Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-20 | Merge pull request #50624 from foxydevloper/translate-more-strings | Rémi Verschelde | |
Make various strings translatable | |||
2021-07-20 | Merge pull request #50498 from LightningAA/zoom-out-alt-4.0 | Rémi Verschelde | |
Add shift + [1-5] keyboard shortcuts to zoom out | |||
2021-07-20 | Merge pull request #50627 from Atlinx/fix_50617 | Rémi Verschelde | |
Add scaling to the curve editor's handles | |||
2021-07-20 | Merge pull request #50618 from reduz/implement-more-specialization-constants | Rémi Verschelde | |
Implement more rendering options as specialization constants | |||
2021-07-20 | Merge pull request #50607 from bruvzg/add_bold_fonts | Rémi Verschelde | |
[Editor Fonts] Add Noto Sans Bold font variant for supported languages. | |||
2021-07-19 | Implement more rendering options as specialization constants | reduz | |
* Shadow quality settings now specialization constant. * Decal and light projector filters can be set. * Changing those settings forces re-creation of the pipelines. These changes should help improve performance related to shadow mapping, and allows improving performance by sacrificing decal and light projector quality. | |||
2021-07-19 | Add scaling to the curve editor's handles | Atlinx | |
This fixes issue #50617 | |||
2021-07-19 | Make various strings translatable | foxydevloper | |
2021-07-19 | Merge pull request #50599 from Calinou/editor-profiler-improve-tooltip | Rémi Verschelde | |
Improve tooltips in the editor profiler to mention the script name | |||
2021-07-19 | Merge pull request #50588 from bruvzg/menu_gen | Rémi Verschelde | |
Optimize LineEdit and TextEdit menu item generation. | |||
2021-07-19 | Merge pull request #50582 from timothyqiu/resource-extra-button | Rémi Verschelde | |
Minor enhancements for the resource options button | |||
2021-07-19 | Merge pull request #50604 from aaronfranke/float-array-cast | Rémi Verschelde | |
Explicitly cast real_t to float when creating a float array | |||
2021-07-19 | Merge pull request #50615 from DarkMessiah/reload-current-project-shortcut | Rémi Verschelde | |
Implemented the ability to add shortcut for Reload Current Project | |||
2021-07-19 | [Editor Fonts] Add Noto Sans Bold font variant for supported languages. | bruvzg | |
2021-07-19 | Merge pull request #42641 from madmiraal/fix-15243 | Rémi Verschelde | |
Ensure KinematicBodies only interact with other Bodies with matching mask. | |||
2021-07-20 | Implemented the ability to add shortcut for Project -> Reload Current Project. | Stanislav Labzyuk | |
2021-07-19 | Merge pull request #50517 from KoBeWi/🌳💣 | Rémi Verschelde | |
Assign value to property by dropping to scene tree | |||
2021-07-19 | Ensure KinematicBodies only interact with other Bodies with matching mask. | Marcel Admiraal | |
2021-07-19 | Minor enhancements for the resource options button | Haoyu Qiu | |
2021-07-19 | Merge pull request #50606 from Chaosus/textedit_fix_guttertype | Rémi Verschelde | |
Fixed typos in `TextEdit::GutterType` enum | |||
2021-07-19 | Assign value to property by dropping to scene tree | kobewi | |
2021-07-19 | Merge pull request #50566 from reduz/optimize-stringname-usage | Rémi Verschelde | |
Optimize StringName usage | |||
2021-07-19 | Merge pull request #50501 from reduz/fix-forward-mobile | Juan Linietsky | |
Fixes to forward mobile | |||
2021-07-19 | Merge pull request #50413 from Chaosus/vs_cleanup_warnings | Yuri Roubinsky | |
2021-07-19 | Fixed typos in `TextEdit::GutterType` enum | Yuri Roubinsky | |
2021-07-19 | Merge pull request #48186 from EricEzaM/PR/tooltip-improvements | Rémi Verschelde | |
Made default tooltips (non-custom ones) disappear on mouse enter. | |||
