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AgeCommit message (Collapse)Author
2019-04-15Merge pull request #24171 from YeldhamDev/occluder_polygon_grabMichael Alexsander Silva Dias
Make OccluderPolygon2D draggable in the editor
2019-04-15Merge pull request #27944 from YeldhamDev/tile_name_position_fixMichael Alexsander Silva Dias
Fix position of tile names in TileSet editor when zooming in/out
2019-04-15Merge pull request #26792 from Faless/webrtc_prRémi Verschelde
Initial WebRTC support
2019-04-15Merge pull request #28056 from akien-mga/doc-visibilitynotifier-readyRémi Verschelde
doc: Add note about VisibilityNotifier.is_on_screen after instantiation
2019-04-15doc: Add note about VisibilityNotifier.is_on_screen after instantiationRémi Verschelde
Fixes #9430.
2019-04-15doc: Sync classref with current sourceRémi Verschelde
2019-04-15Merge pull request #27967 from clayjohn/fix-mip-bugRémi Verschelde
Fixed bug in computing mip maps from screen texture
2019-04-15Icon was missingJuan Linietsky
2019-04-15Merge pull request #28011 from KoBeWi/rmb_houseworkRémi Verschelde
Small cleanup to SceneTree dock context menu
2019-04-15Merge pull request #26678 from YeldhamDev/hide_addscript_multiselectedRémi Verschelde
Hide "Add Script" button in Scene dock when multiple nodes are selected
2019-04-15Merge pull request #24654 from groud/better_dragging_autoscrollRémi Verschelde
Enhance tree scrolling when dragging
2019-04-15Merge pull request #27931 from pyrophone/SceneTreeScriptFixRémi Verschelde
Fix for additional separators appearing when scripts are disabled
2019-04-15Merge pull request #28005 from Chaosus/vs_deleteYuri Roubinsky
Restored possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-15Implement autokeying in Animation editor.Juan Linietsky
2019-04-15Oops I missed a line, continuation to 0d41f8f.Juan Linietsky
2019-04-15Avoid crash on changing snap mode when no animation exists, closes #28031Juan Linietsky
2019-04-14Also show length in FPS when using FPS mode for AnimationPlayer editorJuan Linietsky
2019-04-14Add support for FPS snap in Animation Editor.Juan Linietsky
2019-04-14Small cleanup to SceneTree context menuTomasz Chabora
2019-04-14Added possibilty to delete multiple nodes in visual shaders via Delete keyChaosus
2019-04-13Ability to create sprite frames in AnimatedSprite from sprite sheet.Juan Linietsky
2019-04-13Clean up ASSIMP import code.Juan Linietsky
2019-04-13Merge pull request #27980 from Chaosus/vs_conditionalYuri Roubinsky
Added conditional nodes to visual shaders
2019-04-13Added conditional nodes to visual shadersChaosus
2019-04-13Hide "Add Script" button in Scene dock when multiple nodes are selectedMichael Alexsander Silva Dias
2019-04-12fixed bug in mip map sigmaclayjohn
2019-04-12Enhance tree scrolling when dragginggroud
2019-04-12Register WebRTCPeerJS and WebRTCPeerGDNativeFabio Alessandrelli
2019-04-12Add WebRTC GDNative interfaceFabio Alessandrelli
2019-04-12Add WebRTC JS implementationFabio Alessandrelli
2019-04-12Implement WebRTCPeer custom instance classFabio Alessandrelli
2019-04-12Fixed scene tree bug when scripts are disabledGio Aleman
2019-04-12Merge pull request #27950 from Nonnu42/contribIgnacio Roldán Etcheverry
Fixes #17233 allowing C# to override _GetPropertyList
2019-04-12Move IDHandler JS module to platform from WebsockFabio Alessandrelli
2019-04-12Merge pull request #27949 from YeldhamDev/doc_is_valid_filenameRémi Verschelde
Document String's 'is_valid_filename()'
2019-04-12Merge pull request #27863 from bojidar-bg/27460-constant-class-clashRémi Verschelde
Check subclasses too when checking for name clashes
2019-04-11Reorganized connection dialog for much improved ease of use.Juan Linietsky
-Removed dest path field -Added a "Source" signal -Added an "Advanced" button to hide complexity -Fix bug on Tree to make sure "ensure visible" works on hidden trees -Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
2019-04-12Fixes #17233 allowing C# to override _GetPropertyListNuno Cardoso
2019-04-11Document String's 'is_valid_filename()'Michael Alexsander Silva Dias
2019-04-11Fix position of tile names in TileSet editor when zooming in/outMichael Alexsander Silva Dias
Fixes #27713.
2019-04-11Merge pull request #27867 from bojidar-bg/27489-as-self-failRémi Verschelde
Fix as operator generating opcode 38 errors
2019-04-11No more metadata and dependency indices kept in resources saved.Juan Linietsky
-Node folding is now saved externally together with the properties -External resources remember their ID when scenes are saved.
2019-04-11Merge pull request #27929 from akien-mga/vhacd-cleanupRémi Verschelde
vhacd: Properly identify downstream changes, fix MinGW build issue
2019-04-11vhacd: Fix -fpermissive build issue with MinGWRémi Verschelde
Fixes #27926.
2019-04-11vhacd: Reapply downstream changes to namespace conflicting bullet codeRémi Verschelde
Also adding a patch to easily identify and reapply them.
2019-04-11vhacd: Recommit unmodified upstream code without style changesRémi Verschelde
Godot-specific changes will then be redone without touching upstream formatting. Also documented current state in thirdparty/README.md and added LICENSE. Add vhacd to COPYRIGHT.txt.
2019-04-11Merge pull request #27899 from KoBeWi/tree_focusRémi Verschelde
Focus SceneTree dock after creating new node
2019-04-11Merge pull request #27915 from WindyDarian/msvc_force_utf8_source_encodingRémi Verschelde
Force utf-8 source file encoding in MSVC
2019-04-11Merge pull request #27876 from vnen/gdscript-no-builtin-nameRémi Verschelde
Don't allow built-in scripts to use class_name
2019-04-11Merge pull request #27887 from godotengine/AndreaCatania-patch-1Rémi Verschelde
Added No bone set state in the IK