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2016-07-19Fix main scene not being saved when set via Play buttonRémi Verschelde
Fixes #1134 for real. Also tweaked the engine.cfg template and the preference order when browsing for the main scene.
2016-07-19Revert "Homogeinize resource formats loaders/savers"Rémi Verschelde
The text format definition needs to stay in `scene/` as it relies on other scene components, and `core/` must stay self-contained. This reverts commits a5e27503fd52589703d637d1245a023233a14a27 and 1492fd846073a4fa643365a8a5d4e021868c0e48.
2016-07-19Merge pull request #5794 from TheHX/editor-settings-dialogRémi Verschelde
Keep selected section in Editor Settings when reopening the dialog
2016-07-19Merge pull request #5793 from TheHX/issue-5722Rémi Verschelde
Fix Editor Settings dialog range editing by dragging and using the slider
2016-07-19Merge pull request #5792 from neikeq/pr-issue-3868Rémi Verschelde
Label: Added `get_visible_line_count` method
2016-07-19Merge pull request #5790 from neikeq/pr-issue-1149Rémi Verschelde
MenuButton: Fix event propagation with dialogs
2016-07-19Merge pull request #5787 from akien-mga/pr-fix-warningsRémi Verschelde
Fix multichar character constant warning
2016-07-19Merge pull request #5783 from TheHX/issue-5782Rémi Verschelde
Fix crash when dropping scene as a sibling of the root node
2016-07-19Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-optionRémi Verschelde
Script Editor: adding close all docs menu option
2016-07-18Merge pull request #5731 from neikeq/pr-issue-5642Juan Linietsky
LineEdit: Fix rtl scrolling with mouse drag selection
2016-07-18Always soft reload editor plugins. Closes #5273Juan Linietsky
2016-07-18Keep selected section in Editor Settings when reopening the dialogFranklin Sobrinho
2016-07-18Fix Editor Settings dialog range editing by dragging and using the sliderFranklin Sobrinho
2016-07-18Label: Added `get_visible_line_count` methodIgnacio Etcheverry
2016-07-18Property convert images to RGBA before applying hq2x, fixes #5168Juan Linietsky
2016-07-18MenuButton: Fix event propagation with dialogsIgnacio Etcheverry
2016-07-18remove GLU dependency, closes #3787Juan Linietsky
2016-07-18Properly transform sub-viewport input, closes #3580Juan Linietsky
2016-07-18properly fixed notificaitons for theme changed, closes #5774Juan Linietsky
2016-07-18Fix multichar character constant warningRémi Verschelde
Multi-character character constants are implementation defined, and therefore they are risky to use for use when trying to be compatible with so many different platforms. Fixes #2540.
2016-07-18Revert "Change default extension to .tscn when import 3d scene"Rémi Verschelde
Also adds a comment as to why this extension should not be changed. This commit reverts edf7082326526d76bfda095daa99e56317e30803.
2016-07-18Fix crash when dropping scene as a sibling of the root nodeFranklin Sobrinho
2016-07-18Script Editor: adding close all docs menu optionSiyuan Gao
2016-07-18Merge pull request #5780 from TheHX/script-editor-layoutRémi Verschelde
Fix ScriptEditor don't saving the layout when opening a help page
2016-07-18Merge pull request #5781 from vnen/create-node-base-iconRémi Verschelde
Add icon for root node in Create Dialog
2016-07-18Add icon for root node in Create DialogGeorge Marques
Close #5766
2016-07-18Fix ScriptEditor don't saving the layout when opening a help pageFranklin Sobrinho
- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18Merge pull request #5778 from volzhs/import-3d-scene-tscnRémi Verschelde
Change default extension to .tscn when import 3d scene
2016-07-18Merge pull request #5777 from Paulb23/caret_stretchingRémi Verschelde
Fixed caret width on tabs
2016-07-18Merge pull request #5527 from djrm/color_picker_fixesRémi Verschelde
Color picker fixes
2016-07-18Merge pull request #5383 from Ovnuniarchos/OptimizeOneWayRémi Verschelde
Optimized one-way collision loops.
2016-07-18Change default extension to .tscn when import 3d scenevolzhs
2016-07-18Fixed caret width on tabsPaulb23
2016-07-18Add a function to notify font users that the font changed. Closes #5774Juan Linietsky
2016-07-18Merge pull request #5709 from akien-mga/pr-get-engine-versionRémi Verschelde
OS: Add get_engine_version method
2016-07-18OS: Add get_engine_version methodRémi Verschelde
Fixes #5693.
2016-07-18Merge pull request #5757 from Razzlegames/blendIndexFixRémi Verschelde
Could not use pre multiply alpha for material in editor
2016-07-18Merge pull request #5750 from TheHX/issue-5681Rémi Verschelde
Keep debugger selected tab open when pressing the pause button
2016-07-18Merge pull request #5742 from Ovnuniarchos/TreeItemSetButtonRémi Verschelde
TreeItem.set_button exposed.
2016-07-18Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712Rémi Verschelde
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18Merge pull request #5718 from jay3d/masterRémi Verschelde
Added gyroscope support to Godot and Android
2016-07-18Merge pull request #5657 from Paulb23/block_caretRémi Verschelde
Added block caret to TextEdit
2016-07-18Revert "Make editor compatible with Windows high contrast themes"Rémi Verschelde
This reverts commit 85a5290ee8a4c95be19f086181379330baf0deed. The patch itself is good and it could maybe be readded in the future, but right now Microsoft forced its Windows 10 "update" on people with older Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers, and such users seem to get Godot crashing due to this patch. Sorry :( Closes #5452.
2016-07-17Merge pull request #5758 from TheHX/issue-5756Rémi Verschelde
Fix editor states saving, and remove related error messages
2016-07-17Fix editor states saving, and remove related error messagesFranklin Sobrinho
2016-07-17Could not use pre multiply alpha for material in editorKyle Luce
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time a blend mode is added
2016-07-17Merge pull request #5755 from TheHX/issue-5716Rémi Verschelde
Fix empty reference pages after restarting Godot
2016-07-17Forgot to clear signals on recompile, closes #5729Juan Linietsky
2016-07-17Fix empty reference pages after restarting GodotFranklin Sobrinho
2016-07-17Remove some noisy debug printsRémi Verschelde
Part of #5031