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2020-04-10Merge pull request #37566 from lucaslcode/clarify_autotileRémi Verschelde
clarify autotile_coord in docs
2020-04-10Merge pull request #37602 from Janglee123/reversed-zoom-scale-animtion-playerRémi Verschelde
Reversed timeline zoom slider of AnimationPlayer
2020-04-10Merge pull request #37629 from lupoDharkael/noise-unrefRémi Verschelde
NoiseTexture: prevent race condition because of Ref::unref()
2020-04-10Merge pull request #37662 from qarmin/rasterizer_server_lastRémi Verschelde
Free items before finishing rendering server
2020-04-10Merge pull request #37693 from lupoDharkael/remove-hintRémi Verschelde
Remove obsolete enums
2020-04-10Merge pull request #37699 from lupoDharkael/committing-typoRémi Verschelde
Replace is_commiting_action with is_committing_action
2020-04-10Merge pull request #37688 from theludovyc/devRémi Verschelde
Remove unused ofs variable in Tree::_draw
2020-04-10Merge pull request #37745 from nekomatata/vulkan-warnings-androidRémi Verschelde
Fix extra warnings in Android build
2020-04-10Fix extra warnings in Android buildPouleyKetchoupp
2020-04-10Merge pull request #37719 from bruvzg/macos_ignore_psnRémi Verschelde
Ignore process serial number argument passed by macOS Gatekeeper.
2020-04-10Merge pull request #37722 from reduz/implement-softshadowsRémi Verschelde
Support light size and soft shadows
2020-04-10Merge pull request #37744 from madmiraal/fix-X11-device-info-precision-lossRémi Verschelde
Fix loss of precision in X11 device info.
2020-04-10Merge pull request #37742 from madmiraal/fix-engine-get_target_fpsRémi Verschelde
Fix Engine get_target_fps() returning float instead of int.
2020-04-10Ignore process serial number (`-psn_...`) command line argument passed by ↵bruvzg
macOS Gatekeeper.
2020-04-10Fix loss of precision in X11 device info.Marcel Admiraal
2020-04-10Fix Engine get_target_fps() returning float instead of int.Marcel Admiraal
2020-04-09Merge pull request #37729 from akien-mga/travis-reenable-androidRémi Verschelde
Travis: Re-enable Android builds
2020-04-09Merge pull request #37728 from ThakeeNathees/missing-icon-xr-arvr-renameRémi Verschelde
ARVR -> XR rename icon missing fixed
2020-04-09Travis: Re-enable Android buildsRémi Verschelde
2020-04-10ARVR -> XR rename icon missing fixedThakee Nathees
Fix: #37716
2020-04-09Merge pull request #37718 from Sauermann/masterRémi Verschelde
Clarify documentation and indicate that rect_clip_content affects only CanvasItem based nodes
2020-04-09Clarify documentation and indicate that rect_clip_content affects only ↵Markus Sauermann
CanvasItem based nodes. Resolves #37683
2020-04-09Support light size and soft shadowsJuan Linietsky
2020-04-09Merge pull request #37467 from HaSa1002/fix-vsprojRémi Verschelde
fixed modules not beeing added to vsproj
2020-04-09fixed modules not beeing added to vsprojHaSa1002
2020-04-09Merge pull request #37694 from BastiaanOlij/arvr_to_xrRémi Verschelde
The great ARVR to XR rename!
2020-04-09Renaming all ARVR nodes to XRBastiaan Olij
2020-04-09Merge pull request #36919 from nekomatata/android-vulkan-renderingRémi Verschelde
Vulkan rendering support on Android
2020-04-08Remove obsolete enumslupoDharkael
2020-04-08Merge pull request #37689 from Calinou/doc-improve-cameraserverRémi Verschelde
Improve the CameraServer and CameraFeed class documentations
2020-04-08Remove unused ofs variabletheludovyc
2020-04-08Merge pull request #37678 from reduz/refactor-shadowmappingJuan Linietsky
Refactored shadowmapping.
2020-04-08Replace is_commiting_action with is_committing_actionlupoDharkael
2020-04-08Refactored shadowmapping.Juan Linietsky
- Made shadow bias size independent, so it will remain when changing light or camera size. - Implemented normal offset bias, which greatly enhances quality. - Added transmission to subsurface scattering - Reimplemented shadow filter modes Closes #17260
2020-04-08Improve the CameraServer and CameraFeed class documentationsHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/3255.
2020-04-08Merge pull request #37682 from theludovyc/masterRémi Verschelde
Erase if ( i < offset ) { continue;} at start in for loops
2020-04-08erase : if ( i < offset ) { continue;} in for loopstheludovyc
2020-04-08Merge pull request #37644 from JFonS/gizmos_renameRémi Verschelde
Rename all gizmo classes, using the 4.0 node names.
2020-04-08Merge pull request #37681 from Anutrix/dont_disconnectRémi Verschelde
Fix signal disconnection soon after connection in EditorQuickOpen
2020-04-08Fix signal disconnection soon after connection in EditorQuickOpenunknown
2020-04-08Display Server supportPouleyKetchoupp
2020-04-07Merge pull request #37670 from Calinou/tweak-rendering-quality-hintsRémi Verschelde
Tweak rendering quality property hint strings for consistency
2020-04-07Merge pull request #37666 from clayjohn/GLES2-4-skeleton-rebindRémi Verschelde
Avoid material rebinds when using skeletons
2020-04-07Tweak rendering quality property hint strings for consistencyHugo Locurcio
- Include a performance indication for all hints, not just for non-default values. - Fix leading/trailing whitespace in some property hints.
2020-04-07Avoid material rebinds when using skeletonsclayjohn
2020-04-07Free items before finishing rendering serverqarmin
2020-04-07Merge pull request #37656 from Janglee123/richtext-underline-fixRémi Verschelde
Fixed underlines and striketrough not respecting visible character
2020-04-07Fixed underlines and striketrough not respecting visible characterjanglee
2020-04-07Reversed timeline zoom sliderjanglee
Fixes #37409
2020-04-07Rename all gizmo classes, using the 4.0 node names.jfons