Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-13 | Merge pull request #28750 from YeldhamDev/filedock_rmb_inherent | Rémi Verschelde | |
Make possible to create inherited scenes via the RMB menu in the FileSystem dock | |||
2019-05-13 | Merge pull request #28780 from bojidar-bg/x-audio-record-passthrough | Rémi Verschelde | |
Fix AudioEffectRecord messing up the effect stack by not writing to dst_frames | |||
2019-05-13 | Merge pull request #28809 from bojidar-bg/x-navmesh-wrong-vertex-order | Rémi Verschelde | |
Fix orientation of generated navmeshes | |||
2019-05-13 | Merge pull request #28839 from Faless/gdnative/lib_resource_fix | Rémi Verschelde | |
Fix GDNative library resource loading. | |||
2019-05-13 | Merge pull request #28326 from BastiaanOlij/center_heightmap | Rémi Verschelde | |
Center shape according to logic Bullet applies | |||
2019-05-13 | Merge pull request #28831 from dankan1890/spriteframes_sheet_fix | Rémi Verschelde | |
AnimatedSprite: Add from spritesheets now work as expected. Fix #28030 | |||
2019-05-13 | Merge pull request #28729 from freestraws/animated_sprite_fps | Rémi Verschelde | |
Apply sprite frames editor FPS value correctly upon _animation_select | |||
2019-05-13 | Merge pull request #28832 from hbina/issue_28689_new | Max Hilbrunner | |
[Old PR was messed up] Document reproducability of Array.shuffle() | |||
2019-05-12 | Fix GDNative library resource loading. | Fabio Alessandrelli | |
Store general properties in ConfigFile too when modifying them. Additionally set config_file property as internal as it's not editable from inspector. It also does not appear to get saved in a meaningful way (saved as Object(ConfigFile, ...)) | |||
2019-05-12 | Merge pull request #28783 from Faless/mp/avoid_selfcall | Max Hilbrunner | |
Better handle some self-RSET/RPC in MultiplayerAPI | |||
2019-05-12 | Better handle some self-RSET/RPC in MultiplayerAPI | Fabio Alessandrelli | |
Allow calling yourself via RPC/RSET if the mode allows it. Better error messages when you are not allowed to call yourself. | |||
2019-05-12 | AnimatedSprite: Add from spritesheets now work as expected. Fix #28030 | dankan1890 | |
2019-05-11 | updated description of Array.shuffle to properly describe that it uses the ↵ | hbina085 | |
same common seed at every runtime, thus being reproducible in general | |||
2019-05-11 | Apply sprite frames editor FPS value correctly upon _animation_select | freestraws | |
2019-05-11 | Fix orientation of generated navmeshes | Bojidar Marinov | |
Fixes #23817 | |||
2019-05-11 | Make possible to create inherited scenes via the RMB menu in the FileSystem dock | Michael Alexsander Silva Dias | |
2019-05-11 | Merge pull request #28807 from bojidar-bg/28798-open-filesystem | Rémi Verschelde | |
Open selected folder when pressing the "Open" option in the menu | |||
2019-05-11 | Merge pull request #28742 from guilhermefelipecgs/fix_28737 | Rémi Verschelde | |
[EditorSpatialGizmo] Fix error in intersect_ray | |||
2019-05-11 | Merge pull request #28770 from volzhs/fix-scroll-back-top | Rémi Verschelde | |
Fix scroll back top | |||
2019-05-11 | Add RegEx substitution testcase and fix relevant docs | Ryan Stein | |
(cherry picked from commit a31bbb4bd920e28cbb2c737a785e91da5e7a599f) | |||
2019-05-11 | Merge pull request #28806 from bojidar-bg/28624-navmesh-cellsize | Rémi Verschelde | |
Allow or_greater for most properties of NavMesh | |||
2019-05-10 | Open selected folder when pressing the "Open" option in the menu | Bojidar Marinov | |
An attempt to fix #28798 | |||
2019-05-10 | Allow or_greater for most properties of NavMesh | Bojidar Marinov | |
Closes #28624 | |||
2019-05-10 | Merge pull request #28800 from JFonS/fix_clipped_camera | Rémi Verschelde | |
Fixes to ClippedCamera | |||
2019-05-10 | Fixes to ClippedCamera | JFonS | |
