summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2015-12-09Improve code formatting and update to 2.0Rémi Verschelde
The scripts were streamlined using more or less the following conventions: - space after a comma in lists of arguments - space around weak operators (+, -), no space around strong operators (*, /) - space after a comment start (#) - removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now) - function blocks separate by two newlines The scene files were resaved with the (current) 2.0 format, and some scenes that were in XML format were converted to SCN, to be consistent across all demos.
2015-12-09Merge pull request #2986 from TheHX/pr-shader-editorRémi Verschelde
Fix shader editor focus when switching tabs
2015-12-08Merge pull request #3022 from romulox-x/aes256Juan Linietsky
Updated aes256 implementation
2015-12-08updated aes256 implementation to newer version from upstream. Also uses ↵romulox_x
faster lookup table implemetation.
2015-12-08changed a bit to use system()Juan Linietsky
2015-12-08improve detection of linux, fixes #3201Juan Linietsky
2015-12-08-New mask mode for lights, makes using masks MUCH easier.Juan Linietsky
2015-12-08-made it add the node name from the file, closes #3010Juan Linietsky
2015-12-08Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-08made the exclusion of nodes from joints optional, fixes #3015Juan Linietsky
2015-12-08Merge pull request #2719 from SaracenOne/clipping_fixJuan Linietsky
Canvas Clipping fix
2015-12-08Merge pull request #2841 from akien-mga/pr-ustring-snprintfJuan Linietsky
Cleanup calls to _snprintf in ustring
2015-12-08Merge pull request #2849 from a12n/compobsd2Juan Linietsky
Compile on OpenBSD
2015-12-08Merge pull request #2865 from hurikhan/pr_fix_2791Juan Linietsky
Added additional token checks for the shader if..else.. statement.
2015-12-08Merge pull request #2868 from akien-mga/pr-fix-can-move-toJuan Linietsky
Fix can_move_to and rename it for more clarity
2015-12-08Merge pull request #2873 from neikeq/editor_layoutsJuan Linietsky
Editor layouts menu
2015-12-08Merge pull request #2877 from eska014/remove-builtin-aliasesJuan Linietsky
Remove unexpected GDScript aliases for built-in types
2015-12-08Merge pull request #2888 from TheHX/item_list_pluginJuan Linietsky
Make ItemListEditor plugin functional
2015-12-08Merge pull request #2919 from TheHX/pr-groups-editorJuan Linietsky
Update Groups Editor
2015-12-08Merge pull request #2922 from romulox-x/set_hiddenJuan Linietsky
Added set_hidden method to Spatial and CanvasItem
2015-12-08Merge pull request #2956 from est31/add_system_wide_export_pathJuan Linietsky
Add way to look for templates at system wide level too
2015-12-08Merge pull request #2983 from koalefant/vector_ptrJuan Linietsky
Vector<>::_ptr is now typed and points to the beginning of the array rather than refcounting block
2015-12-08Merge pull request #2993 from leezh/nrex-v0.1Juan Linietsky
updated the RegEx library nrex to v0.1
2015-12-08Merge pull request #3018 from Ovnuniarchos/DampenIntegratorJuan Linietsky
Areas now calculate their dampenings the same way as their gravity.
2015-12-08Areas now calculate their dampenings the same way as their gravity.Ovnuniarchos
2015-12-08better unique name resolution, as suggested i #3017Juan Linietsky
2015-12-08Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-08added option to add_child, to use the same deduplication convention as in ↵Juan Linietsky
the editor, closes #3017
2015-12-07Merge pull request #3005 from TheHX/pr-file-dialogRémi Verschelde
Better hidden folders display preferences for editor file dialogs
2015-12-07Merge pull request #3007 from neikeq/fix_line_editRémi Verschelde
Fix LineEdit cursor
2015-12-07Fix LineEdit cursorneikeq
2015-12-07Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-07-Webp include paths are broken, hacked them to work, fixes #2995Juan Linietsky
2015-12-07Extended clipping fix to missing clipping-related features.Saracen
2015-12-06some fixesJuan Linietsky
-fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004
2015-12-06Fix shader editor focus when switching tabsFranklin Sobrinho
2015-12-06Better hidden folders display preferences for editor file dialogsFranklin Sobrinho
2015-12-06Merge pull request #3002 from TheHX/pr-script-editorRémi Verschelde
Script Editor: maintain cursor column after duplicate a line
2015-12-06Script Editor: maintain cursor column after duplicate a lineFranklin Sobrinho
2015-12-06Update Groups EditorFranklin Sobrinho
2015-12-06Merge pull request #2999 from TheHX/pr-image-constructorRémi Verschelde
Add constructor for Image built-in type
2015-12-06Add constructor for Image built-in typeFranklin Sobrinho
2015-12-05optional streaming from thread for TheoraJuan Linietsky
2015-12-05Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-05-Display on animation editor which keys are invalid and which tracks are ↵Juan Linietsky
unresolved -Added a tool to clean up unresolved tracks and unused keys
2015-12-04updated nrex documentationZher Huei Lee
2015-12-04Merge pull request #2989 from StraToN/2967fix_button_breaklinesRémi Verschelde
Set default destination filename of imported font
2015-12-04Merge pull request #2990 from neikeq/file_dialog_refreshRémi Verschelde
Add refresh button to file dialogs
2015-12-04updated the RegEx library nrex to v0.1Zher Huei Lee
After implementing unit testing to nrex I caught and fixed some errors so it should behave more like Python's RegEx In addition, I've added version numbering so it should be able to tell if the library needs updating. Here are a list of changes: - Fixed zero count quantifiers failing. - Fixed infinite recursion if quantifying zero length token. - Fixed `$` (as a string pattern on its own) not matching. - Fixed look behind rewinding beyond the start of the string. - Added support for alternative back reference format `\g{1}` similar to Python. This allows digits to be used immediately after back references. - Number of capture groups are still limited to 9 by default but can now be manually set, with option for no limit at all. (Python has no limit) - Curly bracket quantifiers `{0}` no longer interpreted as a literal string if previous token is not quantifiable. (Python behaviour)
2015-12-04Add refresh button to file dialogsneikeq