Age | Commit message (Expand) | Author |
2016-02-03 | Merge pull request #3558 from akien-mga/pr-regex-test | Rémi Verschelde |
2016-02-02 | -make stream player and time restore state properly if removed, fixes #1949 | Juan Linietsky |
2016-02-02 | Merge pull request #3560 from Hinsbart/axis_names | punto- |
2016-02-02 | -only save scripts if changed, takes less time to run projects and does not c... | Juan Linietsky |
2016-02-02 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2016-02-02 | -Add some offset to spinboxes in tree, so revert icon does not annoy much whe... | Juan Linietsky |
2016-02-03 | fix joystick axis names in project settings | hondres |
2016-02-02 | Merge pull request #3540 from adolson/more_js_maps | punto- |
2016-02-02 | Merge pull request #3559 from Hinsbart/device_fix | punto- |
2016-02-02 | x11: fix non-gamepad devices being detected as joysticks | hondres |
2016-02-02 | -fix path clear in animation call param, closes #3448 | Juan Linietsky |
2016-02-02 | -make animationplayer thinner, also toolbuttons too. fixes #3526 | Juan Linietsky |
2016-02-02 | Fix return value of regexp string test | Rémi Verschelde |
2016-02-02 | Merge pull request #3555 from techtonik/patch-1 | Rémi Verschelde |
2016-02-02 | test_string.cpp - show numbers of passed and total tests correctly (fixes #3553) | anatoly techtonik |
2016-02-02 | -make autoloads keep order when toggling singleton, fixes #3482 | Juan Linietsky |
2016-02-02 | -Made Joystick menus friendlier, show button index, more up to date names and... | Juan Linietsky |
2016-02-02 | -Correctly flip BG texture if viewport is flipped, fixes #3507 | Juan Linietsky |
2016-02-01 | -remove the !inside_tree error, fixes grab focus error, closes #3521 | Juan Linietsky |
2016-02-01 | -Propertly detect mantissa floats in variantparser, fixes #3257 | Juan Linietsky |
2016-02-01 | Make sure variant parser recognizes "nil" for compatibility with old engine.c... | Juan Linietsky |
2016-02-01 | Merge pull request #3532 from eska014/fix-globals-vectors | Juan Linietsky |
2016-02-01 | added more gamepad mappings | Dana Olson |
2016-02-01 | Merge pull request #3536 from Hinsbart/close | Rémi Verschelde |
2016-02-01 | close file descriptor if ioctls failed | hondres |
2016-02-01 | Merge pull request #3533 from Biliogadafr/FixColorArrayTscn | Rémi Verschelde |
2016-02-01 | Merge pull request #3523 from vnen/fix-platformer-tile | Rémi Verschelde |
2016-02-01 | Merge pull request #3518 from Ovnuniarchos/3DSoundServerBadReg | Rémi Verschelde |
2016-02-01 | store animation names in alphabetical order, fixes #3423 | Juan Linietsky |
2016-02-01 | Parse ColorArrays correctly (tscn)., fixes #3530 | Biliogadafr |
2016-01-31 | thread renaming | Ariel Manzur |
2016-01-31 | total pointers | Ariel Manzur |
2016-01-31 | checking for file? | Ariel Manzur |
2016-02-01 | Encode vectors in Globals | eska |
2016-01-31 | -Make sure to properly use node path from animation track as base path, fixes... | Juan Linietsky |
2016-01-31 | do not fail on invalid audio driver, fixes #3466 | Juan Linietsky |
2016-01-31 | -Removed bizarre code introduced in a 2 years old PR, fixes #3483 | Juan Linietsky |
2016-01-31 | -Added method flags to global constants for script | Juan Linietsky |
2016-01-31 | -Fix crash opening and closing the scene, closes #3491 | Juan Linietsky |
2016-01-30 | Fix wall_deco tile position in Platformer demo | George Marques |
2016-01-30 | Variables SpatialSoundServer and SS pointed to SpatialSound2DServer. | Ovnuniarchos |
2016-01-29 | Update detect.py | punto- |
2016-01-29 | Merge pull request #3509 from eska014/remove-debug-prints | Rémi Verschelde |
2016-01-29 | Remove debug prints | eska |
2016-01-29 | Merge pull request #3508 from Hinsbart/travis-evdev | Rémi Verschelde |
2016-01-29 | don't install libevdev-dev for travis build | hondres |
2016-01-29 | -Increment resources total in scene format text, fixes #3506 | Juan Linietsky |
2016-01-29 | audio crash | Ariel Manzur |
2016-01-28 | Merge pull request #3500 from Hinsbart/dpad-inputmap | Rémi Verschelde |
2016-01-28 | fix dpad left/right not showing correctly in project settings | hondres |