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2022-10-26Fix `DisplayServer.has_feature()` claiming X11 has native icon supportHugo Locurcio
Native icons are not supported by the X11 DisplayServer, unlike Windows and macOS.
2022-10-25Merge pull request #67431 from Chaosus/vs_fix_nodes_codeYuri Rubinsky
2022-10-25Merge pull request #67098 from Calinou/doc-light-no-scaleMax Hilbrunner
Document (Omni/Spot)Light3D ignoring Node3D's `scale` property
2022-10-25Merge pull request #67833 from Calinou/doc-animationMax Hilbrunner
Document the Animation class
2022-10-25Merge pull request #67843 from Calinou/doc-csgshape3dMax Hilbrunner
Document `collision_priority` in the CSGShape3D class
2022-10-25Merge pull request #67841 from Calinou/doc-basematerial3dMax Hilbrunner
Document the BaseMaterial3D class
2022-10-25Merge pull request #67858 from TechnoPorg/fix-upnp-docsMax Hilbrunner
Fix Thread usage in UPNP docs.
2022-10-25Merge pull request #67768 from Calinou/doc-debandingMax Hilbrunner
Document debanding only affecting 3D rendering by default
2022-10-25Merge pull request #67848 from Calinou/doc-canvastextureMax Hilbrunner
Document the CanvasTexture class
2022-10-25Merge pull request #67823 from Chaosus/fix_image_crashYuri Rubinsky
2022-10-24Fix Thread usage in UPNP docs.TechnoPorg
The threading API has changed between Godot 3 and Godot 4. See https://github.com/godotengine/godot-proposals/issues/4691.
2022-10-24Document the CanvasTexture classHugo Locurcio
2022-10-24Merge pull request #67541 from RandomShaper/refactor_subgroup_adsClay John
Let the RD driver itself expose subgroup caps
2022-10-24Document (Omni/Spot)Light3D ignoring Node3D's `scale` propertyHugo Locurcio
2022-10-24Document `collision_priority` in the CSGShape3D classHugo Locurcio
2022-10-24Document the BaseMaterial3D classHugo Locurcio
This makes the class 100% documented again.
2022-10-24Document the Animation classHugo Locurcio
2022-10-24Document debanding only affecting 3D rendering by defaultHugo Locurcio
2022-10-24Fix crash when calling `fill` method on an empty `Image`Yuri Rubinsky
2022-10-23Merge pull request #67390 from groud/more_conservative_terrain_paintingClay John
Make terrain painting not change neighbors centers bits
2022-10-23Merge pull request #67513 from ↵Clay John
Calinou/editor-light2d-fix-shadow-filter-smooth-visibility Fix Light2D Shadow Filter Smooth property being visible with filter None
2022-10-23Merge pull request #67566 from Sauermann/fix-code-simplificationsClay John
Code simplifications
2022-10-23Merge pull request #65334 from dsnopek/opengl-multiviewClay John
[opengl] Add multiview to the opengl3 driver
2022-10-23Merge pull request #67647 from Cykyrios/fix-rigidbody3d-inertiaClay John
Fix RigidBody3D inertia calculation
2022-10-23Merge pull request #67755 from m4gr3d/input_event_screen_touch_double_tap_mainFredia Huya-Kouadio
Add double_tap attribute to InputEventScreenTouch
2022-10-23Merge pull request #67764 from keptsecret/implement-mesh-surface-update-x-regionMax Hilbrunner
Implemented mesh_surface_update_x_region functions
2022-10-23Merge pull request #67677 from rsubtil/doc_popupmenuMax Hilbrunner
Document PopupMenu "id_pressed" behavior
2022-10-23Merge pull request #67780 from kdada/fix-multiplayer-sync-timeFabio Alessandrelli
Fix MultiplayerSynchronizer::update_outbound_sync_time when replication_interval is not 0
2022-10-23Merge pull request #67655 from MewPurPur/remove-dupe-registrationsYuri Rubinsky
2022-10-23Fix MultiplayerSynchronizer::update_outbound_sync_time when ↵Wei Guo
replication_interval is not 0
2022-10-23Merge pull request #67766 from raulsntos/dotnet-generatedIgnacio Roldán Etcheverry
Use `.generated` suffix for generated C# code
2022-10-22Use `.generated` suffix for generated C# codeRaul Santos
Use the `.generated` suffix instead of `_Generated` so .NET marks C# file generated by Godot source generators as generated code.
