Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-23 | Merge pull request #68568 from Mickeon/node-parent-busy-error | Rémi Verschelde | |
Update "Parent node is busy" errors to use `Callable.call_deferred()` | |||
2022-11-23 | Merge pull request #68217 from Mickeon/doc-stringmngffh | Max Hilbrunner | |
Add missing String & StringName operator descriptions | |||
2022-11-23 | Merge pull request #68262 from Mickeon/doc-peeves-callcallcallcallable | Max Hilbrunner | |
Tweak Callable's documentation | |||
2022-11-23 | Add missing String & StringName operator descriptions | Micky | |
2022-11-23 | Merge pull request #67880 from Mickeon/doc-peeves-objection | Yuri Sizov | |
Overhaul Object's Documentation | |||
2022-11-23 | Tweak Callable's documentation | Micky | |
- Clarify that Callable is a Variant type, not an Object. - Add lambda function example - Update outdated description of `is_custom` and `is_valid`- | |||
2022-11-23 | Overhaul Object's Documentation | Micky | |
2022-11-23 | Update "Parent node is busy" errors to use `Callable.call_deferred()` | Micky | |
Also fixes outdated method names in the messages. | |||
2022-11-23 | Merge pull request #69056 from fire/skeleton-crash | Rémi Verschelde | |
Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor. | |||
2022-11-23 | Merge pull request #69052 from Sauermann/fix-viewport-exit-tree-visibility | Rémi Verschelde | |
Fix Viewport visibility after entering/leaving scene-tree | |||
2022-11-23 | Merge pull request #69048 from akien-mga/thorvg-better-errors | Rémi Verschelde | |
ImageLoaderSVG: Improve error reporting | |||
2022-11-23 | Merge pull request #69054 from adamscott/fix-error-selecting-empty-line | Rémi Verschelde | |
Fix error while selecting empty line in the text editor | |||
2022-11-23 | Merge pull request #68369 from Chaosus/fix_quick_open | Rémi Verschelde | |
Fix Quick Open window to use EDSCALE and save the size between popups | |||
2022-11-23 | Merge pull request #68985 from adamscott/fix-godot#68977-constant-parameters | Rémi Verschelde | |
Fix parameters that are considered as constants | |||
2022-11-23 | Merge pull request #68297 from Mickeon/doc-virtue-signaling | Rémi Verschelde | |
Tweak Signal Documentation | |||
2022-11-23 | Merge pull request #68580 from rhofour/fix-source-generation | Rémi Verschelde | |
First attempt at fully qualifying the default values of C# properties. | |||
2022-11-23 | Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor. | K. S. Ernest (iFire) Lee | |
2022-11-23 | Fix Viewport being visible after leaving tree | Markus Sauermann | |
When a SubViewport leaves the tree, it is still displayed in its parent SubViewportContainer until the next redraw. This PR makes sure, that the parent gets redrawn immediately. This also fixes the visibility problem when a SubViewport is added as child of a SubViewportContainer. | |||
2022-11-23 | Fix error while selecting last empty line | Adam Scott | |
2022-11-23 | [godot#68977] Fix constants parameters | Adam Scott | |
2022-11-23 | ImageLoaderSVG: Improve error reporting | Rémi Verschelde | |
2022-11-23 | Tweak Signal Documentation | Micky | |
- Add missing Operator and leading description - Avoid calling "Signal" an object or class. - Add more details to `connect` and `disconnect` | |||
2022-11-23 | Merge pull request #68993 from TokageItLab/fix-anim-blending-for-DISCRETE-mode | Rémi Verschelde | |
Fix animation blending for value track `UPDATE_DISCRETE` and `UPDATE_TRIGGER` mode | |||
2022-11-23 | Fix Quick Open window to use EDSCALE and save the size between popups | Yuri Rubinsky | |
2022-11-23 | Merge pull request #67726 from HenryClones/integer-lerping-errors | Rémi Verschelde | |
Add case for Variant::INT in lerp variant switch | |||
