Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-29 | Flush remaining messages before quitting the game when loading fails | PouleyKetchoupp | |
This change allows error messages to be printed in the editor debugger when the game fails on load, instead of displaying them in the console terminal only. | |||
2019-11-29 | Merge pull request #33982 from neikeq/issue-29349 | Rémi Verschelde | |
Mono/C#: Add option to export assemblies outside of PCK | |||
2019-11-29 | Merge pull request #33990 from akien-mga/sdl-gamecontrollerdb | Rémi Verschelde | |
Sync controller mappings DB with SDL2 community repo | |||
2019-11-29 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@d329cb6a71dbd6c6621a7841aa8109ba5062b58c. | |||
2019-11-29 | Merge pull request #33986 from nekomatata/gles2-conditional-cleaning | Rémi Verschelde | |
Removed duplicated conditional in GLES2 | |||
2019-11-29 | Merge pull request #33983 from neikeq/issue-32980 | Rémi Verschelde | |
Mono/C#: Fix crash on exported games that don't use C# | |||
2019-11-29 | Removed duplicated conditional in GLES2 | PouleyKetchoupp | |
2019-11-29 | Mono/C#: Fix crash on exported games that don't use C# | Ignacio Etcheverry | |
2019-11-29 | Mono/C#: Add option to export assemblies outside of PCK | Ignacio Etcheverry | |
When using this options, assemblies will be saved in the Assemblies folder of the data directory: 'data_AppName/Assemblies/'. | |||
2019-11-28 | Merge pull request #33964 from aaronfranke/canvas-in-spatial-crash | Rémi Verschelde | |
Don't cast item to Spatial when checking if it's locked | |||
2019-11-28 | Don't cast item to Spatial when checking if it's locked | Aaron Franke | |
Not a necessary cast, and causes a crash any time it's not a Spatial. | |||
2019-11-28 | Merge pull request #32854 from cooperra/fix-wireless-adb-debugging | Rémi Verschelde | |
Fix Android deploy with Remote Debug or Network FS over Wi-Fi | |||
2019-11-28 | Merge pull request #33955 from Calinou/document-warning-unused-exclude | Rémi Verschelde | |
Document how to bypass the unused argument/variable warning in message | |||
2019-11-28 | Merge pull request #33952 from KoBeWi/not_my_fault | Rémi Verschelde | |
Fix box selection being cancelled immediately | |||
2019-11-28 | Merge pull request #33963 from clayjohn/GLES3-sky-mipmaps-on-mobile | Rémi Verschelde | |
Fix radiance map generation on mobile | |||
2019-11-27 | Fix radiance map generation on mobile | clayjohn | |
2019-11-27 | Document how to bypass the unused argument/variable warning in message | Hugo Locurcio | |
Note that prefixing with an underscore only works with unused arguments and local variables, not class variables and signals. This closes #26056. | |||
2019-11-27 | Merge pull request #33953 from marstaik/gltf_bugfix | Rémi Verschelde | |
Bugfix: Sanitize glTF importer Animation Names and do not set bone_pose | |||
2019-11-27 | Merge pull request #33945 from Calinou/doc-viewportcontainer-stretch | Rémi Verschelde | |
Document the `ViewportContainer.stretch_shrink` property | |||
2019-11-27 | Bugfix: Sanitize glTF importer Animation Names and do not set bone_pose | Marios Staikopoulos | |
2019-11-27 | Fix box selection being cancelled immediately | Tomasz Chabora | |
2019-11-27 | Merge pull request #33944 from x2f/patch-1 | Rémi Verschelde | |
Added more details in Timer.start() error message. | |||
2019-11-27 | Added more details in Timer.start() error message. | x2f | |
2019-11-27 | Merge pull request #33946 from NeoSpark314/remove_exr_dbgprint | Rémi Verschelde | |
Remove .exr saver debug print | |||
2019-11-27 | Remove .exr saver debug print | Holger Dammertz | |
2019-11-27 | Document the `ViewportContainer.stretch_shrink` property | Hugo Locurcio | |
2019-11-27 | VideoStreamGDNative: Fix playing video files without audio stream | marcosjouron | |
