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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-03-27
TileMapEditor Fix preview rendering and transform calculations
kleonc
2023-03-27
Fix ndc calculation for LinearSceneDepth VS node in GLES3
Patrick
2023-03-27
Fix `Array.slice()` rounding for `abs(step) != 1`
Ninni Pipping
2023-03-27
Fix agents with disabled avoidance getting added to avoidance simulation
smix8
2023-03-27
XR: When an sRGB target is used, check hardware sRGB conversion
Bastiaan Olij
2023-03-27
Fix GridMap signal "cell_size_changed" disconnect error
smix8
2023-03-27
Fix GridMap free navigation RID error spam
smix8
2023-03-27
Added drag and drop support for shaderinclude
Fahad Shihab
2023-03-27
Fix type check for max/min
Ninni Pipping
2023-03-27
OpenXR: Enable access to the Valve Index grip force sensing
Zac Luzader
2023-03-27
Add dedicated setter for `ImageTextureLayered::_images` to fix `create_from_i...
RedworkDE
2023-03-27
SCons: Cleanup pulseaudio defines for Linux
Rémi Verschelde
2023-03-27
change some sys.exit() to be fatal
Omar Polo
2023-03-27
Fix Variant hashing for floats
Ninni Pipping
2023-03-27
Update property keying state without a full Inspector rebuild
Yuri Sizov
2023-03-27
Fixes gutter set width results in receiving only half of the desired size
Nong Van Tinh
2023-03-27
Rename mkv_list to mvk_list (MoltenVK path list).
Ron B. Yeh
2023-03-27
Add conversion for Vector2 method tangent() -> orthogonal()
Marius Hanl
2023-03-27
Reload built in script to get its methods on signal connection
Hakim
2023-03-27
Fix IME position in the single window mode sub-windows.
bruvzg
2023-03-27
Fix EditorUndoRedoManager's handling of MERGE_ENDS
kobewi
2023-03-27
Fix concave/convex polygon shape documentation
Ricardo Buring
2023-03-27
Fix `Find in Files` Search Results cannot open builtin script
stmSi
2023-03-27
Use the new API for virtual keyboard height detection on Android, bugfix
necrashter
2023-03-27
Fix several clang-tidy bool literal conversion warnings
bitsawer
2023-03-27
C#: Fix building projects for MSBuild before 17.3
RedworkDE
2023-03-27
C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
Raul Santos
2023-03-27
Fix randfn to prevent generating of nan values
Yuri Rubinsky
2023-03-27
Make GDScript number highlighting stricter
VolTer
2023-03-27
Fix crash in resource load
Pedro J. Estébanez
2023-03-27
Add XRServer.world_origin property
Bastiaan Olij
2023-03-27
Fix GDExtensions library export when multiple architectures are set.
bruvzg
2023-03-27
[TextServer] Add mutex for FreeType face creation/deletion operations.
bruvzg
2023-03-27
Commit Fix for GLES3 point size not working
LandoUWB
2023-03-27
fix spotlight shadows in volumetric fog
RandomCatDude
2023-03-27
Fix `GraphNode` resizing when its bottom border is too thin
Michael Alexsander
2023-03-27
Fix data races in startup/teardown
myaaaaaaaaa
2023-03-27
Improve layout direction/locale automatic selection.
bruvzg
2023-03-27
[macOS] Re-add support for the _sc_ inside app bundle. Update docs.
bruvzg
2023-03-27
Fix some ways to create inconsistent Viewport sizes
Markus Sauermann
2023-03-27
Incorporating the availability of screen and depth textures for the GLES3 bac...
LandoUWB
2023-03-27
Fix cancelling selection (pressing escape) while gizmo editing making uncommi...
Eric M
2023-03-27
Fix scrolling behaviour with low page value
Paweł
2023-03-27
Delete unused compression formats from .imoprt files when exporting
clayjohn
2023-03-27
Revert attempted fix of trimesh CCD
Ricardo Buring
2023-03-19
Bump version to 4.0.1-stable
Rémi Verschelde
2023-03-19
Merge pull request #75097 from YuriSizov/4.0.1-changelog
Rémi Verschelde
2023-03-19
Add changelog for 4.0.1
Yuri Sizov
2023-03-16
Merge pull request #74987 from YuriSizov/4.0-cherrypicks
Rémi Verschelde
2023-03-16
Improve Vector2 / 3 / 4 normalized() classref.
lawnjelly
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