Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-17 | Merge pull request #12940 from willnationsdev/richtextlabel-docs | Rémi Verschelde | |
[DOCS] Adding internal tag stack information and fleshing out descriptions | |||
2017-11-17 | Merge pull request #12932 from willnationsdev/capitalize-enhancement | Rémi Verschelde | |
Fixes a bug where capitalize didn't work with camelCase names | |||
2017-11-17 | Merge pull request #12870 from Nibodhika/master | Rémi Verschelde | |
Fixing tilemap rotation for non top-left tiles. | |||
2017-11-16 | Merge pull request #12976 from Paulb23/scene_tree_add_undo_issue_6125 | Rémi Verschelde | |
Fixed scene tree updating when undo/redo root node creation, issue 6125 | |||
2017-11-16 | Fixed scene tree updating when undoing root node creation, issue 6125 | Paulb23 | |
2017-11-16 | Merge pull request #12974 from karroffel/gdnative-wrapper-fix | Rémi Verschelde | |
[GDNative] fix wrapper code generation | |||
2017-11-16 | Merge pull request #12971 from Chaosus/saveandrunscenefix | Rémi Verschelde | |
Fix current scene run when scene saved | |||
2017-11-16 | Merge pull request #12969 from akien-mga/refactor-gd-prefix | Rémi Verschelde | |
GDScript: Refactor "GD" class prefix to "GDScript" | |||
2017-11-16 | [GDNative] fix wrapper code generation | Karroffel | |
2017-11-16 | Fix current scene run when scene saved | Chaosus | |
2017-11-16 | Merge pull request #12488 from djrm/pr_gridmap_fixes | Rémi Verschelde | |
Several improvements to GridMap. | |||
2017-11-16 | Merge pull request #12970 from leezh/module_docs | Rémi Verschelde | |
Added modules' doc files to make_doc_header | |||
2017-11-17 | Added modules' doc files to make_doc_header | Zher Huei Lee | |
They were somehow never included. This fixes that. | |||
2017-11-16 | GDScript: Refactor "GD" class prefix to "GDScript" | Rémi Verschelde | |
2017-11-16 | Merge pull request #12966 from SaracenOne/convcol | Rémi Verschelde | |
Added 'convcol' flag for importing meshes as convex collision | |||
2017-11-16 | Cleanup of Visual Studio project generation (#12929) | Roy Berube | |
Visual studio project file creation had some problems. Files with c extension were listed with cpp extension. Some include files that did not exist were added to the project. This change ensures a file exists before adding it to the project. | |||
2017-11-16 | Added 'convcol' flag for importing meshes as convex collision and completed code | Saracen | |
for parsing collision flags to mesh data. | |||
2017-11-16 | Merge pull request #12960 from tagcup/fix_gi_emission_energy | Juan Linietsky | |
Fix energy not affecting emissive texture in GI baker. | |||
2017-11-16 | Merge pull request #12957 from bojidar-bg/12928-numeric-underscores | Rémi Verschelde | |
Allow underscores in GDScript numeric literals | |||
2017-11-15 | Add support for remote debug in scene tree. | Juan Linietsky | |
2017-11-15 | Fix energy not affecting emissive texture in GI baker. | Ferenc Arn | |
Also fix emission_tex being invalid always due to wrong reference type. Fixes #10534. | |||
2017-11-15 | Fix HTML5 HTTPClient includes | Leon Krause | |
2017-11-15 | Remove obsolete ButtonArray theming | Rémi Verschelde | |
ButtonArrays have been removed in 3.0. [ci skip] | |||
2017-11-15 | Merge pull request #12954 from akien-mga/docs | Rémi Verschelde | |
Make module docs self-contained and various improvements | |||
2017-11-15 | Allow underscores in GDScript numeric literals | Bojidar Marinov | |
Closes #12928 | |||
2017-11-15 | doc: Sync classref with current source | Rémi Verschelde | |
2017-11-15 | Improve code style of generated headers | Rémi Verschelde | |
2017-11-15 | doc: Make all module docs self-contained | Rémi Verschelde | |
2017-11-15 | doc: Rename "@Global Scope" to "@GlobalScope" | Rémi Verschelde | |
Spaces in filenames are evil. | |||
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||
2017-11-15 | Merge pull request #12948 from vnen/vs-custom-nodes | Rémi Verschelde | |
Create API to add and remove VisualScript custom nodes | |||
2017-11-15 | Create API to add and remove VisualScript custom nodes | George Marques | |
This makes a VisualScriptEditor singleton, which gives plugins the ability to register their own custom nodes. Those will be available for insertion in the Visual Script editor, under the "Custom Nodes" category. | |||
2017-11-15 | Merge pull request #12949 from karroffel/gdnative-export | Juan Linietsky | |
[GDNative] export plugin | |||
2017-11-15 | [GDNative] export plugin | Karroffel | |
2017-11-15 | Make sure scan happens after all nodes enter scene (including plugins), ↵ | Juan Linietsky | |
fixes #9286 | |||
2017-11-15 | -Ability to choose operator for emission, closes #10441 | Juan Linietsky | |
-Ability to use proper operator for GI Probe, closes #10534 -Closes #12938 as it's no longer needed (thanks for the work though) | |||
2017-11-15 | When script changes, defer tree updating. Fixes #9704 | Juan Linietsky | |
2017-11-15 | Fixing tilemap rotation for non top-left tiles. | Vito | |
2017-11-14 | Adding internal tag stack information. | Will Nations | |
2017-11-14 | Fixed a bug where capitalize didn't work with camelCase names | Will Nations | |
2017-11-14 | Ability to update parts of an array, and set arrays as dynamic draw | Juan Linietsky | |
2017-11-14 | Merge pull request #12922 from eska014/engine-singletons | Rémi Verschelde | |
Singleton management changes | |||
2017-11-14 | Finalized ability to convert from CanvasItem/Spatial/Particles materials to ↵ | Juan Linietsky | |
ShaderMaterial, closes #10242 | |||
2017-11-14 | Fail when attempting to retrieve a non-existent singleton | Leon Krause | |
2017-11-14 | Merge pull request #12586 from karroffel/gdnative-gdnlibrary-changes | Thomas Herzog | |
[GDNative] use feature tags, added load once option | |||
2017-11-14 | Move singleton management from ProjectSettings to Engine | Leon Krause | |
2017-11-14 | Merge pull request #12915 from leezh/regex_search_all | Rémi Verschelde | |
Added RegEx.search_all() for multiple matches | |||
2017-11-14 | Merge pull request #12898 from RandomShaper/improve-anim-loop | Rémi Verschelde | |
Change AnimationPlayer looping logic | |||
2017-11-14 | Merge pull request #12842 from ianb96/shader_editor_fix | Rémi Verschelde | |
Shader Editor context menu and line operations and style fix | |||
2017-11-14 | Merge pull request #12912 from ianb96/script_debug_fix | Rémi Verschelde | |
Remove debug msg from Script Editor |