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2023-01-25Merge pull request #71948 from dsnopek/webxr-godot4-world-scaleRémi Verschelde
Correctly apply world_scale in WebXR (Godot 4)
2023-01-25Merge pull request #71142 from aaronfranke/never-duplicate-scriptRémi Verschelde
Add `PROPERTY_USAGE_NEVER_DUPLICATE` flag and use for script
2023-01-25Merge pull request #71982 from Sauermann/fix-heightmap-docuRémi Verschelde
Fix documentation about depth and width of Height map
2023-01-25Merge pull request #66313 from KoBeWi/connecting_methodicallyRémi Verschelde
Add method picker to signal connect dialog
2023-01-25Merge pull request #71963 from dalexeev/clarify-script-level-annotation-errorRémi Verschelde
Clarify error message about script-level annotation
2023-01-25Merge pull request #71330 from Geometror/richtextlabel-fit-contentRémi Verschelde
[RichTextLabel] Match minimum size calculation of Label (proper content fitting)
2023-01-25Merge pull request #71858 from reduz/disable-stream-import-loop-by-defaultRémi Verschelde
Disable OGG and MP3 looping by default on import
2023-01-25Merge pull request #69028 from YeldhamDev/its_raw_you_donkeyRémi Verschelde
Make `Input.get_vector()` check for plain `strength` instead of the raw one
2023-01-25Merge pull request #71968 from bruvzg/def_keys_no_labelRémi Verschelde
[Input] Do not add key labels to the default actions, to display it correctly in the UI.
2023-01-25Merge pull request #70290 from aaronfranke/tree-signalYuri Sizov
Improve clarity of Tree's activated/double-clicked signals
2023-01-24Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for scriptAaron Franke
Co-authored-by: Yakov Borevich <j.borevich@gmail.com>
2023-01-24PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"Aaron Franke
2023-01-24Improve clarity of Tree's activated/double-clicked signalsAaron Franke
Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-01-24Merge pull request #65137 from dalexeev/editor-namingYuri Sizov
Rearrange `editor/naming/*` project settings
2023-01-24Add method picker to signal connect dialogkobewi
Co-authored-by: Sam Pengilly <sam.pengilly@gmail.com>
2023-01-24Fix documentation about depth and width of Height mapMarkus Sauermann
2023-01-24Merge pull request #71757 from aXu-AP/animation_node_transition-improvementsYuri Sizov
Add missing property and method descriptions to AnimationNodeTransition class reference
2023-01-24Add missing property and method descriptions to AnimationNodeTransition classaXu-AP
Co-Authored-By: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com> Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2023-01-24[Input] Do not add key labels to the default actions, to display it ↵bruvzg
correctly in the UI.
2023-01-24Clarify error message about script-level annotationDanil Alexeev
2023-01-24Merge pull request #64930 from raulsntos/dotnet/docsRémi Verschelde
Update C# signal documentation and remove bind array
2023-01-24Merge pull request #71932 from raulsntos/dotnet/lin2db-to-mathRémi Verschelde
C#: Move `LinearToDb` and `DbToLinear` to Mathf
2023-01-24Merge pull request #71878 from bitsawer/fix_shader_dependenciesRémi Verschelde
Fix shader include dependency handling
2023-01-24Merge pull request #65302 from KoBeWi/middle_click_of_exasperationRémi Verschelde
Remove middle click shortcut to open scene tab
2023-01-24Merge pull request #71957 from aXu-AP/remotetransform2d-docRémi Verschelde
Fix incorrect claim in RemoteTransform2D class reference
2023-01-24Merge pull request #71956 from SaracenOne/zero_bone_skeleton_improvementsRémi Verschelde
Improve editor handling of Skeleton3D nodes with zero bones.
2023-01-24Fix incorrect claim in RemoteTransform2D class referenceaXu-AP
2023-01-24Merge pull request #71917 from m4gr3d/update_godot_android_editor_labelRémi Verschelde
Update the Godot Android Editor name from `Godot Editor 4.x` to `Godot Editor 4`
2023-01-24Merge pull request #71832 from Geometror/fix-spotlight-artifactsRémi Verschelde
Fix some `SpotLight3D` issues (clustering artifacts, leaking light, AABB)
2023-01-24Improve editor handling of Skeleton3D nodes with zero bones.SaracenOne
Explicit warnings about creating physical skeletons Silence errors from gizmos for 0 bone Skeleton3D nodes More consistent naming for bone_count variables
2023-01-24Merge pull request #71941 from aXu-AP/gpuparticles2d-docRémi Verschelde
Add documentation for GpuParticles2D collisions
2023-01-24Merge pull request #71938 from aXu-AP/curve2d-docRémi Verschelde
Add Curve2D/tessellate_even_length description class-reference
2023-01-23Correctly apply world_scale in WebXRDavid Snopek
2023-01-24Fix some SpotLight3D issues (clustering artifacts, light leak)Hendrik Brucker
2023-01-23Update the Godot Android Editor name from `Godot Editor 4.x` to `Godot ↵Fredia Huya-Kouadio
Editor v4`
2023-01-23Merge pull request #71937 from coppolaemilio/resize-bonemaphuman-iconsRémi Verschelde
Replace 1024x1024 BoneMapHuman SVGs by 256x256 versions
2023-01-23Merge pull request #71836 from m4gr3d/fix_godot_editor_cropping_mainRémi Verschelde
Update the logic to calculate the screen scale on Android
2023-01-23Merge pull request #71939 from clayjohn/RD-texture-formatRémi Verschelde
Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer
2023-01-23Merge pull request #71694 from clayjohn/VoxelGI-reflectionRémi Verschelde
Use proper space for forward GI reflections
2023-01-23Add documentation for GpuParticles2D collisionsaXu-AP
2023-01-23Merge pull request #70377 from dsnopek/server-export-mk2Rémi Verschelde
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23Merge pull request #71930 from Bromeon/bugfix/space-in-bindRémi Verschelde
Fix bind `" convergence_dist"` containing space
2023-01-23Add a few more checks to ensure that unsupported image formats are not used ↵clayjohn
in the mobile renderer
2023-01-23Add Curve2D/tessellate_even_length description class-referenceaXu-AP
Copied from Curve3D's corresponding method.
2023-01-23Add tests to ensure bound methods and signals are valid identifiersJan Haller
2023-01-23Merge pull request #71934 from Riteo/who-thought-alsa-didnt-follow-posixRémi Verschelde
Fix builtin alsa headers building on musl
2023-01-23Merge pull request #71910 from jainl28patel/fix_ReflectionProbe_renderingRémi Verschelde
fix ReflectionProbe rendering extents for (10,10,10)
2023-01-23Merge pull request #71931 from bruvzg/ts_sRémi Verschelde
[TextServer] Fix ICU data loading and exporting with `internationalization/locale/include_text_server_data` setting.
2023-01-23Replace 1024x1024 BoneMapHuman svgs by 256x256 versionsEmilio Coppola
2023-01-23Fix builtin alsa headers building on muslRiteo
For some reason it doesn't use the POSIX `poll.h`, instead resorting to `sys/poll.h`. Musl doesn't really like this at all, throwing a warning and, thus, halting compilation.