Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-29 | Fixed using move_and_slide with stop_on_slope stopping too early | DualMatrix | |
This makes it stop exactly on the slope, I'm not 100% sure if this if this is the correct fix let me know what you think. Fixes #23675 | |||
2018-11-27 | Attempt to avoid breaking people's workflows on the change from ↵ | Juan Linietsky | |
8ba0d513fa0068a241a25fbb6db09315fa3309cc | |||
2018-11-27 | NORMALMAP was not working (no normal being used detected), fixes #9263 | Juan Linietsky | |
2018-11-27 | Merge pull request #23971 from DavidSichma/compressNormal | Rémi Verschelde | |
Fix GLES2 Red Green Texture Decompression | |||
2018-11-27 | Fix GLES2 Red Green Texture Decompression | David Sichma | |
Replaced broken decompression code with two calls to DXT5 decompression. This should fix some issues with normal maps as they usually are stored as RG Textures and were decompressed incorrectly. | |||
2018-11-27 | Merge pull request #24016 from qarmin/change_old_godot_logo_in_UWP | Rémi Verschelde | |
Change old Godot logo/splash screen in UWP assets | |||
2018-11-27 | Change old Godot logo/splash screen in UWP assets | qarmin | |
2018-11-27 | Changed theme notifications to work with newly introduced reference counted ↵ | Juan Linietsky | |
connections. Closes #21265, Fixes #6145. Probably fixes more theme notification related open issues, should check. | |||
2018-11-26 | Merge pull request #24000 from allkhor/fix_tab_font_3.1 | Rémi Verschelde | |
Ceil tabs font size | |||
2018-11-27 | Ceil tabs font size | allkhor | |
2018-11-26 | Merge pull request #23992 from YeldhamDev/editor_help_scroll_value | Rémi Verschelde | |
Restore previous scroll position when reopening the search help dialog with a old search | |||
2018-11-26 | i18n: Sync translation template with current source | Rémi Verschelde | |
2018-11-26 | i18n: Sync translations with Weblate | Rémi Verschelde | |
Adds initial translations for Malayalam and Sinhala. | |||
2018-11-26 | Restore previous scroll position when reopening the search help dialog with ↵ | Michael Alexsander Silva Dias | |
a old search | |||
2018-11-26 | Merge pull request #23961 from Faless/lws_poll_all | Rémi Verschelde | |
Websocket LWS keep servicing till no CB are left | |||
2018-11-26 | Merge pull request #23962 from Windfisch/arvr_conf_warn | Rémi Verschelde | |
Update ARVR{Anchor,Controller}'s configuration warning | |||
2018-11-26 | Fixup to typo and indentation in 81c86e8 | Rémi Verschelde | |
2018-11-26 | Merge pull request #23965 from marcelofg55/pa_device_bugfix | Rémi Verschelde | |
Fix possible error when switching audio devices with PulseAudio | |||
2018-11-26 | Merge pull request #23964 from allkhor/text_edit_clear_selection | Rémi Verschelde | |
TextEdit: remove selection when clear happens. | |||
2018-11-26 | Merge pull request #23060 from willnationsdev/inherit-non-class-script | Rémi Verschelde | |
Fix Script -> Script Class not in CreateDialog | |||
2018-11-26 | Merge pull request #23949 from Kanabenki/shader-mul-assign-vec-mat | Rémi Verschelde | |
Allow *= operator between vec and mat types in shaders | |||
2018-11-26 | Merge pull request #23944 from Calinou/remove-unused-script | Rémi Verschelde | |
Remove an unused script | |||
2018-11-26 | Merge pull request #23943 from Paulb23/fix_smoothscroll_jitter_issue_23314 | Rémi Verschelde | |
Fix scroll bar lock when smooth scroll enabled, issue 23314 | |||
2018-11-26 | Merge pull request #23959 from RandomShaper/fix-dangling-script-fix | Rémi Verschelde | |
Fix dangling script fix | |||
2018-11-25 | Do not normalize normal map when disabled, fixes #20761 | Juan Linietsky | |
2018-11-25 | Improved bindings and added documentation for AnimationNode, closes #20720 | Juan Linietsky | |
2018-11-25 | Fix possible error when switching audio devices with PulseAudio | Marcelo Fernandez | |
2018-11-25 | Update ARVR{Anchor,Controller}'s configuration warning | Florian Jung | |
Updates their config warning upon change of `controller_id` or `anchor_id`, respectively. fixes godotengine/godot#23881 | |||
2018-11-25 | TextEdit: remove selection when clear happens. | allkhor | |
2018-11-25 | Websocket LWS keep servicing till no CB are left | Fabio Alessandrelli | |
Apparently, only a single WRITABLE/READABLE callback is called at each servicing. For this reason, we want to keep servicing until we end up not receiving any callback. When that happens, we can assume that we can't (or don't want to) write more, and that there is nothing left to read in the socket buffer. | |||
2018-11-25 | Merge pull request #23515 from cart/fix-mono-parse | Ignacio Etcheverry | |
Parse C# generics and type constraints correctly | |||
2018-11-25 | Rewrite code for unfolding and make it automatic on scene load, which works ↵ | Juan Linietsky | |
better. | |||
2018-11-25 | Fix crash on signal/resume to dangling target | Pedro J. Estébanez | |
2018-11-24 | Parse C# generics and type constraints correctly | Carter Anderson | |
2018-11-24 | Revert "Fix crash on signal/resume to dangling target" | Pedro J. Estébanez | |
This reverts commit 54bdc1e1f6a7fb85a5b193c9b8ecf0dcf06949e6. | |||
2018-11-24 | Allow *= operator between vec and mat types in shaders | Kanabenki | |
2018-11-24 | Remove an unused script | Hugo Locurcio | |
[ci skip] | |||
2018-11-24 | Fix scroll bar lock when smooth scroll enabled, issue 23314 | Paulb23 | |
2018-11-24 | Merge pull request #23934 from allkhor/rich_text_label_scroll_offset | Rémi Verschelde | |
RichTextLabel: clear the scroll offset. | |||
2018-11-23 | Merge pull request #23936 from akien-mga/glad-glapientry | Rémi Verschelde | |
Remove GLAPIENTRY defines from rasterizer, now included in glad.h | |||
2018-11-23 | Prevent GLAPIENTRY redefine in rasterizer, now included in glad.h | Rémi Verschelde | |
We otherwise had conflicting defines since 1a41daf3. | |||
2018-11-23 | Merge pull request #23930 from zer0problem/master | Rémi Verschelde | |
AnimatedSprite: Fixed signal animation_finished | |||
2018-11-23 | RichTextLabel: clear the scroll offset. | allkhor | |
2018-11-23 | Fixed signal animation_finished | zer0problem | |
The signal animation_finished is now fired after all values have been changed so changes to the animation can be done without animation_finished without generating unexpected behavior. | |||
2018-11-23 | Ensure no crash happens when skeleton is removed, closes #20677 | Juan Linietsky | |
2018-11-23 | Avoid voxel cone trace from going full 180 degrees, fixes #20716 | Juan Linietsky | |
2018-11-22 | Added missing path verification on Unix, closes #20762 | Juan Linietsky | |
2018-11-22 | Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950 | Juan Linietsky | |
2018-11-23 | Merge pull request #23740 from ttencate/unused_argument_22139 | Rémi Verschelde | |
Prevent unused_argument warning when passing arg to parent constructor | |||
2018-11-23 | doc: Sync classref with current source | Rémi Verschelde | |