2022-11-23 | Merge pull request #68996 from AThousandShips/bit_map_polygon_fix_2 | Rémi Verschelde | |
Follow up for BitMap polygon generation | |||
2022-11-23 | Merge pull request #69005 from akien-mga/shaderlang-sampler-uniforms-array-type | Rémi Verschelde | |
Shader: Set proper resource type hints for sampler uniforms | |||
2022-11-23 | Merge pull request #69039 from maiself/fix-negative-blend-weights | Rémi Verschelde | |
Fix blending with negative blend weights | |||
2022-11-23 | Merge pull request #69031 from Sauermann/fix-canvas-transform-init | Rémi Verschelde | |
Fix CanvasTransform on RenderingServer when Viewport enters SceneTree | |||
2022-11-23 | Merge pull request #68648 from KoBeWi/instancentianatate_script | Rémi Verschelde | |
Allow directly instantiate scripts in scene tree | |||
2022-11-23 | Merge pull request #69022 from RedMser/unregister-gltfdocext | Rémi Verschelde | |
Add unregister for `GLTFDocumentExtension` | |||
2022-11-22 | Add case for Variant::INT in lerp variant switch | Xpertice | |
2022-11-22 | Fix blending with negative blend weights | Mai Lavelle | |
2022-11-22 | Fully qualify C# default values in exported fields. | R. Alex Hofer | |
This avoids issues when the default values rely on using namespaces. | |||
2022-11-22 | Fix CanvasTransform on RenderingServer when Viewport enters Tree | Markus Sauermann | |
Previously the Viewport didn't initialize its canvas transform in the RenderingServer. | |||
2022-11-22 | Merge pull request #69017 from raulsntos/physics3d-array | Rémi Verschelde | |
Change exclude property in `PhysicsRayQueryParameters3D` to TypedArray | |||
2022-11-22 | Add unregister for GLTFDocumentExtension | RedMser | |
2022-11-22 | Merge pull request #64250 from raulsntos/openxr-string-arrays | Rémi Verschelde | |
Expose string array properties in OpenXR module as PackedStringArray | |||
2022-11-22 | Merge pull request #69019 from Sauermann/fix-framebuffer-hashparameter | Rémi Verschelde | |
Fix parameters for hash_murmur3_one_32 | |||
2022-11-22 | Merge pull request #68997 from ueshita/fix_verts_65536 | Rémi Verschelde | |
Fix some switching decisions for index format. (vertex length 65536) | |||
2022-11-22 | Merge pull request #68948 from KoBeWi/eeny_meeny_miny_moe | Rémi Verschelde | |
Fill random docs | |||
2022-11-22 | Merge pull request #65378 from Mickeon/fix-audio-stream-2d-non-immediate-playing | Rémi Verschelde | |
Fix AudioStreamPlayer2D and 3D's `playing` not updating right away | |||
2022-11-22 | Merge pull request #64284 from kleonc/image-rotate90-in-place | Rémi Verschelde | |
`Image` Fix `rotate_90`/`rotate_180` methods | |||
2022-11-22 | Merge pull request #68354 from anvilfolk/cant-clear-script | Rémi Verschelde | |
Fixes inability to assign script after clearing | |||
2022-11-22 | Fix parameters for hash_murmur3_one_32 | Markus Sauermann | |
In multiple locations in the codebase hash_murmur3_one_32 is used for generating hash values. Whenever a sequence of multiple hash-calculation happens within a single function, the previous hash value is always used as input in the following hash-calculations. The only exception is get_cache_multipass, where currently the previous hash value is overridden without utilizing it. This patch corrects that. | |||
2022-11-22 | Merge pull request #69002 from ↵ | Clay John | |
akien-mga/gdscript-disable-warning-RETURN_VALUE_DISCARDED GDScript: Don't warn about RETURN_VALUE_DISCARDED by default | |||
2022-11-22 | Allow directly instantiate scripts in scene tree | kobewi | |
2022-11-22 | Merge pull request #68848 from Piralein/fix-class-ref | Yuri Sizov | |
Fix warnings in class ref | |||
2022-11-22 | Fill random docs | kobewi | |
2022-11-22 | Fix AudioStreamPlayer2D and 3D's `playing` not updating right away | Micky | |