Age | Commit message (Expand) | Author |
2020-12-05 | Remove connect *_compat methods | Aaron Franke |
2020-12-05 | Tweak BaseMaterial3D heightmap property hints | Hugo Locurcio |
2020-12-05 | Merge pull request #44122 from Nickswoboda/min-snap-step | Rémi Verschelde |
2020-12-05 | Merge pull request #44116 from Scony/add-bake-finished-signal | Rémi Verschelde |
2020-12-05 | Change minimum snap step of Tile Set to 1 | Nick Swoboda |
2020-12-05 | Merge pull request #44091 from madmiraal/rename-cubemesh-boxmesh | Rémi Verschelde |
2020-12-05 | Merge pull request #44109 from neikeq/fix-await-to-signal-many-at-once | Rémi Verschelde |
2020-12-05 | Merge pull request #44108 from neikeq/editor-fix-unhandled-exception-rethrown | Rémi Verschelde |
2020-12-05 | Merge pull request #44107 from neikeq/fix-slow-build-log-update | Rémi Verschelde |
2020-12-05 | Merge pull request #36382 from aaronfranke/unhide-the-hidden | Rémi Verschelde |
2020-12-05 | Rename CubeMesh BoxMesh | Marcel Admiraal |
2020-12-05 | Add missing 'bake_finished' signal | Pawel Lampe |
2020-12-05 | Merge pull request #44114 from Chaosus/sdf_free_rid | Rémi Verschelde |
2020-12-05 | Frees CanvasShaderSDF reference (prevents warning at startup) | Yuri Roubinsky |
2020-12-04 | Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name" | Aaron Franke |
2020-12-04 | Rename RD texture "type" to "texture_type" | Aaron Franke |
2020-12-04 | Rename RD uniform "type" to "uniform_type" | Aaron Franke |
2020-12-04 | Rebind Mesh/ArrayMesh enums | Aaron Franke |
2020-12-04 | Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" | Aaron Franke |
2020-12-04 | Rename LightOccluder2D light_mask to occluder_light_mask | Aaron Franke |
2020-12-05 | [HTML5] Make GDNative support feature-based. | Fabio Alessandrelli |
2020-12-04 | Rename PathFollow2D rotate bool | Aaron Franke |
2020-12-04 | Rename XR get_type and get_name | Aaron Franke |
2020-12-05 | [HTML5] Allow selecting the export type. | Fabio Alessandrelli |
2020-12-05 | [HTML5] EditorRunNative works with GDNative. | Fabio Alessandrelli |
2020-12-05 | [HTML5] GDNative support via SIDE_MODULE. | Fabio Alessandrelli |
2020-12-05 | Merge pull request #44080 from akien-mga/doc-sync | Rémi Verschelde |
2020-12-05 | C#: Fix very slow build log update in the editor | Ignacio Etcheverry |
2020-12-05 | Fix unhandled exception re-thrown in the editor | Ignacio Etcheverry |
2020-12-05 | C#: Fix multiple awaits to same signal result in connect error | Ignacio Etcheverry |
2020-12-04 | [HTML5] Add function signatures to JS libraries. | Fabio Alessandrelli |
2020-12-04 | Merge pull request #44094 from reduz/reorganize-rasterizer-scene | Juan Linietsky |
2020-12-04 | RenderingServer reorganization | reduz |
2020-12-04 | doc: Sync classref with current source | Rémi Verschelde |
2020-12-04 | Merge pull request #44095 from akien-mga/ci-windows-cache-3gb | Rémi Verschelde |
2020-12-04 | CI: Shrink Windows cache to 3GB, we run out of disk space | Rémi Verschelde |
2020-12-04 | Merge pull request #44087 from akien-mga/osx-export-fix-path | Rémi Verschelde |
2020-12-04 | Merge pull request #44084 from vnen/float-is-real | Rémi Verschelde |
2020-12-04 | OSX: Fix tmp .app folder name after #44060 | Rémi Verschelde |
2020-12-04 | Merge pull request #44082 from BastiaanOlij/add_driving_joytype | Rémi Verschelde |
2020-12-04 | Rename TYPE_REAL to TYPE_FLOAT | George Marques |
2020-12-04 | Added driving joystick type to windows joystick handling | Bastiaan Olij |
2020-12-04 | Merge pull request #44079 from Shaidak/master | Rémi Verschelde |
2020-12-04 | Updated open-simplex to have const noise functions | Sacha Waked |
2020-12-04 | Merge pull request #44074 from reduz/reorganize-3d | Rémi Verschelde |
2020-12-03 | Merge pull request #44018 from lyubomirv/mingw_use_static_cpp_option | Rémi Verschelde |
2020-12-03 | Reorganize rendering server. | reduz |
2020-12-03 | Add 'use_static_cpp' option for MinGW and MSVC builds | Lyubomir Vasilev |
2020-12-03 | Mention that 'changed' signal needs manual emit | Tomasz Chabora |
2020-12-03 | add mp3 import and playback support | Vincent |