This work has been kindly sponsored by IMVU. | |||
2019-05-09 | Merge pull request #28784 from bruvzg/x11_check_extents_atoms | Rémi Verschelde | |
X11: Check if "_NET_FRAME_EXTENTS" atom is supported. | |||
2019-05-09 | X11: Check if "_NET_FRAME_EXTENTS" atom is supported. | bruvzg | |
2019-05-09 | Fix AudioEffectRecord messing up the effect stack by not writing to dst_frames | Bojidar Marinov | |
2019-05-09 | Merge pull request #28778 from aaronfranke/lowercase-id | Rémi Verschelde | |
Change "ID" to lowercase "id" | |||
2019-05-09 | Change "ID" to lowercase "id" | Aaron Franke | |
Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json. | |||
2019-05-08 | Merge pull request #28773 from Faless/mp/err_explain_fix2 | Max Hilbrunner | |
Avoid _can_call_mode resetting error message in MultiplayerAPI | |||
2019-05-08 | Avoid _can_call_mode resetting error message in MultiplayerAPI | Fabio Alessandrelli | |
2019-05-08 | Merge pull request #28765 from guilhermefelipecgs/update_class_ref | Rémi Verschelde | |
Docs: Add tutorials for KinematicBody2D | |||
2019-05-08 | [EditorSpatialGizmo] Fix error in intersect_ray | Guilherme Felipe | |
2019-05-09 | Scroll back to top when changing directory in FileSystem dock | volzhs | |
Fix #26041 | |||
2019-05-09 | Revert "Merge pull request #26053 from qarmin/back_scroll_to_start" | volzhs | |
This reverts commit b5deb1dc72d8c4c92c9850379522926e60ddf7d0, reversing changes made to 2cc8848c3c3815c6f72ce5f9b75bfab8a1498292. This change causes unwanted regression. It's too risky to have scroll back to top in ItemList.clear() | |||
2019-05-08 | Docs: Add tutorials for KinematicBody2D | Guilherme Felipe | |
2019-05-08 | Merge pull request #28009 from kbake/output-context-menu-27543 | Rémi Verschelde | |
Adds Copy button to output panel | |||
2019-05-08 | Merge pull request #28754 from YeldhamDev/inherent_scene_close_empty_changes | Rémi Verschelde | |
Change empty scene closing on new inherented scene to a better approach | |||
2019-05-08 | Merge pull request #28751 from MuffinManKen/improve_docs_animated_sprite | Rémi Verschelde | |
Improved the AnimatedSprite docs; added description to speed_scale. | |||
2019-05-08 | Change empty scene closing on new inherented scene to a better approach | Michael Alexsander Silva Dias | |
2019-05-08 | Revert "Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty" | Michael Alexsander Silva Dias | |
This reverts commit 0f8356d43994e3b7f054ac223a6681773aeb9330, reversing changes made to 7b7a664a974e86acb6d55e31609d33cf84311b8f. | |||
2019-05-07 | Improved the AnimatedSprite docs; added description to speed_scale. | Ken Paulson | |
2019-05-07 | Add transform support to deal with Bullets centering of shapes | Bastiaan Olij | |
2019-05-07 | Center shape according to logic Bullet applies | Bastiaan Olij | |
2019-05-07 | Merge pull request #28453 from Tarik02/enet_socket_set_option | Fabio Alessandrelli | |
Partially implement enet_socket_set_option | |||
2019-05-06 | Remove reduz from some autorequested code reviews | Rémi Verschelde | |
He's still one of the main architects of some of these code branches, but quite often PRs that modify one or two files in such folders don't necessarily need his input, and he has enough backlog to handle. PR triagers will ask for his review manually whenever relevant. He's left as code owner for physics/visual servers and rendering backends. | |||
2019-05-06 | Merge pull request #28516 from Chaosus/fix_vs_mix_title | Rémi Verschelde | |
Renames captions of Scalar/VectorInterp in Visual Shaders | |||
2019-05-06 | Merge pull request #28365 from fire/split_clip_blend_shapes | Rémi Verschelde | |
Modify ResourceImporterScene to split animations with blendshapes. | |||
2019-05-06 | Merge pull request #28525 from MunWolf/func_ref_validation | Rémi Verschelde | |
Added an is_valid function to FuncRef |