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2021-06-29Merge pull request #49910 from Faless/js/4.x_canvas_resizeRémi Verschelde
[HTML5] Add option to focus canvas on start.
2021-06-29Merge pull request #49921 from SirQuartz/patch-7Rémi Verschelde
Update `Label.clip_text()` Method Description
2021-06-29Merge pull request #49719 from LightningAA/rename-node-is-ancestor-ofRémi Verschelde
Rename `is_a_parent_of()` to `is_ancestor_of()`
2021-06-29Merge pull request #49980 from EricEzaM/fix-default-log-stateRémi Verschelde
EditorLog filter buttons are now enabled/on by default
2021-06-29Merge pull request #49944 from MisoMosiSpy/visual-script-logic-oper-mismatchRémi Verschelde
Fixes Visual Script node operator mismatch
2021-06-29Merge pull request #49993 from groud/fix_debbuger_crashRémi Verschelde
Fixes crash in case no column in tree is expanded and has minimum size
2021-06-29Merge pull request #49859 from groud/painting_in_tileset_editorRémi Verschelde
Properties painting in tileset editor
2021-06-29Fixes Visual script nodes operator mismatch issue #49943Dipal M Zambare
2021-06-29Fixes crash in case no column in tree is expanded and has minimum sizeGilles Roudière
2021-06-29Implement painting properties over TileSetsGilles Roudière
2021-06-29Merge pull request #49985 from bruvzg/win_sign_temp_fileRémi Verschelde
[Windows Export] Use temporary file for osslsigncode signing.
2021-06-29[Windows Export] Use temporary file for osslsigncode signing.bruvzg
2021-06-29EditorLog filter buttons are now enabled/on by defaultEric M
2021-06-29Merge pull request #49966 from Faless/net/4.x_ws_timeoutRémi Verschelde
[Net] Add WebSocketServer handshake_timeout property.
2021-06-29Merge pull request #49973 from reduz/fix-validation-layers-errorsRémi Verschelde
Fix Context Validation Layer Errors
2021-06-28Fix Context Validation Layer Errorsreduz
* Multisampling was wrongly selected, possibly fixes #49937 * Image semaphore acquisition is now per window, possibly fixes #41614 Please make sure to test the above two issues again, since I can't reproduce either anyway.
2021-06-28Merge pull request #49917 from groud/tree_disable_scrollRémi Verschelde
Allow disabling scrolling in Tree and implement horizontal scrolling
2021-06-28Merge pull request #49965 from Faless/net/4.x_fix_requestRémi Verschelde
[Net] Fix WebSocketClient path parsing.
2021-06-28Merge pull request #49951 from ↵Rémi Verschelde
Calinou/standardmaterial3d-height-triplanar-print-warning Print warning in StandardMaterial3D when height and triplanar are active
2021-06-28Merge pull request #49960 from fire/curve-interpolate-crashRémi Verschelde
Make curve interpolate crash less.
2021-06-28Implement Tree's internal minimum width calculationGilles Roudière
2021-06-28[Net] Add WebSocketServer handshake_timeout property.Fabio Alessandrelli
Allows customization of the maximum time a client is allowed to stay in the the "pending" state (i.e. awaiting HTTP handshake). This used to be 1 second by before, the new default is 3 seconds.
2021-06-28[Net] Fix WebSocketClient path parsing.Fabio Alessandrelli
Recent changes to parse_url caused the client to make invalid HTTP requests if no path was specified.
2021-06-28Merge pull request #49690 from Chaosus/vs_fix_input_connectionRémi Verschelde
Fix auto-connection from output node to input (VisualShaders)
2021-06-28Print warning in StandardMaterial3D when height and triplanar are activeHugo Locurcio
Using both height mapping and triplanar mapping isn't supported.
2021-06-28Fix auto-connection from output node to input (VisualShaders)Yuri Roubinsky
2021-06-28Merge pull request #49953 from Calinou/reflectionprobe-tweak-default-extentsRémi Verschelde
Increase the default ReflectionProbe extents to Vector3(10, 10, 10)
2021-06-28Merge pull request #49823 from BastiaanOlij/move_render_skyRémi Verschelde
Move render_sky logic from effects into our sky object
2021-06-28Merge pull request #49949 from Calinou/standardmaterial3d-fix-triplanar-binormalRémi Verschelde
Fix flipped binormal in StandardMaterial3D triplanar mapping
2021-06-28Merge pull request #49945 from timothyqiu/adjust-bcsRémi Verschelde
Fix Image.adjust_bcs crash when image format is invalid
2021-06-27Make curve interpolate crash less.K. S. Ernest (iFire) Lee
2021-06-27Merge pull request #35536 from shroudedcode/keep-screen-on-linuxRémi Verschelde
Make "Keep screen on" work on Linux
2021-06-27Increase the default ReflectionProbe extents to Vector3(10, 10, 10)Hugo Locurcio
On top of having a more realistic size out of the box, this matches the default VoxelGI extents for better usability.
2021-06-27Fix flipped binormal in StandardMaterial3D triplanar mappingHugo Locurcio
This made normal maps on triplanar materials use an inverted Y direction compared to non-triplanar materials.
2021-06-27Fix Image.adjust_bcs crash when image format is invalidHaoyu Qiu
2021-06-26Move render_sky logic from effects into our sky object, and some minor cleanupBastiaan Olij
2021-06-26Merge pull request #49891 from Calinou/3d-editor-add-grid-toggle-shortcutRémi Verschelde
Use Ctrl + G to toggle the 3D editor grid visibility by default
2021-06-25Amend `Label`.clip_text() Method DescriptionNick H
This update fixes an inconsistencies in the documentation about the `clip_text()` method.
2021-06-25Merge pull request #49744 from reduz/implement-native-extensionsRémi Verschelde
Implement native extension system
2021-06-25Implement native extension systemreduz
* Deprecates GDNative in favor of a simpler, lower level interface. * New extension system allows registering core engine classes. * Simple header interface in gdnative_interace.h
2021-06-25Allow disabling scrolling in TreeGilles Roudière
2021-06-25[HTML5] Add option to focus canvas on start.Fabio Alessandrelli
Enabled by default.
2021-06-25Merge pull request #49908 from KoBeWi/📎🔫Rémi Verschelde
Remove clips_input() method and use clip_content
2021-06-25Merge pull request #49906 from EricEzaM/fix-richtextlabel-array-exportRémi Verschelde
Fix RichTextLabel custom_effects export to be properly filtered in the Editor
2021-06-25Remove clips_input() method and use clip_contentkobewi
2021-06-25Merge pull request #49885 from reduz/implement-render-pass-supportRémi Verschelde
Implement Framebuffer Subpass support
2021-06-25Fix RichTextLabel custom_effects export to be properly filtered in the EditorEric M
2021-06-24Merge pull request #49889 from timothyqiu/url-pathFabio Alessandrelli
Strip query string when parsing HTTP request line for path
2021-06-24Implement Framebuffer Subpass supportreduz
* Required for better optimizing mobile platforms * Will be used by the Vulkan mobile renderer.
2021-06-24Use Ctrl + G to toggle the 3D editor grid visibility by defaultHugo Locurcio
The 2D editor grid toggle shortcut has been changed to use `KEY_MASK_CMD` for consistency. This means it will now use Cmd on macOS instead of Ctrl.