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AgeCommit message (Expand)Author
2022-08-06Merge pull request #62847 from RandomShaper/upgrade_spirv_reflectRémi Verschelde
2022-08-06Document editor settings in the class referenceHugo Locurcio
2022-08-06Merge pull request #63700 from YeldhamDev/no_methods_to_filter_palRémi Verschelde
2022-08-06Merge pull request #63698 from PrecisionRender/plane-operator-asteriskRémi Verschelde
2022-08-06Merge pull request #62787 from RandomShaper/vk_object_nameRémi Verschelde
2022-08-06Merge pull request #63704 from fire-forge/no-codeRémi Verschelde
2022-08-06Merge pull request #63762 from bruvzg/ft_warnRémi Verschelde
2022-08-06Merge pull request #63776 from fire-forge/shapecast2dRémi Verschelde
2022-08-06Merge pull request #63859 from Rindbee/fix-hue-slider-incorrectly-rotatedRémi Verschelde
2022-08-06Merge pull request #63871 from bruvzg/ts_build_optionsRémi Verschelde
2022-08-06Merge pull request #63887 from qarmin/more_renamesRémi Verschelde
2022-08-06Merge pull request #63958 from hakro/fix-control-animation-keysRémi Verschelde
2022-08-06Merge pull request #63962 from bruvzg/fix_elong_ligaRémi Verschelde
2022-08-05updated the String class with info about the 'allow_empty' optional argumentTom
2022-08-05Make "Godot source files" comment consistent in modulesAaron Franke
2022-08-05Merge pull request #63882 from RedMser/keep-screen-on-windowsRémi Verschelde
2022-08-05Merge pull request #63953 from bruvzg/mac_keep_on_readRémi Verschelde
2022-08-05Merge pull request #63963 from YuriSizov/editor-feature-profiles-like-it-dark...Rémi Verschelde
2022-08-05Merge pull request #63957 from YuriSizov/buttons-in-focusRémi Verschelde
2022-08-05[Text Server] Prevent composite glyphs which incorporate kashida from being u...bruvzg
2022-08-05Rebuild the trees in the EditorFeatureProfile dialog when the editor theme ch...Yuri Sizov
2022-08-05Remove rect_ prefix from control properties when keyframingHakim
2022-08-05Merge pull request #63951 from reduz/framebuffer-cacheClay John
2022-08-05Merge pull request #63923 from asmaloney/doc-annotation-return-typeRémi Verschelde
2022-08-05Round icon position and size in buttons to make them look sharperYuri Sizov
2022-08-05Merge pull request #63944 from Faless/net/4.x_ip_no_errFabio Alessandrelli
2022-08-05Merge pull request #63941 from Calinou/doc-range-lerpRémi Verschelde
2022-08-05Add a Framebuffer cacheJuan Linietsky
2022-08-05Improve `range_lerp()` and related methods documentationHugo Locurcio
2022-08-05Implement `screen_is_kept_on` for macOS.bruvzg
2022-08-05Merge pull request #50297 from Calinou/distance-fade-use-interleaved-gradient...Rémi Verschelde
2022-08-05Merge pull request #55452 from Calinou/editor-theme-tweak-popup-spacingRémi Verschelde
2022-08-05Implement `keep_screen_on` for WindowsRedMser
2022-08-05Use interleaved gradient noise for distance fadeHugo Locurcio
2022-08-05Tweak PopupMenu item spacing in the editor themeHugo Locurcio
2022-08-05[Net] IP uses print_verbose when getaddrinfo fails.Fabio Alessandrelli
2022-08-05Merge pull request #63916 from akien-mga/tests-silence-some-intentional-errorsRémi Verschelde
2022-08-05i18n: Sync classref translations with WeblateRémi Verschelde
2022-08-05i18n: Sync editor translations with WeblateRémi Verschelde
2022-08-05Merge pull request #63931 from akien-mga/certs-updateRémi Verschelde
2022-08-05Merge pull request #63930 from akien-mga/sdl-gamecontrollerdbRémi Verschelde
2022-08-05certs: Sync with Mozilla bundle as of Jul 19, 2022Rémi Verschelde
2022-08-05Sync controller mappings DB with SDL2 community repoRémi Verschelde
2022-08-05Merge pull request #59844 from Calinou/rename-shader-param-methodsRémi Verschelde
2022-08-05Merge pull request #63922 from rburing/fix_softbody_normalsRémi Verschelde
2022-08-04[make_rst] Remove (fake) return types on annotationsAndy Maloney
2022-08-05Merge pull request #63924 from bruvzg/ts_reg_fixesRémi Verschelde
2022-08-05Merge pull request #63912 from aaronfranke/vec3-slerp-colinearRémi Verschelde
2022-08-04Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio
2022-08-04Fix SoftDynamicBody3D normalsRicardo Buring