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AgeCommit message (Collapse)Author
2016-09-02Basic type constants for visual scriptJuan Linietsky
2016-09-01made visual script switch more flexibleJuan Linietsky
2016-09-01-Modified Input and added is_action_just_pressed() as well as ↵Juan Linietsky
is_action_just_released()
2016-09-01i18n: Sync template and and merge translationsRémi Verschelde
2016-09-01i18n: Sync translations from WeblateRémi Verschelde
Translator credits added manually based on Weblate git log. Adds Catalan, Danish and Norwegian Bokmål initial translations.
2016-09-01-Fixed issue in Kinematicbody2DJuan Linietsky
2016-08-31More improvements to visual script..Juan Linietsky
fixed a bug of not saving when sub-nodes changed.
2016-08-31-Reworked constant nodes betterJuan Linietsky
-Added simple switch node, removed InputEventFilter
2016-08-31classref: Sync with recent changesRémi Verschelde
2016-08-31draw_line: Properly bind antialiased argumentRémi Verschelde
2016-08-31Merge pull request #6321 from hurikhan/fix_windows_mousemodeRémi Verschelde
Windows: Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated.
2016-08-31Merge pull request #6228 from manokara/tilemap-someinfoRémi Verschelde
Add mouse position information in TileMap.
2016-08-30More visual script improvementsJuan Linietsky
-Added anti-aliasing on lines -Improved draw performance enormously -Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry!
2016-08-30editor: Add mouse position information in TileMapMark Nokalt
2016-08-30Merge pull request #6332 from J08nY/vis-script-setget-flipRémi Verschelde
VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325
2016-08-30Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothingRémi Verschelde
Add an option to smooth camera limits when camera smoothing is enabled.
2016-08-30Merge pull request #5262 from vnen/button-signalsRémi Verschelde
Add button_down and button_up signals
2016-08-30VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325J08nY
2016-08-30Merge pull request #4376 from eska014/js-evalRémi Verschelde
Add JavaScript eval interface to web export
2016-08-29Merge pull request #6324 from djrm/fix_compilationRémi Verschelde
Fixed compilation
2016-08-29Fixed compilationDaniel J. Ramirez
2016-08-29Merge pull request #6303 from Marqin/enet_bind_ip_rebasedRémi Verschelde
add NetworkedMultiplayerENet::set_bind_ip
2016-08-29Merge pull request #6264 from MasonAsh/issue-6263Rémi Verschelde
Fix sliders incorrectly calculating value on click
2016-08-29Merge pull request #6245 from volzhs/issue-6154Rémi Verschelde
Change "Disable Filter" to "Enable Filter" on Font Import window
2016-08-29Merge pull request #6223 from RandomShaper/improve-gridmap-editRémi Verschelde
Improve/fix GridMap editor
2016-08-29Merge pull request #6220 from volzhs/issue-5789Rémi Verschelde
Make LineEdit not to cover whole line when rename node
2016-08-29Merge pull request #6188 from TheHX/undo-redoRémi Verschelde
Implemented UndoRedo mergeable modes
2016-08-29Merge pull request #6185 from TheHX/pr-issue-3496Rémi Verschelde
Better editor settings for the FileSystem dock
2016-08-29Merge pull request #6159 from touilleMan/issue-6148Rémi Verschelde
Add Node2d global rot/rotd/scale methods
2016-08-29Merge pull request #6116 from Hinsbart/xrandr_soRémi Verschelde
x11: Use proper sonames for loading libXrandr.
2016-08-29Merge pull request #5956 from djrm/tree_behaviorRémi Verschelde
Double click on scene tree element to focus currently selected node
2016-08-29Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-29Merge pull request #6319 from djrm/iconsRémi Verschelde
VS icons improvements
2016-08-29Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated.Mario Schlack
2016-08-28Colors for VS sockets and iconsDaniel J. Ramirez
2016-08-28Several all around fixes to visual scripting (in the process of creating demos)Juan Linietsky
2016-08-28VS icons improvementsDaniel J. Ramirez
2016-08-28Merge pull request #6312 from Hinsbart/guid_fixRémi Verschelde
Fix crash when trying to access the guid of an unavailable Gamepad.
2016-08-28Fix crash when trying to access the guid of an unavailable Gamepad.Andreas Haas
Throws an error now.
2016-08-28check "disable_filter" option for backward compatibilityvolzhs
2016-08-28Merge pull request #6249 from volzhs/issue-6121Rémi Verschelde
Show last added action on Input Map
2016-08-28Show last added action on Input Map and implement InputEvent "=="volzhs
2016-08-27Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez
In 3D it will focus in the first viewport Enable double click for trees
2016-08-27Merge pull request #6270 from neikeq/pr-m32-ctorRémi Verschelde
Matrix32: Add a constructor which takes six real_t params
2016-08-27Merge pull request #6259 from volzhs/issue-6244Rémi Verschelde
Prevent to add node to selection when node is not inside tree
2016-08-27Merge pull request #6187 from TheHX/pr-pinfo-functionRémi Verschelde
Added add_property_info function to Globals and EditorSettings classes
2016-08-27Merge pull request #6186 from TheHX/pr-issue-5878Rémi Verschelde
Fix editor glitches when the mesh/material preview is shown
2016-08-27Merge pull request #6108 from djrm/vs_type_icons_2Rémi Verschelde
Icons for VScript types
2016-08-27Merge pull request #6094 from djrm/texure_region_zoom_by_scrollRémi Verschelde
Zoom texture region using mouse wheel
2016-08-27Merge pull request #6198 from gau-veldt/ItemList_docRémi Verschelde
Documentation for most of ItemList control.