Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-01-03 | -fixed issue with denormals in half precission, closes #1073 | Juan Linietsky | |
-added h_offset and v_offset to 3D Camera, should allow to do the same as in #1102 | |||
2015-01-03 | Merge pull request #1101 from romulox-x/texturebutton_scale_2d | Juan Linietsky | |
Changed texturebutton scale from float to Size2 | |||
2015-01-02 | Changed texturebutton scale from float to Size2 | romulox_x | |
2015-01-03 | -added a check for setget while running the game , closes #1009 | Juan Linietsky | |
-fixed issues in tilemap editor (swap arrows not showing/hiding properly) | |||
2015-01-03 | removed deadcode | Juan Linietsky | |
2015-01-03 | -ability to scale and modulate texturebutton, closes #818 | Juan Linietsky | |
-fixed bug in ordering of modal subwindows, closes #1001 | |||
2015-01-02 | -proper minimum size computation for TabContainer | Juan Linietsky | |
2015-01-02 | Merge pull request #998 from sanikoyes/Pr-fix-gles2-canvas_draw_polygon | Juan Linietsky | |
Fix RasterizerGLES2::canvas_draw_polygon can't work correct at some devi... | |||
2015-01-02 | -fixed key insert from editor window (#976) | Juan Linietsky | |
2015-01-02 | -fix assignment to vector types in script using integer indices crash (#978) | Juan Linietsky | |
2015-01-02 | -fix TextEdit shift-click functionality past begin and end of selection (#1004) | Juan Linietsky | |
2015-01-02 | -accelerometer precission changed to "GAME" (#1015) | Juan Linietsky | |
2015-01-02 | -refresh play options in property when setting samplelibrary (#1016) | Juan Linietsky | |
2015-01-02 | -fix readonly issues (#1018) | Juan Linietsky | |
2015-01-02 | -make sure selected font is applied on load (#1050) | Juan Linietsky | |
2015-01-02 | -fixed silly bug in trigger check (#1051) | Juan Linietsky | |
2015-01-02 | -typo fixed in ImmediateGeometry (#1066) | Juan Linietsky | |
2015-01-02 | -assignment of ord to string index made valid #1072 | Juan Linietsky | |
2015-01-02 | -fixed signal in #1075 | Juan Linietsky | |
2015-01-02 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-01-02 | -fixed NODE_OUT error in animtreeplayer #1078 | Juan Linietsky | |
-fixed randon button when editing menubutton #1079 | |||
2015-01-02 | Merge pull request #1048 from sanikoyes/Pr-reduce-android-build-size | Juan Linietsky | |
Pr-reduce-android-build-size | |||
2015-01-02 | Merge pull request #1064 from leezh/mingw-fixes | Juan Linietsky | |
MinGW linker command too long | |||
2015-01-02 | Merge pull request #1065 from marynate/PR-pause-mode-stop | Juan Linietsky | |
Add Stop pause mode implementation | |||
2015-01-02 | Merge pull request #1068 from jaromirhribal/master | Juan Linietsky | |
Blender/Maya zoom style. | |||
2015-01-02 | Merge pull request #1069 from tommy3/typo-fix | Juan Linietsky | |
fixed a typo | |||
2015-01-02 | Merge pull request #1074 from not-surt/master | Juan Linietsky | |
Replace TileMapEditor floating tile palette with HSplitContainer. | |||
2015-01-02 | Merge pull request #1087 from adolson/connect-fix | Juan Linietsky | |
change parameter name from ip to port | |||
2015-01-02 | Merge pull request #1090 from Murii/patch-2 | Juan Linietsky | |
Fix for bug 1088 | |||
2015-01-02 | Fix for bug 1088 | Muresan Vlad aka Mury | |
2015-01-01 | change parameter name from ip to port | Dana Olson | |
2014-12-29 | Replace TileMapEditor floating tile palette with HSplitContainer. | Carl Olsson | |
2014-12-28 | fixed a typo | tommy3 | |
2014-12-28 | added blender/maya like zoom style | jaromirhribal | |
2014-12-27 | Fix for MinGW compilation | Lee Zher Huei | |
2014-12-28 | Add Stop pause mode implementation | marynate | |
2014-12-25 | Reduce android build size(-fvisibility=hidden) | sanikoyes | |
Fix gridmap link error when disable_3d=Yes | |||
2014-12-21 | -fix get_as_text (#1022 ) | Juan Linietsky | |
2014-12-21 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: modules/gdscript/gd_editor.cpp Improved code completion for InputEvent (shows members by type) | |||
2014-12-21 | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky | |
-work in progress new graph system (will replace current one) -crash fix in s3m loader (out of bounds acess) -fixed vbox overriding of separation (fixes empty line between section tabs) | |||
2014-12-20 | Merge pull request #1014 from romulox-x/pathFinderBugs | Juan Linietsky | |
fixed bugs in polygon_path_finder for finding nearest points | |||
2014-12-20 | fixed bugs in polygon_path_finder for finding nearest points | romulox_x | |
2014-12-20 | Fixes | Juan Linietsky | |
-=-=-= -Added missing quaternion constructor -code completion fixes -winrt fixes | |||
2014-12-20 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2014-12-20 | WIP work on graph nodes and editing | Juan Linietsky | |
2014-12-19 | Merge pull request #1000 from sanikoyes/Pr-tween-fix | Juan Linietsky | |
Pr-tween-fix | |||
2014-12-19 | Merge pull request #1002 from astillich/pulseaudio | Juan Linietsky | |
PulseAudio backend | |||
2014-12-19 | Implemented PulseAudio backend and fixed audio driver selection on X11 | Alexander Stillich | |
2014-12-19 | 1.Change interpolate_callback:p_times_in_sec argument before p_callback ↵ | sanikoyes | |
argument(more readable) 2.NodePath replace to instance_ID(can control object doe's not in scene tree) 3.Change interpolate types from Node to Object, can control more types(etc script class object) 4.Add pending_update counter, avoid insert/remove interpolates-list while traversal it |