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2019-11-29Flush remaining messages before quitting the game when loading failsPouleyKetchoupp
This change allows error messages to be printed in the editor debugger when the game fails on load, instead of displaying them in the console terminal only.
2019-11-29Merge pull request #33982 from neikeq/issue-29349Rémi Verschelde
Mono/C#: Add option to export assemblies outside of PCK
2019-11-29Merge pull request #33990 from akien-mga/sdl-gamecontrollerdbRémi Verschelde
Sync controller mappings DB with SDL2 community repo
2019-11-29Sync controller mappings DB with SDL2 community repoRémi Verschelde
Synced with gabomdq/SDL_GameControllerDB@d329cb6a71dbd6c6621a7841aa8109ba5062b58c.
2019-11-29Merge pull request #33986 from nekomatata/gles2-conditional-cleaningRémi Verschelde
Removed duplicated conditional in GLES2
2019-11-29Merge pull request #33983 from neikeq/issue-32980Rémi Verschelde
Mono/C#: Fix crash on exported games that don't use C#
2019-11-29Removed duplicated conditional in GLES2PouleyKetchoupp
2019-11-29Mono/C#: Fix crash on exported games that don't use C#Ignacio Etcheverry
2019-11-29Mono/C#: Add option to export assemblies outside of PCKIgnacio Etcheverry
When using this options, assemblies will be saved in the Assemblies folder of the data directory: 'data_AppName/Assemblies/'.
2019-11-28Merge pull request #33964 from aaronfranke/canvas-in-spatial-crashRémi Verschelde
Don't cast item to Spatial when checking if it's locked
2019-11-28Don't cast item to Spatial when checking if it's lockedAaron Franke
Not a necessary cast, and causes a crash any time it's not a Spatial.
2019-11-28Merge pull request #32854 from cooperra/fix-wireless-adb-debuggingRémi Verschelde
Fix Android deploy with Remote Debug or Network FS over Wi-Fi
2019-11-28Merge pull request #33955 from Calinou/document-warning-unused-excludeRémi Verschelde
Document how to bypass the unused argument/variable warning in message
2019-11-28Merge pull request #33952 from KoBeWi/not_my_faultRémi Verschelde
Fix box selection being cancelled immediately
2019-11-28Merge pull request #33963 from clayjohn/GLES3-sky-mipmaps-on-mobileRémi Verschelde
Fix radiance map generation on mobile
2019-11-27Fix radiance map generation on mobileclayjohn
2019-11-27Document how to bypass the unused argument/variable warning in messageHugo Locurcio
Note that prefixing with an underscore only works with unused arguments and local variables, not class variables and signals. This closes #26056.
2019-11-27Merge pull request #33953 from marstaik/gltf_bugfixRémi Verschelde
Bugfix: Sanitize glTF importer Animation Names and do not set bone_pose
2019-11-27Merge pull request #33945 from Calinou/doc-viewportcontainer-stretchRémi Verschelde
Document the `ViewportContainer.stretch_shrink` property
2019-11-27Bugfix: Sanitize glTF importer Animation Names and do not set bone_poseMarios Staikopoulos
2019-11-27Fix box selection being cancelled immediatelyTomasz Chabora
2019-11-27Merge pull request #33944 from x2f/patch-1Rémi Verschelde
Added more details in Timer.start() error message.
2019-11-27Added more details in Timer.start() error message.x2f
2019-11-27Merge pull request #33946 from NeoSpark314/remove_exr_dbgprintRémi Verschelde
Remove .exr saver debug print
2019-11-27Remove .exr saver debug printHolger Dammertz
2019-11-27Document the `ViewportContainer.stretch_shrink` propertyHugo Locurcio
2019-11-27VideoStreamGDNative: Fix playing video files without audio streammarcosjouron
2019-11-27Merge pull request #33939 from KoBeWi/grideprecatedmapRémi Verschelde
Remove deprecated theme property from GridMap
2019-11-27Remove deprecated theme property from GridMapTomasz Chabora
2019-11-27Merge pull request #33936 from HaSa1002/doc_popupRémi Verschelde
fix #33721 documenting popup behaviour
2019-11-27Merge pull request #33921 from Faless/enet/no_relayRémi Verschelde
Add ENet option to disable server relaying.
2019-11-27Add ENet option to disable server relaying.Fabio Alessandrelli
It's useless when building fully authoritative servers, and prevents various kinds of abuse.
2019-11-27document popup behaviourHaSa1002
2019-11-27Merge pull request #33933 from bojidar-bg/33932-ysort-disable-ubRémi Verschelde
Fix crash when disabling a YSort node
2019-11-27Fix crash when disabling a YSort nodeBojidar Marinov
Fixes #33932
2019-11-27Merge pull request #33924 from volzhs/preview-dynamicfontRémi Verschelde
Show thumbnail for DynamicFont resource
2019-11-27Merge pull request #33923 from Calinou/doc-gdscript-remove-type-hintRémi Verschelde
Remove type hint from the @GDScript class documentation
2019-11-27Merge pull request #33922 from Calinou/sky-rotation-inspector-degrees-onlyRémi Verschelde
Only display Environment sky rotation in degrees in the Inspector
2019-11-26Merge pull request #33920 from vnen/uwp-gles2-msaaRémi Verschelde
Use ANGLE multisample extensions for UWP
2019-11-27Show thumbnail for DynamicFont resourcevolzhs
2019-11-26Remove type hint from the @GDScript class documentationHugo Locurcio
The current consensus in the Godot documentation is to avoid using type hints unless they're relevant to the behavior explained.
2019-11-26Only display Environment sky rotation in degrees in the InspectorHugo Locurcio
This makes it consistent with Spatial.
2019-11-26Use ANGLE multisample extensions for UWPGeorge Marques
2019-11-26Merge pull request #33917 from Faless/enet/memleakRémi Verschelde
Fix memory leak in NetworkedMultiplayerENet.
2019-11-26Fix memory leak in NetworkedMultiplayerENet.Fabio Alessandrelli
Dynamically allocated ids of peers where not correctly freed when calling close_connection and disconnect_peer (with now=true).
2019-11-26Merge pull request #33915 from touilleMan/issue-33913Rémi Verschelde
Revert faulty stripping of / in ProjectSettings::localize_path
2019-11-26Revert "Fix localise_path method so that uncached scripts don't sometimes ↵Emmanuel Leblond
get loaded with two backslashes" This reverts commit 1342551664091c1ceb931ee45d9c43f09df5f1ff.
2019-11-26Range: Remove min/max check added in #33908Rémi Verschelde
This wasn't a very good idea as it puts too strict requirements on how to set `min` and `max` values. For example, since the default min and max are 0 and 100, this triggers an error: ``` set_min(256) set_max(16384) ``` Since `min` will be higher than `max` temporarily. It can be worked around by setting max first, but it's not really intuitive. I'll relax the requirement as it's only a problem in `get_as_ratio`, which already has a check. Fix another min == max occurrence.
2019-11-26Merge pull request #33899 from Scony/fix-script-check-only-exit-codeRémi Verschelde
godot exit code improvement for --script --check-only, fixes #33895
2019-11-26godot exit code improvement for --script --check-only, fixes #33895Pawel Lampe
this commit causes godot executable to return non-zero exit code once invalid script is passed via --script during --check-only