2022-10-22implemented mesh_surface_update_x functionskeptsecret
2022-10-22Merge pull request #67718 from Mickeon/doc-peeves-the-constant-burdenMax Hilbrunner
Tweak `@GlobalScope` constants documentation overall
2022-10-22Merge pull request #67737 from smix8/navigation_tilemap_doc_fix_4.xMax Hilbrunner
Fix class doc for TileMap navigation visibility mode
2022-10-22Add double_tap attribute to InputEventScreenTouchFredia Huya-Kouadio
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
2022-10-21Add multiview to the opengl3 driverDavid Snopek
2022-10-21Merge pull request #67620 from Riteo/default-opaque-compositionClay John
Use opaque composition if transparency is disabled
2022-10-22Fix class doc for TileMap navigation visibility modesmix8
fix small copy&paste error
2022-10-21Merge pull request #67426 from MrBlockers/blurry-texture-previewClay John
Make texture preview filter setting content aware
2022-10-21Merge pull request #67546 from clayjohn/DS-msgClay John
Update the DisplayServer video driver error message to be more accurate and friendly
2022-10-22Merge pull request #67725 from TokageItLab/add-tuts-link-retargetMax Hilbrunner
Add a tutorial link to `BoneMap` and `SkeletonProfile`
2022-10-22Add a tutorial link to Retarget ClassesSilc Renew
2022-10-21Tweak `@GlobalScope` constants documentation overallMicky
General: - Replace most type names with strong references (such as "integer" to "[int]"); - Made the writing style closer to how the rest of the documentation is formatted. - Use uppercase Inspector when referring to the Inspector dock. - Describe missing MethodFlags, Variant.Type constants. Key: - Add " key." to the `KEY_0` to `KEY_9` constants; - Reword some MouseButton constants; - In a programming context, it's kind of odd hearing about the plural of "mouse". Error: - Reword OK constant to flow better, use `printerr()` over `print()`; - Describe where `ERR_HELP` is used by the engine; - Point to the Github Issues Page in ERR_BUG. PropertyHint: - Mention that PROPERTY_HINT_IMAGE_COMPRESS_LOSSY and PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS are unused; - Mention that PROPERTY_HINT_PASSWORD allows a placeholder string. - Describe PROPERTY_HINT_OBJECT_TOO_BIG, PROPERTY_HINT_MAX. PropertyUsageFlags: - Describe PROPERTY_USAGE_HIGH_END_GFX, PROPERTY_USAGE_ARRAY.
2022-10-21Merge pull request #67636 from groud/fix_localize_pathMax Hilbrunner
Fix localize_path with custom protocol identifiers
2022-10-21Merge pull request #67072 from Mickeon/uh-oh-stinkyMax Hilbrunner
Rewrite most of Resource's documentation
2022-10-21Merge pull request #67254 from TechnoPorg/doc-projection-classMax Hilbrunner
Fully document the Projection class.
2022-10-21Merge pull request #67648 from Calinou/doc-cylindershape3d-bugsMax Hilbrunner
Document known issues with CylinderShape3D
2022-10-21Merge pull request #67656 from MewPurPur/instance🧹Max Hilbrunner
Fix minor mistakes throughout the documentation
2022-10-21Merge pull request #67684 from patchfx/fix-typo-in-draw-rect-regionMax Hilbrunner
Fix tp_canvas_item typo in _draw_rect_region