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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-10-08
SCons: Refactor and cleanup warnings definition
Rémi Verschelde
2020-10-08
Merge pull request #42610 from jak6jak/set_values
Rémi Verschelde
2020-10-07
Merge pull request #42615 from akien-mga/fixup-40097
Rémi Verschelde
2020-10-07
Docs change: More detailed description of StreamPeerTCP.is_connected_to_host()
Sniff
2020-10-07
Fix build after merge of #40097
Rémi Verschelde
2020-10-07
Merge pull request #40097 from mrushyendra/file_sort_master
Rémi Verschelde
2020-10-06
added temp variable because *p_inputs[2] is the same as *p_outputs[0]
Jacob Edie
2020-10-06
Merge pull request #42606 from aaronfranke/cs-vec2-rotated
Rémi Verschelde
2020-10-06
Improve the Vector2 rotated code in C#
Aaron Franke
2020-10-06
Merge pull request #42598 from KoBeWi/update_setting_or_something
Rémi Verschelde
2020-10-06
Update the setting when clicking Show hidden files
Tomasz Chabora
2020-10-06
Explaining the behavior of focus & pressed stylebox overlap
Umang Kalra
2020-10-06
Merge pull request #42314 from mbrlabs/nodepath-fix
Rémi Verschelde
2020-10-06
Initialise Bullet RigidBody friction to the expected value of 1.0
Marcel Admiraal
2020-10-06
Merge pull request #42591 from akien-mga/windows-subsystem-default
Rémi Verschelde
2020-10-06
Merge pull request #42589 from Duroxxigar/add-animplayer-error-msg
Rémi Verschelde
2020-10-06
SCons: Add windows_subsystem=default, restores original behavior
Rémi Verschelde
2020-10-06
Added a more helpful error message when there is no current animation for the...
Duroxxigar
2020-10-05
Merge pull request #42580 from aaronfranke/has-clear
Rémi Verschelde
2020-10-05
Check for global script class information before clearing it
Aaron Franke
2020-10-05
Merge pull request #42577 from fire/japanese-bone-name-gltf-master
Rémi Verschelde
2020-10-05
Merge pull request #42571 from akien-mga/fix-binary-format-load-error
Rémi Verschelde
2020-10-05
Better non alphanumeric bone names.
K. S. Ernest (iFire) Lee
2020-10-05
Merge pull request #42504 from akien-mga/glTF-fix-image-loading
Rémi Verschelde
2020-10-05
Improve format version mismatch error in binary loader
Rémi Verschelde
2020-10-05
glTF: Fix parsing image data with `mimeType` undefined
Rémi Verschelde
2020-10-05
aabb change updates bounding box
David Sichma
2020-10-04
Merge pull request #42439 from Xrayez/doc-gdscript-load-and-resloader-xref
Rémi Verschelde
2020-10-04
Merge pull request #42561 from Faless/js/build_no_config
Rémi Verschelde
2020-10-04
[HTML5] Scons now expects "emcc" to be in PATH.
Fabio Alessandrelli
2020-10-04
Merge pull request #42550 from clayjohn/VULKAN-decal-srgb
Rémi Verschelde
2020-10-04
Merge pull request #42553 from Chaosus/vs_fix_typo
Yuri Roubinsky
2020-10-04
Fix typo in VisualShaderNodeSample3D::generate_code
Yuri Roubinsky
2020-10-03
Return proper texture view format for decals
clayjohn
2020-10-04
Add METALLIC to light() built-ins
Pablo Escobar
2020-10-03
Merge pull request #42518 from Duroxxigar/update-getter-and-setters
Rémi Verschelde
2020-10-03
Merge pull request #42539 from Chaosus/vs_fix_compute_textures
Rémi Verschelde
2020-10-03
Merge pull request #42532 from madmiraal/fix-7920
Rémi Verschelde
2020-10-03
Fix def parameter in Texture visual shader nodes for sky/particles modes
Yuri Roubinsky
2020-10-03
Merge pull request #42534 from Paulb23/color_region_crash_issue_42492
Rémi Verschelde
2020-10-03
Merge pull request #42527 from aaronfranke/no-global-scr-class
Rémi Verschelde
2020-10-03
Merge pull request #42530 from madmiraal/fix-cut-and-paste-error
Rémi Verschelde
2020-10-03
Switch from recursion to iterative for backfilling colour regions
Paulb23
2020-10-03
Fix how Line2D obtains the other object's supports
Marcel Admiraal
2020-10-03
Remove reference to 3D shapes in RigidBody2D.xml contacts description.
Marcel Admiraal
2020-10-03
Don't write global script class information if there is none
Aaron Franke
2020-10-02
Updated getters and setters names for toplevel
Duroxxigar
2020-10-02
Merge pull request #42513 from madmiraal/fix-42494
Rémi Verschelde
2020-10-02
Remove area or body from map before emitting signals.
Marcel Admiraal
2020-10-02
Merge pull request #42511 from InfiniteAnts/update-ninepatchrect-class-reference
Rémi Verschelde
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