Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-29 | Merge pull request #49910 from Faless/js/4.x_canvas_resize | Rémi Verschelde | |
[HTML5] Add option to focus canvas on start. | |||
2021-06-29 | Merge pull request #49921 from SirQuartz/patch-7 | Rémi Verschelde | |
Update `Label.clip_text()` Method Description | |||
2021-06-29 | Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of | Rémi Verschelde | |
Rename `is_a_parent_of()` to `is_ancestor_of()` | |||
2021-06-29 | Merge pull request #49980 from EricEzaM/fix-default-log-state | Rémi Verschelde | |
EditorLog filter buttons are now enabled/on by default | |||
2021-06-29 | Merge pull request #49944 from MisoMosiSpy/visual-script-logic-oper-mismatch | Rémi Verschelde | |
Fixes Visual Script node operator mismatch | |||
2021-06-29 | Merge pull request #49993 from groud/fix_debbuger_crash | Rémi Verschelde | |
Fixes crash in case no column in tree is expanded and has minimum size | |||
2021-06-29 | Merge pull request #49859 from groud/painting_in_tileset_editor | Rémi Verschelde | |
Properties painting in tileset editor | |||
2021-06-29 | Fixes Visual script nodes operator mismatch issue #49943 | Dipal M Zambare | |
2021-06-29 | Fixes crash in case no column in tree is expanded and has minimum size | Gilles Roudière | |
2021-06-29 | Implement painting properties over TileSets | Gilles Roudière | |
2021-06-29 | Merge pull request #49985 from bruvzg/win_sign_temp_file | Rémi Verschelde | |
[Windows Export] Use temporary file for osslsigncode signing. | |||
2021-06-29 | [Windows Export] Use temporary file for osslsigncode signing. | bruvzg | |
2021-06-29 | EditorLog filter buttons are now enabled/on by default | Eric M | |
2021-06-29 | Merge pull request #49966 from Faless/net/4.x_ws_timeout | Rémi Verschelde | |
[Net] Add WebSocketServer handshake_timeout property. | |||
2021-06-29 | Merge pull request #49973 from reduz/fix-validation-layers-errors | Rémi Verschelde | |
Fix Context Validation Layer Errors | |||
2021-06-28 | Fix Context Validation Layer Errors | reduz | |
* Multisampling was wrongly selected, possibly fixes #49937 * Image semaphore acquisition is now per window, possibly fixes #41614 Please make sure to test the above two issues again, since I can't reproduce either anyway. | |||
2021-06-28 | Merge pull request #49917 from groud/tree_disable_scroll | Rémi Verschelde | |
Allow disabling scrolling in Tree and implement horizontal scrolling | |||
2021-06-28 | Merge pull request #49965 from Faless/net/4.x_fix_request | Rémi Verschelde | |
[Net] Fix WebSocketClient path parsing. | |||
2021-06-28 | Merge pull request #49951 from ↵ | Rémi Verschelde | |
Calinou/standardmaterial3d-height-triplanar-print-warning Print warning in StandardMaterial3D when height and triplanar are active | |||
2021-06-28 | Merge pull request #49960 from fire/curve-interpolate-crash | Rémi Verschelde | |
Make curve interpolate crash less. | |||
2021-06-28 | Implement Tree's internal minimum width calculation | Gilles Roudière | |
2021-06-28 | [Net] Add WebSocketServer handshake_timeout property. | Fabio Alessandrelli | |
Allows customization of the maximum time a client is allowed to stay in the the "pending" state (i.e. awaiting HTTP handshake). This used to be 1 second by before, the new default is 3 seconds. | |||
2021-06-28 | [Net] Fix WebSocketClient path parsing. | Fabio Alessandrelli | |
Recent changes to parse_url caused the client to make invalid HTTP requests if no path was specified. | |||
2021-06-28 | Merge pull request #49690 from Chaosus/vs_fix_input_connection | Rémi Verschelde | |
Fix auto-connection from output node to input (VisualShaders) | |||
2021-06-28 | Print warning in StandardMaterial3D when height and triplanar are active | Hugo Locurcio | |