2021-07-19 | Explicitly cast to float when creating a float array | Aaron Franke | |
2021-07-19 | Optimize LineEdit and TextEdit menu item generation. | bruvzg | |
2021-07-18 | Optimize StringName usage | reduz | |
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor. | |||
2021-07-19 | Improve tooltips in the editor profiler to mention the script name | Hugo Locurcio | |
Co-authored-by: CrispyPin <crispin@tasa.se> | |||
2021-07-18 | Prevents some warnings from appearing in visual scripts | Yuri Roubinsky | |
2021-07-18 | Merge pull request #50573 from KoBeWi/editor_spin_crasher | Rémi Verschelde | |
Fix crash in EditorSpinSlider | |||
2021-07-18 | Merge pull request #50562 from Chaosus/vs_fix_funcs | Yuri Roubinsky | |
Prevents function generation in visual shader if no connections to output are provided | |||
2021-07-18 | Merge pull request #50575 from dsnopek/webrtc-idhandler-get-prop | Fabio Alessandrelli | |
Fix "IDHandler.get_prop is not a function" error when calling some methods on WebRTCDataChannel | |||
2021-07-17 | Fix "IDHandler.get_prop is not a function" error when calling some methods ↵ | David Snopek | |
on WebRTCDataChannel | |||
2021-07-18 | Fix crash in EditorSpinSlider | kobewi | |
2021-07-18 | Merge pull request #50567 from Faless/js/4.x_joy_psff_snes | Fabio Alessandrelli | |
[HTML5] Add 2 controllers to the godot database. | |||
2021-07-17 | [HTML5] Add 2 controllers to the godot database. | Fabio Alessandrelli | |
Sony PlayStation DualShock 4 (054c:05c4 first gen). Unofficial Switch controller. | |||
2021-07-17 | Prevent function gen in visual shader if no out connection is provided | Yuri Roubinsky | |
2021-07-17 | Merge pull request #50559 from reduz/fix-scene-tree-duplicate-selection | Juan Linietsky | |
Fix duplicate selection in SceneTree | |||
2021-07-17 | Merge pull request #50509 from Calinou/editor-tweak-select-mode-drag-threshold | Rémi Verschelde | |
Tweak editor select mode drag threshold for better usability | |||
2021-07-17 | Fix duplicate selection in SceneTree | reduz | |
* It seems both cell_selected and multi_selected were being triggered, * This caused inspector updating twice. * cell_selected connection and callback were removed. This may be a bug in Godot 3.x too, recommend checking. | |||
2021-07-17 | Merge pull request #50530 from reduz/create-popups-on-demand | Juan Linietsky | |
Create many types of popups on demand | |||
2021-07-17 | Create many types of popups on demand | reduz | |
* LineEdit popups created on demand. * TextEdit popups created on demand. * SpinSlider popups created on demand. * ResourcePicker popups created on demand. Improves editor responsiveness. | |||
2021-07-17 | Merge pull request #50547 from ↵ | Rémi Verschelde | |
pycbouh/editor-theme-eagerly-grab-focus-on-popup-and-never-let-go Fix focus behavior in the Add Item Type dialog of the Theme editor | |||
2021-07-17 | Fix focus behavior in the Add Item Type dialog of the Theme editor | Yuri Sizov | |
2021-07-17 | Merge pull request #39610 from Meriipu/master_resourcename | Fabio Alessandrelli | |
WebSocketServer: Expose the resource name the client used | |||
2021-07-17 | Merge pull request #50520 from pycbouh/editor-theme-fixup | Rémi Verschelde | |
Fix control picker in the Theme editor | |||
2021-07-17 | Merge pull request #50513 from Geometror/displayserver-add-override | Rémi Verschelde | |
Modernize display_server_... headers and make style consistent (use override keyword) | |||
2021-07-17 | Expose the resource name the client used to the websocket server | Meriipu | |
This information is exposed to the websocket server through the client_connected-signal. example.com/chat?id=10 gives the resource name "/chat?id=10" |