Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-30 | Fix uninitialized variables in Line2D, JSONParseResult and TileMap | Rémi Verschelde | |
2019-06-30 | CPUParticles2D: Fix gravity to be the same as in Particles2D and Area2D | Rémi Verschelde | |
This was likely a typo, 10 times the standard gravity is 98.0665 (ca. 98), not 98.8. | |||
2019-06-30 | doc: Remove null default values that can't be determined | Rémi Verschelde | |
Applying #30187. | |||
2019-06-30 | doc: Remove hardcoded default values from descriptions | Rémi Verschelde | |
They are now generated automatically by doctool. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-06-30 | Merge pull request #30062 from zaksnet/fix-referencerect-node | Rémi Verschelde | |
Adds ReferenceRect an option to be visible inside the game | |||
2019-06-30 | Merge pull request #24227 from BastiaanOlij/arkit31 | Rémi Verschelde | |
ARKit for Godot 3.2 | |||
2019-06-30 | ARKit for Godot 3.2 | BastiaanOlij | |
This PR introduces support for ARKit to the iOS version of Godot. ARKit is Apples Augmented Reality platform. This PR brings in support for ARKit 1.0 and implements a few ARKit 2.0 features. It requires iOS 11 to run but should not prevent Godot from running on older versions as long as ARKit remains unused. | |||
2019-06-29 | Merge pull request #30177 from hbina/use_FALLTHROUGH_macro | Rémi Verschelde | |
Applied some of FALLTHROUGH macro usage from #30122 | |||
2019-06-29 | Many fallthrough switch cases now have the FALLTHROUGH macro to tell the ↵ | hbina085 | |
compiler that this is intended. | |||
2019-06-29 | Merge pull request #30167 from Xrayez/module-editor-icons | Rémi Verschelde | |
Add support for creating editor icons per module | |||
2019-06-29 | Merge pull request #30168 from Calinou/label-font-shadow-use-outline | Rémi Verschelde | |
Draw the outline as part of the Label font shadow | |||
2019-06-29 | Merge pull request #30152 from Chaosus/vs_conversion | Rémi Verschelde | |
Added convertor from VisualShader to Shader | |||
2019-06-29 | Merge pull request #30187 from bojidar-bg/30184-null-values | Rémi Verschelde | |
Remove bogus nulls from generated default values | |||
2019-06-29 | Merge pull request #30154 from bojidar-bg/30149-export-flag-editor | Rémi Verschelde | |
Ensure --export implies --editor | |||
2019-06-29 | Merge pull request #30182 from hbina/pylint_anomalous_backlash | Rémi Verschelde | |
"Anomalous backslash in string: '-'" in extract.py | |||
2019-06-29 | Merge pull request #30156 from qarmin/fix_memory_leak_in_tilemap | Rémi Verschelde | |
Fix memory leak in Tilemaps | |||
2019-06-29 | Merge pull request #30185 from hbina/fix_issue_30111 | Rémi Verschelde | |
use vformat for duplicate strings | |||
2019-06-29 | Merge pull request #25649 from bojidar-bg/4454-promote-tilemap-shapes | Rémi Verschelde | |
Allow CollisionObject2D to get shapes from tilemaps | |||
2019-06-29 | Merge pull request #24156 from AnaDenisa/master | Rémi Verschelde | |
Add option to input value in EditorPropertyEasing. Fixes #8449 | |||
2019-06-29 | Merge pull request #30178 from hbina/removed_unnecessary_variables | Rémi Verschelde | |
some variables in methods.py are not used | |||
2019-06-29 | Merge pull request #30186 from Anutrix/os-doc-upd | Rémi Verschelde | |
Added descriptions to OS.get_splash_tick_msec() and OS.get_window_safe_area() | |||
2019-06-29 | Remove bogus nulls from generated default values | Bojidar Marinov | |
Also, fix crash in PluginScript destructor. | |||
2019-06-29 | use vformat for duplicate strings | hbina085 | |
