Age | Commit message (Expand) | Author |
2015-09-10 | Removing locatime so this function compiles again. | Juan Linietsky |
2015-09-10 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-09-10 | HTML5 exporter Improvements | Juan Linietsky |
2015-09-09 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-09-09 | Rewrite of the AudioStream API | Juan Linietsky |
2015-09-09 | fixed localtime thing for ios, not tested anywhere else | Ariel Manzur |
2015-09-09 | ios build with osxcross | punto- |
2015-09-09 | Fix HScrollBar of TextEdit, closes #2355 | Franklin Sobrinho |
2015-09-09 | Fix absolute paths used in doxygen, ignore generated documentation in Git | firefly2442 |
2015-09-08 | hide opened menu when click on menu button | firefly2442 |
2015-09-08 | Merge pull request #2427 from volzhs/fix-game-window-resolution | Juan Linietsky |
2015-09-08 | updated Label documentation | Zher Huei Lee |
2015-09-08 | fix minsize-related issues with Label | Zher Huei Lee |
2015-09-07 | added get_visible_characters() to Label | Zher Huei Lee |
2015-09-07 | reworked Label class | Zher Huei Lee |
2015-09-06 | Ignore some extension of files created by Visual Studio 2013 | Cesar Verdes |
2015-09-05 | Merge remote-tracking branch 'upstream/master' | Kostadin Damyanov |
2015-09-05 | fix game window runs only 800x600 | volzhs |
2015-09-03 | merged some stuff for okam | Juan Linietsky |
2015-09-02 | Merge pull request #2414 from crr0004/2409-editor-freeze | Juan Linietsky |
2015-09-02 | Fixes editor freeze | crr0004 |
2015-09-01 | -removed resources dock, good bye old friend | Juan Linietsky |
2015-08-30 | new editor settings customization of where to run the game from the editor | Juan Linietsky |
2015-08-30 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy |
2015-08-30 | Add missing icons, also make MSVC2010 happy | Mariano Javier Suligoy |
2015-08-30 | Added gravity scale, and linear/angular damp override to 3D physics. | Juan Linietsky |
2015-08-30 | make moving up&down items from the autoload list work | Juan Linietsky |
2015-08-30 | detect node and variable assignments in _ready, _init, etc for further code c... | Juan Linietsky |
2015-08-30 | -fix compile issue (pow) | Juan Linietsky |
2015-08-30 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy |
2015-08-30 | Compile shaders using default values. | Mariano Javier Suligoy |
2015-08-29 | -multi-selection (shift-click) working in scene tree | Juan Linietsky |
2015-08-29 | -Properly keep animation editor and viewport state while switching scene tabs | Juan Linietsky |
2015-08-29 | Edit default values. WARNING!!! | Mariano Javier Suligoy |
2015-08-29 | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky |
2015-08-29 | -added hints to sprite v/hframes, fixes truncation problem | Juan Linietsky |
2015-08-29 | -fixes to capture mode | Juan Linietsky |
2015-08-28 | Properly free enemies after death in 3d platformer demo. | Eric R. Monson |
2015-08-26 | Fixed misspelled local variable for code clarity | Joshua Olson |
2015-08-25 | make sure array is created if not existing, as noted by Guilherme Felipe | Juan Linietsky |
2015-08-25 | Show documentation for properties on hover. | Juan Linietsky |
2015-08-25 | Ability to edit all kinds of arrays from the property editor. | Juan Linietsky |
2015-08-25 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy |
2015-08-25 | Multiple, simultaneous node editing spuport!! | Juan Linietsky |
2015-08-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy |
2015-08-24 | missing type icon | Juan Linietsky |
2015-08-24 | Added new NinePatch control (could be done before with Panel and Stylebox but... | Juan Linietsky |
2015-08-24 | beautiful visual menu to change anchors | Juan Linietsky |
2015-08-23 | fix build issue with ssl, closes #2384 | Juan Linietsky |
2015-08-23 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |