Age | Commit message (Collapse) | Author |
|
Add "Set as main scene" on context menu in FileSystem panel
|
|
Add descriptions to setting and getting draw pass meshes.
|
|
|
|
Fixed leak in gdscript when creating empty WeakRef
|
|
Fixes #33150
|
|
|
|
Added check if field name in the shader is equal to builtin
|
|
|
|
|
|
|
|
Improved project creation UX
|
|
Fixed remote inspector for tool scripts
|
|
Fixed disconnecting not connected signal
|
|
gui elements and moving the drive selection
|
|
Update natvis file to display Node class correctly in Visual Studio debugger
|
|
|
|
Removes translations from generated visual shader code
|
|
|
|
|
|
Fixes #29506
|
|
Ensure object metadata is unique
|
|
Add "panel" style to PopupDialog
|
|
Fix shader crash if non-boolean expression inserted into "if"
|
|
Fix some crashes and using null pointers
|
|
Fixed using compressed textures and add work around for firefox webgl mesa sampler limit
|
|
Use proper MSAA texture in Android
|
|
Remove duplicate quote in displayed quote type
|
|
|
|
Fix invalid window border when toggled from fullscreen to windowed mode
|
|
sampler limit
|
|
|
|
|
|
|
|
- fixes #32688
- fixes #32593
|
|
|
|
Fix error when opening or closing scene with camera preview on
|
|
Update libwebp to 1.0.3
|
|
Fixed indenting issue with comment at end of line
|
|
|
|
|
|
Improve performance of connection info in the script editor
|
|
|
|
Scroll back to the top after opening a directory in FileDialog
|
|
Fixes Reverse Animation Starting on First Frame
|
|
Allow use of relative and speed properties for InputEventScreenDrag on Windows
|
|
|
|
Disable file descriptor sharing with subprocs.
|
|
Fix draw_rect
|
|
Optimized Dictionary hash() and duplicate() methods
|
|
Added documentation for VisualShader
|