Age | Commit message (Collapse) | Author |
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documentation more clearly and also make it easier to bind to C#
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Added setting to change current script background color, issue 5450
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Itemlist tooltip disable issue 6240
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Fix dialogs in ProjectManage don't with editor theme issue
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Fix Android build (#5645)
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-Added ability for LineEdit to expand to fit text
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closes #6398
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Cleanup of the tools folder
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Always show output panel when debugging
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Show object string cast instead of object id in debugger
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Select newly created folder on Directory dialog
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Fix for Compiling Export Templates
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- Works on Windows, Linux x11, Linux Server, Android, HTML5
- Not tested on Mac/iOS (don't have Apple's devices yet)
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Update GDScript template
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They are superseded by the official demos in
https://github.com/godotengine/godot-demo-projects/tree/master/plugins
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Reduces clutter in the tools folder.
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Thus cleaning up the "tools" folder a bit.
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Also removed the obsolete iOS xcode template.
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Fixes LineEdit text selection with mouse selecting more than intended
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Fix release build. (II)
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access from GD and Expression nodes
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return const.
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Update gamepad mappings from community db.
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Was a regression from 2e5a4cb5ca33576ea81601f949b2e633ff92213c.
Fixes #6376.
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-Make comment node not grab focus on main area
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i18n: Update list of supported locales based off glibc
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is_action_just_released()
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Fixes #5733, fixes #6214.
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