Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-19 | Merge pull request #42911 from ↵ | Juan Linietsky | |
godotengine/revert-42910-revert-42866-zulauf_sync_fixes_3 Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)"" | |||
2020-10-19 | Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all ↵ | Juan Linietsky | |
previous patches)"" | |||
2020-10-19 | Fixup method binding from #42910 | Rémi Verschelde | |
2020-10-19 | Merge pull request #42910 from godotengine/revert-42866-zulauf_sync_fixes_3 | Juan Linietsky | |
Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)" | |||
2020-10-19 | Revert "Synchronization validation fix patch set 3 (inclusive of all ↵ | Juan Linietsky | |
previous patches)" | |||
2020-10-19 | Merge pull request #42909 from ↵ | Juan Linietsky | |
godotengine/revert-40849-zulauf_buffer_update_err_msg Revert "Cause buffer_update to emit error if called during compute/draw list" | |||
2020-10-19 | Revert "Cause buffer_update to emit error if called during compute/draw list" | Juan Linietsky | |
2020-10-19 | Merge pull request #42046 from Chaosus/fix_default_texture | Juan Linietsky | |
Fix setting the default texture to shader | |||
2020-10-19 | Merge pull request #38097 from Calinou/add-viewport-debanding | Juan Linietsky | |
Add a debanding property to Viewport | |||
2020-10-19 | Merge pull request #40849 from jzulauf-lunarg/zulauf_buffer_update_err_msg | Juan Linietsky | |
Cause buffer_update to emit error if called during compute/draw list | |||
2020-10-19 | Merge pull request #42866 from jzulauf-lunarg/zulauf_sync_fixes_3 | Juan Linietsky | |
Synchronization validation fix patch set 3 (inclusive of all previous patches) | |||
2020-10-19 | Merge pull request #42900 from Ev1lbl0w/bugfix-hide-patch-menu | Rémi Verschelde | |
Remove code to add patches menu | |||
2020-10-19 | Disable code to add patches menu | Ev1lbl0w | |
2020-10-19 | Merge pull request #42558 from Chaosus/vs_curve | Rémi Verschelde | |
Added visual shader node to easy gather data from a CurveTexture | |||
2020-10-19 | Merge pull request #42579 from theoway/stylebox_and_control_documentation | Rémi Verschelde | |
Documentation change: Explaining the behavior of focus stylebox overlapping the pressed stylebox | |||
2020-10-19 | Merge pull request #42878 from gvaneyck/copy-description-node-replace | Rémi Verschelde | |
Keep 'Editor Description' metadata when changing a Node's type | |||
2020-10-18 | Merge pull request #42892 from godotengine/revert-42077-MSSAO | Juan Linietsky | |
Revert "Replace SAO implementation with MSSAO" | |||
2020-10-18 | Revert "Replace SAO implementation with MSSAO" | Juan Linietsky | |
2020-10-18 | Merge pull request #42077 from clayjohn/MSSAO | Juan Linietsky | |
Replace SAO implementation with MSSAO | |||
2020-10-18 | Merge pull request #41415 from clayjohn/VULKAN-shader-overrides | Juan Linietsky | |
Add FOG, RADIANCE, and IRRADIANCE shader overrides | |||
2020-10-18 | Merge pull request #42201 from clayjohn/Vulkan-new-glow | Juan Linietsky | |
Optimize Glow with local memory | |||
2020-10-18 | Replace SAO implementation with MSSAO | clayjohn | |
2020-10-18 | Add FOG, RADIANCE, and IRRADIANCE shader overrides | clayjohn | |
2020-10-18 | Fix setting the default texture to shader | Yuri Roubinsky | |
2020-10-18 | Optimize Glow with local memory | clayjohn | |
2020-10-18 | Keep 'Editor Description' metadata when changing a Node's type | Gabriel Van Eyck | |
Also copy edit group/lock when replacing a Node3D | |||
2020-10-18 | Merge pull request #38949 from puchik/ssr-fix-cutoff | Juan Linietsky | |
Continue tracing screen space reflection after encountering sky | |||