2019-11-27 | Merge pull request #33939 from KoBeWi/grideprecatedmap | Rémi Verschelde | |
Remove deprecated theme property from GridMap | |||
2019-11-27 | Remove deprecated theme property from GridMap | Tomasz Chabora | |
2019-11-27 | Merge pull request #33936 from HaSa1002/doc_popup | Rémi Verschelde | |
fix #33721 documenting popup behaviour | |||
2019-11-27 | Merge pull request #33921 from Faless/enet/no_relay | Rémi Verschelde | |
Add ENet option to disable server relaying. | |||
2019-11-27 | Add ENet option to disable server relaying. | Fabio Alessandrelli | |
It's useless when building fully authoritative servers, and prevents various kinds of abuse. | |||
2019-11-27 | document popup behaviour | HaSa1002 | |
2019-11-27 | Merge pull request #33933 from bojidar-bg/33932-ysort-disable-ub | Rémi Verschelde | |
Fix crash when disabling a YSort node | |||
2019-11-27 | Fix crash when disabling a YSort node | Bojidar Marinov | |
Fixes #33932 | |||
2019-11-27 | Merge pull request #33924 from volzhs/preview-dynamicfont | Rémi Verschelde | |
Show thumbnail for DynamicFont resource | |||
2019-11-27 | Merge pull request #33923 from Calinou/doc-gdscript-remove-type-hint | Rémi Verschelde | |
Remove type hint from the @GDScript class documentation | |||
2019-11-27 | Merge pull request #33922 from Calinou/sky-rotation-inspector-degrees-only | Rémi Verschelde | |
Only display Environment sky rotation in degrees in the Inspector | |||
2019-11-26 | Merge pull request #33920 from vnen/uwp-gles2-msaa | Rémi Verschelde | |
Use ANGLE multisample extensions for UWP | |||
2019-11-27 | Show thumbnail for DynamicFont resource | volzhs | |
2019-11-26 | Remove type hint from the @GDScript class documentation | Hugo Locurcio | |
The current consensus in the Godot documentation is to avoid using type hints unless they're relevant to the behavior explained. | |||
2019-11-26 | Only display Environment sky rotation in degrees in the Inspector | Hugo Locurcio | |
This makes it consistent with Spatial. | |||
2019-11-26 | Use ANGLE multisample extensions for UWP | George Marques | |
2019-11-26 | Merge pull request #33917 from Faless/enet/memleak | Rémi Verschelde | |
Fix memory leak in NetworkedMultiplayerENet. | |||
2019-11-26 | Fix memory leak in NetworkedMultiplayerENet. | Fabio Alessandrelli | |
Dynamically allocated ids of peers where not correctly freed when calling close_connection and disconnect_peer (with now=true). | |||
2019-11-26 | Merge pull request #33915 from touilleMan/issue-33913 | Rémi Verschelde | |
Revert faulty stripping of / in ProjectSettings::localize_path | |||
2019-11-26 | Revert "Fix localise_path method so that uncached scripts don't sometimes ↵ | Emmanuel Leblond | |
get loaded with two backslashes" This reverts commit 1342551664091c1ceb931ee45d9c43f09df5f1ff. | |||
2019-11-26 | Range: Remove min/max check added in #33908 | Rémi Verschelde | |
This wasn't a very good idea as it puts too strict requirements on how to set `min` and `max` values. For example, since the default min and max are 0 and 100, this triggers an error: ``` set_min(256) set_max(16384) ``` Since `min` will be higher than `max` temporarily. It can be worked around by setting max first, but it's not really intuitive. I'll relax the requirement as it's only a problem in `get_as_ratio`, which already has a check. Fix another min == max occurrence. | |||
2019-11-26 | Merge pull request #33899 from Scony/fix-script-check-only-exit-code | Rémi Verschelde | |
godot exit code improvement for --script --check-only, fixes #33895 | |||
2019-11-26 | godot exit code improvement for --script --check-only, fixes #33895 | Pawel Lampe | |
this commit causes godot executable to return non-zero exit code once invalid script is passed via --script during --check-only |