Using both height mapping and triplanar mapping isn't supported. | |||
2021-06-28 | Fix auto-connection from output node to input (VisualShaders) | Yuri Roubinsky | |
2021-06-28 | Merge pull request #49953 from Calinou/reflectionprobe-tweak-default-extents | Rémi Verschelde | |
Increase the default ReflectionProbe extents to Vector3(10, 10, 10) | |||
2021-06-28 | Merge pull request #49823 from BastiaanOlij/move_render_sky | Rémi Verschelde | |
Move render_sky logic from effects into our sky object | |||
2021-06-28 | Merge pull request #49949 from Calinou/standardmaterial3d-fix-triplanar-binormal | Rémi Verschelde | |
Fix flipped binormal in StandardMaterial3D triplanar mapping | |||
2021-06-28 | Merge pull request #49945 from timothyqiu/adjust-bcs | Rémi Verschelde | |
Fix Image.adjust_bcs crash when image format is invalid | |||
2021-06-27 | Make curve interpolate crash less. | K. S. Ernest (iFire) Lee | |
2021-06-27 | Merge pull request #35536 from shroudedcode/keep-screen-on-linux | Rémi Verschelde | |
Make "Keep screen on" work on Linux | |||
2021-06-27 | Increase the default ReflectionProbe extents to Vector3(10, 10, 10) | Hugo Locurcio | |
On top of having a more realistic size out of the box, this matches the default VoxelGI extents for better usability. | |||
2021-06-27 | Fix flipped binormal in StandardMaterial3D triplanar mapping | Hugo Locurcio | |
This made normal maps on triplanar materials use an inverted Y direction compared to non-triplanar materials. | |||
2021-06-27 | Fix Image.adjust_bcs crash when image format is invalid | Haoyu Qiu | |
2021-06-26 | Move render_sky logic from effects into our sky object, and some minor cleanup | Bastiaan Olij | |
2021-06-26 | Merge pull request #49891 from Calinou/3d-editor-add-grid-toggle-shortcut | Rémi Verschelde | |
Use Ctrl + G to toggle the 3D editor grid visibility by default | |||
2021-06-25 | Amend `Label`.clip_text() Method Description | Nick H | |
This update fixes an inconsistencies in the documentation about the `clip_text()` method. | |||
2021-06-25 | Merge pull request #49744 from reduz/implement-native-extensions | Rémi Verschelde | |
Implement native extension system | |||
2021-06-25 | Implement native extension system | reduz | |
* Deprecates GDNative in favor of a simpler, lower level interface. * New extension system allows registering core engine classes. * Simple header interface in gdnative_interace.h | |||
2021-06-25 | Allow disabling scrolling in Tree | Gilles Roudière | |
2021-06-25 | [HTML5] Add option to focus canvas on start. | Fabio Alessandrelli | |
Enabled by default. | |||
2021-06-25 | Merge pull request #49908 from KoBeWi/📎🔫 | Rémi Verschelde | |
Remove clips_input() method and use clip_content | |||
2021-06-25 | Merge pull request #49906 from EricEzaM/fix-richtextlabel-array-export | Rémi Verschelde | |
Fix RichTextLabel custom_effects export to be properly filtered in the Editor | |||
2021-06-25 | Remove clips_input() method and use clip_content | kobewi | |
2021-06-25 | Merge pull request #49885 from reduz/implement-render-pass-support | Rémi Verschelde | |
Implement Framebuffer Subpass support | |||
2021-06-25 | Fix RichTextLabel custom_effects export to be properly filtered in the Editor | Eric M | |
2021-06-24 | Merge pull request #49889 from timothyqiu/url-path | Fabio Alessandrelli | |
Strip query string when parsing HTTP request line for path | |||
2021-06-24 | Implement Framebuffer Subpass support | reduz | |
* Required for better optimizing mobile platforms * Will be used by the Vulkan mobile renderer. | |||
2021-06-24 | Use Ctrl + G to toggle the 3D editor grid visibility by default | Hugo Locurcio | |
The 2D editor grid toggle shortcut has been changed to use `KEY_MASK_CMD` for consistency. This means it will now use Cmd on macOS instead of Ctrl. |