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2022-01-14Fix CodeEdit guidelines position.bruvzg
2022-01-14Merge pull request #56784 from V-Sekai/expose-add-named-bindRémi Verschelde
2022-01-14Merge pull request #55041 from aaronfranke/vector-testsRémi Verschelde
2022-01-14Expose add_named_bind for all essential skin bindings.K. S. Ernest (iFire) Lee
2022-01-14Merge pull request #56781 from Chaosus/shader_fix_varyings_crashRémi Verschelde
2022-01-14Merge pull request #56766 from touilleMan/issue-56698-2Rémi Verschelde
2022-01-14Merge pull request #56738 from YeldhamDev/improve_tab_consistencyRémi Verschelde
2022-01-14Add tests for Vector2/Vector2i/Vector3/Vector3iAaron Franke
2022-01-14Fix shader crashing when declaring matrix or array varyingsYuri Roubinsky
2022-01-14Merge pull request #56777 from luzpaz/typosMax Hilbrunner
Fix various typos
2022-01-13Fix various typosluz paz
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inh,inout,leapyear,lod,nd,numer,ois,ony,paket,ro,seeked,sinc,switchs,te,uint,varn,vew`
2022-01-13Improve python helper modules declaration in SConstruct for compatibility ↵Emmanuel Leblond
with Python 3.6 and import against helper modules's parent path
2022-01-13Merge pull request #56757 from Chaosus/shader_fix_constant_completionYuri Roubinsky
2022-01-13Fix completion for global constants in shadersYuri Roubinsky
2022-01-13Merge pull request #56735 from raulsntos/fix-56733Ignacio Roldán Etcheverry
Fix marshaling values of generic Godot Dictionary
2022-01-13Merge pull request #56753 from Chaosus/shader_typeYuri Roubinsky
2022-01-13Add completion for shader_typeYuri Roubinsky
2022-01-13Merge pull request #56750 from Chaosus/shader_fix_main_function_declRémi Verschelde
2022-01-13Prevent redefinition of main functions in shaderYuri Roubinsky
2022-01-13Merge pull request #55569 from KoBeWi/expand_all_was_a_mistakeRémi Verschelde
2022-01-13Merge pull request #56268 from KoBeWi/🚗complete_settersRémi Verschelde
2022-01-13Merge pull request #56221 from YeldhamDev/inputmap_undo_masterRémi Verschelde
2022-01-13Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButtonRémi Verschelde
2022-01-13Merge pull request #56253 from PucklaMotzer09/tile_editor_selectRémi Verschelde
2022-01-13Merge pull request #56740 from AnilBK/camera-pre-allocateRémi Verschelde
2022-01-13Merge pull request #55124 from akien-mga/freetype-2.11.0Rémi Verschelde
2022-01-13Merge pull request #56714 from bruvzg/fix_alignment_break_overrunRémi Verschelde
2022-01-13Merge pull request #56311 from Calinou/default-allow-hidpiRémi Verschelde
2022-01-13Merge pull request #54956 from ↵Rémi Verschelde
Calinou/lineedit-textedit-add-caret-width-theme-item Add a theme constant to change LineEdit and TextEdit's caret width
2022-01-13freetype: Update to upstream version 2.11.1Rémi Verschelde
2022-01-13Merge pull request #56742 from clayjohn/VULKAN-blurRémi Verschelde
2022-01-13Merge pull request #56741 from clayjohn/authorRémi Verschelde
Remove mistakenly added author info
2022-01-13[TextServer] Improvements for line breaking, "Fill" alignment, overrun, and ↵bruvzg
interaction between these modes. Fix "Fill" alignment processing wrong side of the text if overrun trim was applied. Improve "Fill" alignment to avoid adding excessive subsequent spaces or elongations. Add font detection to the overrun, to correctly add ellipsis (was using last glyph font, which doesn't necessary have dot character). Improve line breaking to avoid adding excessive subsequent soft break points for languages without word separator. Port missing overrun/justification code to the Fallback text server. Fix inferred text direction detection by controls. Add tests for "Fill" alignment and line breaking glyph flags.
2022-01-12Fix cannot use gaussian blur errorclayjohn
2022-01-12Remove mistakenly added author infoclayjohn
2022-01-13CameraMatrix: Pre-allocate Vector in get_projection_planes().Anilforextra
2022-01-12Improve looks and consistency of tabsMichael Alexsander
2022-01-13Merge pull request #56734 from hinlopen/showhideRémi Verschelde
Minor code improvement in CanvasItem (show/hide/set_visible)
2022-01-12Merge pull request #56169 from dkaste/fix-clip-rectsRémi Verschelde
Fix canvas items being drawn outside clip rects
2022-01-12Fix marshaling values of generic Godot DictionaryRaul Santos
2022-01-12Refactor CanvasItem show/hide/set_visibleStijn Hinlopen
2022-01-12Merge pull request #52710 from Jummit/fix-debug-tooltipsYuri Roubinsky
2022-01-12i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit b9b23d2226261e09d4eaa581c865920c00a826c7)
2022-01-12i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit da5a11fe45d9e358773a8df2da8df2f87293b088)
2022-01-12Merge pull request #56302 from madmiraal/fix-54698Rémi Verschelde
2022-01-12Merge pull request #56708 from KoBeWi/to_hover_or_not_to_hoverRémi Verschelde
2022-01-12Merge pull request #55446 from Calinou/spritebase3d-remove-opacityRémi Verschelde
2022-01-12Merge pull request #56673 from winterpixelgames/bugfix-android-keystore-pathsRémi Verschelde
2022-01-12Check if action name exists before adding it or renaming an action to itMarcel Admiraal
2022-01-12Merge pull request #56698 from touilleMan/issue-56652Rémi Verschelde