many strings in visual_shader_editor_plugin.cpp does not use vformat for duplicate strings making it harder to translate | |||
2019-06-29 | Added descriptions to OS.get_splash_tick_msec() and OS.get_window_safe_area() | unknown | |
2019-06-29 | Merge pull request #30183 from Andrettin/Variant-Pointer-Fixes | Rémi Verschelde | |
Fixed cases of unsupported pointers being used to construct variants | |||
2019-06-29 | Merge pull request #30112 from AgentEnder/master | Rémi Verschelde | |
AStar get_current_point enabled consideration | |||
2019-06-29 | some variables in methods.py are not used | hbina085 | |
Thus they can be safely ignored | |||
2019-06-29 | Merge pull request #29380 from bojidar-bg/16086-docs-default-value | Rémi Verschelde | |
Add default values to the editor help, docs, and generated RST | |||
2019-06-29 | doc: Sync classref with current source | Rémi Verschelde | |
2019-06-29 | Merge pull request #30174 from ↵ | Rémi Verschelde | |
LikeLakers2/resourcepropertyeditor-selection-bugfix Fix an EditorPropertyResource bug where clicking on the flat buttons … | |||
2019-06-29 | Fixed cases of unsupported pointers being used to construct variants | Andrettin | |
2019-06-29 | Merge pull request #30158 from Faless/net/no_sigpipe | Rémi Verschelde | |
Properly disable SIGPIPE on OSX/iOS network sockets. | |||
2019-06-29 | Merge pull request #30157 from Chaosus/color_picker_fix | Rémi Verschelde | |
Fix some bugs inside ColorPicker | |||
2019-06-29 | Merge pull request #29923 from zaksnet/Document-Spinbox | Rémi Verschelde | |
Document SpinBox Node | |||
2019-06-29 | Pylint warning for extract.py | hbina085 | |
pylint is complaining that an "Anomalous backslash in string: '\-'" The string constant might be missing an 'r' prefix. | |||
2019-06-29 | Merge pull request #30162 from KoBeWi/doc-ready | Rémi Verschelde | |
Clarify docs for _ready and request_ready | |||
2019-06-29 | Document SpinBox node | Zak | |
2019-06-29 | Merge pull request #29911 from zaksnet/document-popup | Rémi Verschelde | |
Document PopupMenu node. | |||
2019-06-29 | AStar get_closest_point/get_closest_position_in_segment enabled consideration | Craigory V Coppola | |
2019-06-28 | Fix an EditorPropertyResource bug where clicking on the flat buttons would ↵ | LikeLakers2 | |
not select the property in the inspector | |||
2019-06-28 | Draw the outline as part of the Label font shadow | Hugo Locurcio | |
This closes #30165. | |||
2019-06-28 | Add support for creating editor icons per module | Andrii Doroshenko (Xrayez) | |
The functionality is similar to how `doc_classes` are retrieved per module. The build system will search for custom icons path defined per module via `get_icons_path()` method in `config.py` or default icons path. If such paths don't exist, only the editor's own icons will be built. Most module icons were moved from editor/icons to respective modules. | |||
2019-06-28 | Clarify docs for _ready and request_ready | Tomasz Chabora | |
2019-06-28 | Added convertor from VisualShader to Shader | Chaosus | |
2019-06-28 | Fix ip_unix.cpp inclusion order for OpenBSD. | Fabio Alessandrelli | |
2019-06-28 | Properly disable SIGPIPE on OSX network sockets. | Fabio Alessandrelli | |
Disable SO_NOSIGPIPE socket option when avaiable. Use MSG_NOSIGNAL send flag on systems that support it. | |||
2019-06-28 | Fix some bugs inside ColorPicker | Chaosus | |
2019-06-28 | Fix memory leak in Tilemaps | qarmin | |
2019-06-28 | Ensure --export implies --editor | Bojidar Marinov | |
Fixes #30149 |