677 from phobos-tro/x11-memleak
Okam Studio
[prev]
[next]