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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-09-16
Merge pull request #65794 from Geometror/fix-canvas-backbuffer
Rémi Verschelde
2022-09-16
Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale
Rémi Verschelde
2022-09-16
Merge pull request #65842 from bruvzg/remove_quit_tabs
Rémi Verschelde
2022-09-16
Merge pull request #65845 from aaronfranke/unused-abort-scan
Rémi Verschelde
2022-09-15
Merge pull request #65800 from dsnopek/xr-resize-viewport-3
Clay John
2022-09-15
[macOS] Remove tabs for "Quit" menu item.
bruvzg
2022-09-15
Remove unused `abort_scan` variable
Aaron Franke
2022-09-15
Merge pull request #65831 from bruvzg/vlk_edge_lag
Rémi Verschelde
2022-09-15
Merge pull request #65830 from EricEzaM/fix-shortcut-crash
Rémi Verschelde
2022-09-15
Merge pull request #62903 from Rindbee/fix-property-link-not-work-in-MultiNod...
Rémi Verschelde
2022-09-15
Merge pull request #65152 from s77rt/fix-56343
Rémi Verschelde
2022-09-15
Merge pull request #65819 from raulsntos/theme-docs
Rémi Verschelde
2022-09-15
Merge pull request #65818 from raulsntos/dotnet/crypto-docs
Rémi Verschelde
2022-09-15
Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
Rémi Verschelde
2022-09-15
Merge pull request #65469 from BastiaanOlij/scene_data_reorg
Rémi Verschelde
2022-09-15
Merge pull request #65760 from Mickeon/try-vformat-var-args
Rémi Verschelde
2022-09-15
Merge pull request #63428 from fabriceci/fix-basis-get-axis-angle
Rémi Verschelde
2022-09-15
Merge pull request #65823 from raulsntos/dotnet/signal-docs
Ignacio Roldán Etcheverry
2022-09-15
[macOS] Fix redraw lag at the edge of the resizing window.
bruvzg
2022-09-15
Check TreeItem for nullptr before accessing.
Eric M
2022-09-15
Fix GDScript `preload` fails in standalone build unless files are present in ...
Abdelhafidh Belalia
2022-09-15
C#: Move signal documentation to the event
Raul Santos
2022-09-15
Fix theme methods usage in docs
Raul Santos
2022-09-15
Fix invalid C# in crypto docs
Raul Santos
2022-09-15
Merge pull request #65507 from raulsntos/dotnet/nuget-fallback
Rémi Verschelde
2022-09-15
Fix NuGet fallback folder packages
Raul Santos
2022-09-15
Extract shared scene data into a separate class
Bastiaan Olij
2022-09-14
Fix XR rendering in 'opengl3' driver and expose true size via the Viewport node
David Snopek
2022-09-15
Fix/restore BackBufferCopy
Hendrik Brucker
2022-09-15
Bump version to 4.0-beta \o/
Rémi Verschelde
2022-09-15
Merge pull request #65806 from akien-mga/pm-improve-conversion-dialog
Rémi Verschelde
2022-09-15
Merge pull request #65804 from clayjohn/octahedral-decode
Rémi Verschelde
2022-09-15
Project Manager: Clarify text in project conversion dialogs
Rémi Verschelde
2022-09-15
Merge pull request #65801 from V-Sekai/skeleton-modification-docs
Rémi Verschelde
2022-09-14
Decode octahedral compression when retreiving meshes
clayjohn
2022-09-14
2D and 3D Skeleton modification docs, and small fixes.
Lyuma
2022-09-15
Merge pull request #65322 from ceLoFaN/fix-dof-artifact-at-high-blur
Rémi Verschelde
2022-09-14
Use variadic template in `vformat()`
Micky
2022-09-14
Merge pull request #65048 from rburing/solve_static_world_boundary_motion_2d
Rémi Verschelde
2022-09-14
Merge pull request #65796 from clayjohn/GLES3-canvas-shader
Rémi Verschelde
2022-09-14
Merge pull request #64092 from nathanfranke/shader-uniform
Rémi Verschelde
2022-09-14
Fix canvasitem shader builtins when using GLES3
clayjohn
2022-09-14
Merge pull request #65628 from JohanAR/particle_billboard_normal
Rémi Verschelde
2022-09-14
Merge pull request #65491 from MJacred/docs/multimesh
Rémi Verschelde
2022-09-14
Merge pull request #65654 from JohanAR/emit_subparticle_from_start
Rémi Verschelde
2022-09-14
Merge pull request #65788 from bruvzg/macos_fix_dotnet_detection
Rémi Verschelde
2022-09-14
Merge pull request #65789 from clayjohn/sky-update-bug
Rémi Verschelde
2022-09-14
Merge pull request #65418 from JFonS/taa_multimesh
Clay John
2022-09-14
Merge pull request #65783 from Geometror/graphedit-configuration-warning
Rémi Verschelde
2022-09-14
Add configuration warning to GraphEdit regarding future refactoring
Hendrik Brucker
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