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2016-06-27Add a small workaround to avoid modal tabs to be closed if they are spawned ↵Juan Linietsky
in the same frame, closes #3837
2016-06-27Properly complain when a scene file has not be selected, closes #3811Juan Linietsky
2016-06-27Ability to rotate controls using tool, closes #3800Juan Linietsky
2016-06-27Properly deliver localized coordinates when passing gui events through ↵Juan Linietsky
parents, closes #4215
2016-06-27Merge pull request #5438 from akien-mga/pr-revert-loop-interpolationJuan Linietsky
Revert "Added toggle for loop interpolation based on adolson's code"
2016-06-26Merge pull request #5437 from vnen/fix-visualserver-minimize-errorJuan Linietsky
Fix visual server error when minimizing the window
2016-06-26Fix visual server error when minimizing the windowGeorge Marques
2016-06-26Revert "Added toggle for loop interpolation based on adolson's code"Rémi Verschelde
This reverts commits 8884b8f51963553dd1ecc0bc4accf64deb4f645f bd5c8f2aa086c2cacc704dfef249c124760ab569 and 5cb31f6d5b667a551092b699de6f4786e0bb5b6d. <reduz> Akien, I understand the need for the second loop mode, but I think the current UI is pretty confusing. I think this should be changed for an enum, both there and in the animation.. otherwise we should revert it [...] <reduz> alternatively this could be added per track, which I think should make it a little less confusing Reopens #959..
2016-06-26Avoid mirroring to go negative to fix crash, closes #4036Juan Linietsky
2016-06-26remove the warning of instances in use at exitJuan Linietsky
2016-06-26Added an option to ParallaxLayer to add an extra scroll offset, helps if you ↵Juan Linietsky
want to make clouds to move by themselves and animate that, for example.
2016-06-26Fix error reporting when a scene is not imported properly, closes #3968Juan Linietsky
2016-06-26Merge pull request #5434 from vnen/fix-msvc-cscript-compileRémi Verschelde
Fix cscript module syntax errors for MSVC compiler
2016-06-26Fix cscript module syntax errors for MSVC compilerGeorge Marques
2016-06-26Merge pull request #5431 from godotengine/revert-5416-masterJuan Linietsky
Revert "Fix issue when switching between FileSystem and other editor docks"
2016-06-26Revert "Fix issue when switching between FileSystem and other editor docks"Juan Linietsky
2016-06-26Merge pull request #5430 from godotengine/revert-5391-parallax-layer-fix-tidyRémi Verschelde
Revert "Improve parallax mirroring algorithm"
2016-06-26Revert "Improve parallax mirroring algorithm"Rémi Verschelde
2016-06-26Ability to set draw transform as a matrix, closes #5428Juan Linietsky
2016-06-26Cleaner way to enable ptrcallJuan Linietsky
2016-06-26missing filesJuan Linietsky
2016-06-26-Fix crashes with thread_exit()Juan Linietsky
-Added draft of C script API (still disabled and unused)
2016-06-26Merge pull request #5416 from samuelgrigolato/masterRémi Verschelde
Fix issue when switching between FileSystem and other editor docks
2016-06-26Merge pull request #5412 from vnen/dvector-invert-bindRémi Verschelde
Expose *Array.invert() to script
2016-06-26Merge pull request #5395 from vnen/android-sensorsRémi Verschelde
Fix Android sensors polling rate on resume
2016-06-26Merge pull request #5390 from volzhs/jni-stringarrayRémi Verschelde
Fix string array parameter check with jni
2016-06-26Merge pull request #5307 from MarianoGnu/masterRémi Verschelde
TextureRegion improvements
2016-06-25Fix issue when switching between FileSystem and other docks. #5384samuel.grigolato
2016-06-25try to fix windows buildJuan Linietsky
2016-06-25Add *Array.invert() documentationGeorge Marques
2016-06-25Expose *Array.invert() to scriptGeorge Marques
Properly solve #4601.
2016-06-25Added function to notify ScriptLanguage when a thread is created/freed, ↵Juan Linietsky
allows scripts to allocate a stack there via TLS
2016-06-25Gradle: remove trailing spacesRémi Verschelde
2016-06-25Merge pull request #5400 from paper-pauper/wm-class-fixRémi Verschelde
Changes X11 res_name to "Godot_Engine"
2016-06-25Merge pull request #5398 from djrm/shortcutsRémi Verschelde
Configurable shortcuts for tabs switching
2016-06-25Merge pull request #5397 from djrm/gizmos_fixRémi Verschelde
Added high resolution icons for the Gizmos
2016-06-25Changes X11 res_name to "Godot_Engine"paper-pauper
Add additional/alternative WM_CLASS; only affects the game window, avoids redundancy and allows finer control in WMs (#5265)
2016-06-24Configurable shortcuts for tabs switchingDaniel J. Ramirez
2016-06-24Added high resolution icons for the Gizmos, fixes #1638Daniel J. Ramirez
2016-06-24Fix Android sensors polling rate on resumeGeorge Marques
Fix #5306
2016-06-24changed way to return referenceJuan Linietsky
2016-06-24Merge pull request #5391 from RandomShaper/parallax-layer-fix-tidyRémi Verschelde
Improve parallax mirroring algorithm
2016-06-24Merge pull request #5389 from volzhs/remove-duplicate-aidlRémi Verschelde
Remove duplicated aidl for android
2016-06-24Merge pull request #5388 from Hinsbart/keyword_boolRémi Verschelde
Add "bool" to GDScript reserverd keywords
2016-06-24Merge pull request #5386 from Paulb23/code_completion_color_themeRémi Verschelde
Exposed code completion colors to the text edit theme
2016-06-24Merge pull request #5382 from volzhs/fix-save-ipRémi Verschelde
Fix network IP setting change
2016-06-24Merge pull request #5380 from vnen/string-canvasitem-docsRémi Verschelde
Documentation for String and CanvasItem
2016-06-24Merge pull request #5379 from neikeq/pr-issue-5375Rémi Verschelde
Fix weird deselection behaviour with text field
2016-06-24Merge pull request #5328 from Paulb23/line_edit_caretRémi Verschelde
Added caret blink to line edit
2016-06-25Fix string array parameter check with jnivolzhs