Age | Commit message (Collapse) | Author |
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C# scripts reload in editor fixed
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Replicate load-as-placeholder state on node duplication
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Remove mistakenly added push constant from SSR
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Add filtering property to PanoramaSkyMaterial and switch from static shader to shader cache
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Refactor size expression parsing for arrays in the shaders
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Improvements for SyntaxHighlighters
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VS Projects: Don't include `mono_reg` without its module
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- Fix immedate Funcion in lamba highlight
- Highlight signals as one colour
- Highlight node paths as one colour
- Highlight escape chars in strings
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Fix `AtlasTexture` nesting
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Mention that modifying text erases BBCode stacks
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Fix crash when exiting the editor
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On the only platform where PVRTC is supported (iOS),
ETC2 generally supersedes PVRTC in every possible way. The increased
memory usage is not really a problem thanks to modern iOS' devices
processing power being higher than its Android counterparts.
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Fix Actions mapped to triggers not using the full range
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Flush input events before destroying the window
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Fix CodeEdit guidelines position.
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ThorVG is a platform-independent portable library for drawing vector-based
scene and animation.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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