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2023-01-09Merge pull request #71082 from AThousandShips/array_find_fixRémi Verschelde
Fix for comparisons with PackedArrays
2023-01-09Merge pull request #64795 from RandomShaper/fix_saferefcountRémi Verschelde
Prevent misuse of SafeRefCount
2023-01-09Merge pull request #70022 from marius-se/fix/ios_model_idsRémi Verschelde
iOS: Add new model identifiers for DPI metrics
2023-01-09iOS: Add new model identifiers for DPI metricsMarius Seufzer
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-01-09Merge pull request #71101 from dalexeev/fix-unpressable-buttonsRémi Verschelde
Fix unpressable buttons
2023-01-09Prevent misuse of SafeRefCountPedro J. Estébanez
2023-01-09Fix unpressable buttonsDanil Alexeev
2023-01-09Merge pull request #71028 from ↵Rémi Verschelde
adamscott/make-gdscript-clear-less-prone-to-heap-use-after-free Resolve `GDScript::clear()` `heap-use-after-free` ASAN errors
2023-01-09Merge pull request #70580 from timothyqiu/drop-externRémi Verschelde
Fix error when dropping script into script editor
2023-01-09Fix typos with codespellRémi Verschelde
Also includes #71080. Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
2023-01-09Merge pull request #70996 from reduz/properly-report-callable-bound-argumentsRémi Verschelde
Properly report Callable bound arguments
2023-01-09Merge pull request #70920 from KoBeWi/exhibit_inside_catalogmapRémi Verschelde
Add Show in FileSystem option in the inspector
2023-01-09Merge pull request #71045 from reduz/use-bitfield-in-core-typesRémi Verschelde
Use BitField<> in core type masks
2023-01-08Properly report Callable bound argumentsJuan Linietsky
Fixes #63213 Adds a function: Callable::get_amount_of_arguments_bound() to query this in callables. Exposed to the engine API.
2023-01-08Add Show in FileSystem option in the inspectorkobewi
2023-01-08Merge pull request #70994 from reduz/prevent-inspector-resource-recursionRémi Verschelde
Prevent recursion (and hence crash) in inspector resource assignment.
2023-01-08Merge pull request #71037 from reduz/array-format-bitfieldRémi Verschelde
Use BitField<> hint for Mesh.ArrayFormat and Control.SizeFlags
2023-01-08Merge pull request #70463 from DarkKilauea/nav-server-constRémi Verschelde
[4.x] Rework const on NavigationServer methods
2023-01-08Merge pull request #71068 from DarkMessiah/fix_about_godotRémi Verschelde
Fix UTF-8 encoding for copyright in About dialog
2023-01-08Merge pull request #71064 from DarkMessiah/expose_clear_tabsRémi Verschelde
Expose TabBar::clear_tabs to GDScript
2023-01-08Merge pull request #71057 from EricEzaM/editor-node-cleanupRémi Verschelde
Remove unnecessary changing of shortcut name in editor node.
2023-01-08Merge pull request #71055 from EricEzaM/66424-fix-undo-redoRémi Verschelde
Fix Undo/Redo not working until Scene menu is opened.
2023-01-08Merge pull request #71047 from jordigcs/node-path-apostRémi Verschelde
Force double quotes for NodePaths with apostrophes
2023-01-08Merge pull request #71052 from Chaosus/fix_astargrid2dRémi Verschelde
Fix error in `AstarGrid2D::get_id_path`
2023-01-08Merge pull request #70281 from CherrySodaPop/get-impulse-3dRémi Verschelde
Implement collision impulse in Godot Physics 3D
2023-01-08Merge pull request #71036 from Calinou/shader-editor-tweak-disabled-branch-colorRémi Verschelde
Tweak text color for disabled preprocessor branches in the shader editor
2023-01-08Merge pull request #69809 from KoBeWi/runtime_enabler_2dRémi Verschelde
Fix VisibleOnScreenEnabler disabling in editor
2023-01-08Merge pull request #70923 from KoBeWi/actual_resourceRémi Verschelde
Refactor inspector code for getting resource
2023-01-08Merge pull request #71013 from voidedWarranties/fix_ext_property_default_valueRémi Verschelde
Fix `ScriptInstanceExtension::get_property_default_value` return value
2023-01-08Use BitField<> in core type masksJuan Linietsky
* All core types masks are now correctly marked as bitfields. * The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks. * Most bitmask operations replaced by functions in BitField<> * Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is. * Documentation and API dump updated to reflect bitfields in core types.
2023-01-08Fix for PackedArray comparisonNinni Pipping
2023-01-08Use BitField<> hint for ArrayFormatJuan Linietsky
This was missing in the conversion of bitflags to BitField<>.
2023-01-08Fix UTF-8 encoding for copyright in About dialogStanislav Labzyuk
2023-01-08Expose TabBar::clear_tabs to GDScriptStanislav Labzyuk
2023-01-08Remove unnecessary changing of shortcut name.Eric M
The same effect which was desired here can just be done with `set_item_text(...)`, which is what this PR does. It removes the need to constantly update the shortcut name when the scene menu is opened.
2023-01-08Fix Undo/Redo not working until Scene menu is opened.Eric M
2023-01-08Fix error in `AstarGrid2D::get_id_path`Yuri Rubinsky
2023-01-07Implement collision impulse in Godot Physics 3DLily Garcia
2023-01-07Force double quotes for NodePaths with apostrophesjordi
2023-01-07Rework const on NavigationServer methodsJosh Jones
`const` is used on all methods, even when they cause modification of the server. This reworks the methods of the server to only use `const` on method that don't change the state of the server.
2023-01-07Tweak text color for disabled preprocessor branches in the shader editorHugo Locurcio
This makes text within disabled branches easier to distinguish from comments when using a non-default editor syntax theme. (The default editor syntax theme uses the same color as the text with 50% opacity for comments, which means it looks the exact same.)
2023-01-07Resolve `GDScript::clear()` `heap-use-after-free` ASAN errorsAdam Scott
2023-01-07Merge pull request #71026 from bruvzg/fix_prim_detectRémi Verschelde
[Windows] Fix primary screen detection.
2023-01-07[Windows] Fix primary screen detection.bruvzg
2023-01-07Merge pull request #70939 from bruvzg/win_screen_2Rémi Verschelde
Add support for the custom initial screen for the main window, fix primary screen detection.
2023-01-07Merge pull request #36301 from KoBeWi/daddy_nodeRémi Verschelde
Add reparent methods to Node
2023-01-07Merge pull request #71011 from clayjohn/GLES3-texture-defaultRémi Verschelde
Properly map shader language texture hints to sampler hints in GLES3 renderer
2023-01-07Merge pull request #70902 from Cretezy/2d-polygon-indices-visibilityRémi Verschelde
Fix "2D Polygon indices are barely visible on bright background" (#38009)
2023-01-07Merge pull request #71000 from reduz/callable-bind-from-arrayRémi Verschelde
Allow binding Callable arguments from an array
2023-01-07Merge pull request #70993 from rcorre/array-erase-docRémi Verschelde
Warn against erasing array elements while iterating.