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2017-10-20Merge pull request #12195 from groud/fix_snappingRémi Verschelde
Fix snapping with 2D nodes [ci skip]
2017-10-20Merge pull request #12190 from marcelofg55/bsd_fixesRémi Verschelde
Fix BSD compile issues [ci skip]
2017-10-20Merge pull request #12159 from RandomShaper/fix-sticky-sliderGilles Roudiere
Reset slider mouse state on hiding/removing
2017-10-20Merge pull request #12246 from ISylvox/editable-warningRémi Verschelde
Adjust Editable_Warning for "This resource was imported...." Alert [ci skip]
2017-10-20Merge pull request #12234 from marcelofg55/color8_fixGilles Roudiere
Fix Color.r8/g8/b8/a8 being type float instead of type int
2017-10-20Adjusted editable_warning for "This resource was imported...." alert:Indah Sylvia
- fixed a typo from it's to its - added 'then' to make it clearer
2017-10-19Fix Color.r8/g8/b8/a8 being type float instead of type intMarcelo Fernandez
2017-10-19Merge pull request #12230 from BastiaanOlij/arvr_fix_binandRémi Verschelde
Fix button signals on ARVRController [ci skip]
2017-10-19Merge pull request #12053 from Grosskopf/audiodocs-fixRémi Verschelde
filtering getters&setters over strings works for AudioStreamPlayer*
2017-10-19Merge pull request #12229 from Noshyaar/pr-vRémi Verschelde
Fix Viewport clear mode is bool instead of int, fixes #12202 [ci skip]
2017-10-20Always mixing up binary and and boolean and...Bastiaan Olij
2017-10-19Merge pull request #12211 from AlexHolly/fix-itemlist-rmb-posGilles Roudiere
Itemlist rmb now provides the same pos as Tree rmb
2017-10-19Fix Viewport clear mode is bool instead of int, fixes #12202Poommetee Ketson
2017-10-19Formatting an unformatted hyperlink (#12226)haugenmitch
2017-10-18Itemlist rmb now provides the same pos as Tree rmbAlexHolly
2017-10-18Merge pull request #12201 from SoWhich/masterRémi Verschelde
Adjust openssl #defines to be libressl compatible [ci skip]
2017-10-18Merge pull request #12194 from djrm/pr_visual_improvementsRémi Verschelde
Improved viewport zoom and speed icons [ci skip]
2017-10-18Merge pull request #12209 from neikeq/mRémi Verschelde
Mono: Fix warning about exported static fields
2017-10-18Mono: Fix warning about exported static fieldsIgnacio Etcheverry
2017-10-18Merge pull request #12208 from neikeq/lRémi Verschelde
Mono: Fix build with tools=no or target=release
2017-10-18Mono: Fix build with tools=no or target=releaseIgnacio Etcheverry
2017-10-17Adjust openssl #defines to be libressl compatibleMatthew Kunjummen
Corrected inability to build on systems using libressl instead of openssl (e. g. void linux) by adjusting the #defines in modules/openssl/stream_peer_openssl.cpp and modules/openssl/stream_peer_openssl.h to check if LIBRESSL_VERSION_NUMBER is defined (as done similarly in the following patch in freebsd: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=219362 ).
2017-10-17Improved viewport zoom and speed iconsDaniel J. Ramirez
2017-10-18Restored files modeGilles Roudiere
2017-10-18Fixes snapping and replaces the _draw_canvas by forward_canvas_drawGilles Roudiere
2017-10-17Merge pull request #12121 from Paulb23/editor_settings_undo_redoRémi Verschelde
Separated Editor settings and Scene undo redo stack
2017-10-17Merge pull request #12178 from neikeq/kRémi Verschelde
Export attribute fixes and improvements
2017-10-17Fix BSD compile issuesMarcelo Fernandez
2017-10-17Export attribute fixes and improvementsIgnacio Etcheverry
- Allow non-public fields to be exported as well (to avoid confusion). - Set PROPERTY_HINT_RESOURCE_TYPE for resource derived fields. - Support enums and automatically fill PROPERTY_HINT_ENUM's hint_string for enum fields.
2017-10-17Merge pull request #12172 from neikeq/jIgnacio Etcheverry
Take self-contained mode into consideration
2017-10-17Merge pull request #12128 from Zylann/zoom_speed_iconGilles Roudiere
Added icon under zoom/speed indicator bar
2017-10-17Merge pull request #12173 from homer666/visualscript-variable-list-equals-spaceAndreas Haas
VisualScript: Add space after "=" sign in variable list
2017-10-17Merge pull request #11953 from touilleMan/pluginscriptThomas Herzog
[GDnative] add pluginscript \o/
2017-10-17(VS) Add space after "=" sign in variable listhomer666
2017-10-17Take self-contained mode into considerationIgnacio Etcheverry
2017-10-17[GDnative] add pluginscript \o/Emmanuel Leblond
2017-10-17Merge pull request #12169 from hi-ogawa/fix-directional-light-specularRémi Verschelde
Fix directional light specular
2017-10-17Fix directional light specularHiroshi Ogawa
2017-10-17SCons: Disable server platform as it does not buildRémi Verschelde
See #8361. [ci skip]
2017-10-16Merge pull request #12161 from RandomShaper/fix-log-overflowRémi Verschelde
Fix formatting of debug log overflow
2017-10-16Merge pull request #12160 from RandomShaper/fix-shader-parseRémi Verschelde
Fix crash in shader parsing
2017-10-16Fix formatting of debug log overflowPedro J. Estébanez
Fixes #12087.
2017-10-16Fix crash in shader parsingPedro J. Estébanez
...that would happen if incorrect syntax was found just after an opening square bracket. Fixes #12046.
2017-10-16Reset slider mouse state on hiding/removingPedro J. Estébanez
Resetting `grab.active`, but also `mouse_inside` so that after reappearing it must be hovered again -even if the mouse is still over it- in order to get a highlight. That is consistent to the way other controls in the engine, e.g. buttons, work. Fixes #12130.
2017-10-16Merge pull request #12138 from neikeq/iRémi Verschelde
Avoid adding built-in script path to csproj
2017-10-16Merge pull request #12136 from neikeq/hRémi Verschelde
Improve signature of signal target generated function
2017-10-16Merge pull request #12131 from touilleMan/nativescript-fix-loadingRémi Verschelde
[Nativescript] fix crash when loading a library with missing godot_nativescript_init
2017-10-16Merge pull request #12141 from endragor/ios-sign-firstRémi Verschelde
Sign iOS dylibs before packaging
2017-10-16[Nativescript] fix crash when loading a library with missing ↵Emmanuel Leblond
godot_nativescript_init
2017-10-16Sign iOS dylibs before packagingRuslan Mustakov
These changes allow to open the exported project in XCode and Run it immediately to begin debugging. Before these changes you'd have to sign GDNative libs and change Build Configuration manually.