2020-10-18 | Merge pull request #41418 from clayjohn/Vulkan-aerial | Rémi Verschelde | |
Add aerial perspective to fixed fog | |||
2020-10-18 | Merge pull request #42873 from Yetizone/HeaderGuardUpdate | Rémi Verschelde | |
node_3d_editor_plugin.h: Update header guard | |||
2020-10-18 | Merge pull request #42826 from reduz/refactor-method-bind | Rémi Verschelde | |
Refactor MethodBind to use variadic templates | |||
2020-10-18 | Refactor MethodBind to use variadic templates | reduz | |
Removed make_binders and the old style generated binders. | |||
2020-10-18 | Added VisualShaderNodeCurve to easy gather data from a CurveTexture | Yuri Roubinsky | |
2020-10-17 | Merge pull request #42865 from KoBeWi/disappearing_@s | Rémi Verschelde | |
Document that setting node name will remove @s | |||
2020-10-17 | Add aerial perspective to fixed fog | clayjohn | |
2020-10-17 | node_3d_editor_plugin.h: Update header guard | Yetizone | |
2020-10-17 | Merge pull request #42867 from aaronfranke/cs_get_str_bytes | Rémi Verschelde | |
Add GetStringFromUTF8 and GetStringFromASCII to C# | |||
2020-10-17 | Document that setting node name will remove @s | Tomasz Chabora | |
2020-10-17 | Add GetStringFromUTF8 and GetStringFromASCII | Aaron Franke | |
2020-10-16 | Add pre-copy barrier to buffer update | John Zulauf | |
Add a barrier to "safe" the buffer update write from previous accesses to buffer range being updated. Remove duplicate unneed barrier. | |||
2020-10-16 | Add subpass sync support for layout transitions | John Zulauf | |
Add additional source and dest mask bits for "from external" and "to external" subpass dependencies (respectively) when intial and final layouts cause implicit layout transitions. This is a big hammer -- any transition in a given direction will create a full barrier. Attachment specific stage and access flags could be used instead with additional logic to deduce the prior and intended subsequent usages. | |||
2020-10-16 | Sync fix for clear texture | John Zulauf | |
Make pre and post barriers non-conditional on format, as there are cases where pending operations in the GENERAL layout hazarding with clear. | |||
2020-10-16 | Sync fix texture_get_data bad barrier param | John Zulauf | |
Changed srcStageMask to the valid stage for post transfer barrier. | |||
2020-10-16 | Additional synchronization fixes w/o FORCE_FULL_BARRIER | John Zulauf | |
Additional synchronization fixes from hazards arising from disabling FORCE_FULL_BARRIER. | |||
2020-10-16 | Correct stage masks for storage texture barriers | John Zulauf | |
Change the srcStageMasks and dstStageMasks for the storage texture end draw barriers to refer to the correct stages for the use. | |||
2020-10-16 | Add barrier for buffer getting | John Zulauf | |
Add barrier for source buffer when getting. Refactor common "owner and stage/access" code to utility function. | |||
2020-10-16 | Add fragment stage to texture copy/resolve barriers | John Zulauf | |
Added the fragment stage to the texture copy and resolve final barriers for source and dest. As the textures could subsequently be used by the fragment stage, this was triggering a validation error from the pre-alpha synchronization validation. | |||
2020-10-16 | Merge pull request #42679 from Xrayez/ci-sconsflags | Rémi Verschelde | |
CI: Refactor build workflows to use `SCONSFLAGS` | |||
2020-10-16 | CI: Refactor build workflows to use `SCONSFLAGS` | Andrii Doroshenko (Xrayez) | |
2020-10-16 | Merge pull request #42845 from umarcor/ci/no-set-env | Rémi Verschelde | |
ci: do not use set-env | |||
2020-10-16 | ci: do not use set-env | umarcor | |