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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-10-08
Remove invalid suffix hint for enum property
Haoyu Qiu
2022-10-08
Merge pull request #67045 from winterpixelgames/bugfix-web-cursor
Fabio Alessandrelli
2022-10-08
Bind `AnimationTrackEditor::_redraw_tracks` for UndoRedo
Haoyu Qiu
2022-10-07
Getters for TextEdit scrollbars
microaeris
2022-10-08
Validate input in `ScriptServer::register_language`
Haoyu Qiu
2022-10-08
Remove leading spaces from enumerator name hints
Haoyu Qiu
2022-10-08
Only show named layers in layer menu
Haoyu Qiu
2022-10-08
Document `Array.sort()` and `sort_custom()` using unstable sorting
Hugo Locurcio
2022-10-07
declare "_validate_property" as protected
Arthur J
2022-10-07
Allow clearing backbuffer after finishing CanvasGroup
clayjohn
2022-10-07
Merge pull request #67047 from KoBeWi/_aacdeelmmnoptt
Rémi Verschelde
2022-10-07
Merge pull request #67011 from aaronfranke/color-float-literals
Rémi Verschelde
2022-10-07
Merge pull request #67035 from mateuseap/mateuseap/master
Rémi Verschelde
2022-10-07
Merge pull request #67041 from HolonProduction/dock_move_bug
Rémi Verschelde
2022-10-07
Merge pull request #67042 from clayjohn/overlay-shadow-bug
Rémi Verschelde
2022-10-07
Sort unused palette commands alphabetically
kobewi
2022-10-07
Fix material overlay overriding shadow casting logic
clayjohn
2022-10-07
Fix a bug with moving dock left and right.
HolonProduction
2022-10-07
Change auto to default in cursor css settings.
Jason Knight
2022-10-07
Fix signature for 'folder_moved' signal of FileSystemDock
meap
2022-10-07
Use float literals for float calculations in Color
Aaron Franke
2022-10-07
Merge pull request #66972 from FHEK789/node2d_canvas_item_docs
Rémi Verschelde
2022-10-07
Merge pull request #67027 from akien-mga/msvc-fix-c4702
Rémi Verschelde
2022-10-07
Fix more MSVC C4702 (unreachable code) warnings
Rémi Verschelde
2022-10-07
Merge pull request #67020 from GuilhermeGSousa/remove-transition-expression-node
Rémi Verschelde
2022-10-07
Merge pull request #67021 from RandomShaper/window_create_ret_madness
Rémi Verschelde
2022-10-07
Merge pull request #66808 from bruvzg/msvc_warn
Rémi Verschelde
2022-10-07
Harmonize return values of window_create() in rendering drivers
Pedro J. Estébanez
2022-10-07
Remove expression base node for transitions
Guilherme Sousa
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
Merge pull request #62910 from Vitika9/gsoc-colorpicker-ux
Rémi Verschelde
2022-10-07
Merge pull request #67016 from bruvzg/split_caret_dir_marker
Rémi Verschelde
2022-10-07
Merge pull request #66861 from clayjohn/GLES3-mono-ubo
Rémi Verschelde
2022-10-07
Merge pull request #65939 from Mickeon/editor-scene-tree-filter-type-inherited
Rémi Verschelde
2022-10-07
Add split caret direction markers. Fix block/overtype caret size.
bruvzg
2022-10-07
Merge pull request #67004 from MewPurPur/fix-outdated-autocomplete-keywords
Yuri Rubinsky
2022-10-06
Fix outdated keywords autocompletion
VolTer
2022-10-06
Merge pull request #66756 from BastiaanOlij/fix_ssr
Rémi Verschelde
2022-10-06
Use a giant UBO to optimize performance in 2D
clayjohn
2022-10-06
Merge pull request #66977 from akien-mga/editor-fix-opening-source-code
Rémi Verschelde
2022-10-06
Merge pull request #66982 from groud/fix_tilemap_occluders_transform
Rémi Verschelde
2022-10-06
Merge pull request #65932 from Mickeon/editor-scene-tree-filter-selection
Rémi Verschelde
2022-10-06
Merge pull request #66930 from EricEzaM/66770-addendum-split-action-map-file
Rémi Verschelde
2022-10-06
Merge pull request #66959 from timothyqiu/obstacles-pathfinding
Rémi Verschelde
2022-10-06
Include inherited classes in Filter Nodes' "type:" filter & fix "group:"
Micky
2022-10-06
Fix TileMap occluders having a wrong transform
Gilles Roudière
2022-10-06
Expose and warn about Node Filters in Scene Tree Dock
Micky
2022-10-06
Debugger: Fix fetching source to link C++ error on GitHub
Rémi Verschelde
2022-10-06
Split `action_map_editor` file into one file per class it contained.
Eric M
2022-10-06
Add descriptions for Node2D's skew and CanvasItem's clip_children
Felipe Kinoshita
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