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2018-11-21Make it smarter to infer paths from history data, closes #20005Juan Linietsky
2018-11-21Ensure double sided normalmaps work, fixes #23760Juan Linietsky
2018-11-21Merge pull request #22983 from Ashafix/masterMax Hilbrunner
Better error message for malformed plugins
2018-11-21Merge pull request #23862 from neikeq/theaxismadnessRémi Verschelde
C#: Replace calls to old of old Basis(Vec3,Vec3,Vec3) constructor
2018-11-20Reworked how non-imported resources are reloaded on change, fixes #19852Juan Linietsky
2018-11-20C#: Replace calls to old of old Basis(Vec3,Vec3,Vec3) constructorIgnacio Etcheverry
2018-11-20Merge pull request #23851 from ↵Rémi Verschelde
SimonSikstrom/android-long-calldeferred-issue23845 Support for java.lang.Long values in Android GodotLib.calldeferred calls
2018-11-20Merge pull request #23645 from Calinou/add-dynamicfont-antialias-optionRémi Verschelde
Add a property to control DynamicFont anti-aliasing
2018-11-20Merge pull request #23124 from Faless/net_enetRémi Verschelde
Use NetSocket directly for ENet.
2018-11-20Adding support for java.lang.Long values in Android GodotLib.calldeferred callsSimon Sikström
2018-11-20Add some links to CONTRIBUTING.mdRémi Verschelde
2018-11-20Merge pull request #23728 from groud/keep_splitcontainer_offsetRémi Verschelde
Keep the SplitContainer offset value when it is shrinked
2018-11-20Merge pull request #23802 from JFonS/add_save_optionRémi Verschelde
Add Save option to resource property menu
2018-11-20Merge pull request #23760 from BastiaanOlij/fix_tangent_directionRémi Verschelde
Fixing tangent and binormal logic
2018-11-20Merge pull request #21339 from Placinta/masterRémi Verschelde
Fix regular macOS build by passing -isysroot to compiler so correct system headers are found
2018-11-20Merge pull request #23822 from bruvzg/mac_109_compat_ver_checkRémi Verschelde
[macOS] Change runtime OS version checks to allow build with MacOS 10.9 SDK
2018-11-20Merge pull request #23824 from BastiaanOlij/polygon_capsRémi Verschelde
Adding UVs on end caps for CSGPolygon
2018-11-20Added possibility to override or add target basis to tip boneAndrea Catania
2018-11-20Remove trailing whitespaceRémi Verschelde
With `sed -i $(rg -l '[[:blank:]]*$' -g'!thirdparty') -e 's/[[:blank:]]*$//g'` (+ manual revert of some thirdparty code under `platform/android`).
2018-11-20doc: Another indentation fixupRémi Verschelde
2018-11-20doc: Indentation fixupsRémi Verschelde
2018-11-20doc: Sync classref with current sourceRémi Verschelde
2018-11-20Merge pull request #23813 from JFonS/change_gizmo_defaultRémi Verschelde
Change default gizmo visibility and icons
2018-11-20Merge pull request #23812 from YeldhamDev/clear_history_version_optionalRémi Verschelde
Add argument to UndoRedo's "clear_history()" to not increase the version
2018-11-20Merge pull request #23815 from marcelofg55/x11_fs_fixRémi Verschelde
Fix X11 running a project with fullscreen setting on and resizable off with multiple screens
2018-11-20Make add_property error more explicit on duplicatesRémi Verschelde
Would have helped solve #23800 faster.
2018-11-20Merge pull request #23834 from YeldhamDev/doc_translation_classesRémi Verschelde
Fill info for translation related docs
2018-11-20Merge pull request #23835 from ibrahn/remove-dup-prop-6dofRémi Verschelde
Removed duplicate property bind in Generic6DOFJoint.
2018-11-20Remove debug print in RasterizerStorageGLES3Rémi Verschelde
2018-11-20Merge pull request #23833 from neikeq/hhIgnacio Etcheverry
C#: Fix Basis(Vec3,Vec3,Vec3) constructor
2018-11-20Fill info for translation related docsMichael Alexsander Silva Dias
2018-11-20Removed duplicate property bind in Generic6DOFJoint.Ibrahn Sahir
Probably a copy paste error.
2018-11-19Fixed how floats are printed to the GLSL shader, closes #19803Juan Linietsky
2018-11-19Remove the "is able to sleep" condition for adding visibility notifier ↵Juan Linietsky
nodes, fixes #19659 I think the previous behavior was more useful, but I understand it's not obvious or discoverable.
2018-11-20C#: Fix Basis(Vec3,Vec3,Vec3) constructorIgnacio Etcheverry
Now it sets axes in order to match GDScript implementation.
2018-11-19Don't post process on tiny render targets, fixes #19628Juan Linietsky
2018-11-19Fix crash on canvas with BG_MODE_KEEP, closes #19590Juan Linietsky
2018-11-19Do not draw particles if they are not processing at all, fixes #19507Juan Linietsky
2018-11-19Properly handle multiple parent drag, fixes #19460Juan Linietsky
2018-11-19[macOS] Change runtime OS version checks to allow build with MacOS 10.9 SDK,bruvzg
2018-11-19Merge pull request #20627 from malcolmhoward/core-dictionary-get-keyRémi Verschelde
#20488 core dictionary get key
2018-11-19Added Python-like .get() method to Dictionary in GDScript #20488m
Added .get() method to Dictionary class in GDScript to return the value if the key exists, or return Null if the key does not exist.
2018-11-19Reseek if cachees were cleared in animation player, fixes #19424Juan Linietsky
2018-11-19Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281Juan Linietsky
2018-11-19Fixing tangent and binormal logicBastiaan Olij
2018-11-19Adding UVs on end capsBastiaan Olij
2018-11-19Merge pull request #23823 from Calinou/tweak-hue-variation-property-hintRémi Verschelde
Tweak the Hue Variation property hint to allow finer adjustments
2018-11-19Tweak the Hue Variation property hint to allow finer adjustmentsHugo Locurcio
2018-11-19Merge pull request #23770 from SeleckyErik/issue-23769Rémi Verschelde
SCons: Corrects $LIBSUFFIXES environment variable for Windows
2018-11-19Merge pull request #23819 from YeldhamDev/relation_lines_extra_hide_guidesRémi Verschelde
Add more places to hide guides if relationship lines are enabled