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2020-01-22Merge pull request #35430 from BastiaanOlij/fix_vr_joystick_idRémi Verschelde
Incorrect joystick id was returned on an inactive ARVR controller
2020-01-22Incorrect joystick id was returned on an inactive ARVR controllerBastiaan Olij
2020-01-22Merge pull request #35404 from Calinou/update-changelog-3.2Rémi Verschelde
Update CHANGELOG.md for Godot 3.2
2020-01-22Merge pull request #35389 from clayjohn/DOCS-materialsRémi Verschelde
Finish up docs for materials
2020-01-22Merge pull request #35425 from timothyqiu/assetlib-import-leakRémi Verschelde
Fixes leak when importing zip in AssetLib
2020-01-22Merge pull request #35419 from Calinou/project-manager-loading-placeholderRémi Verschelde
Use a loading placeholder for project icons in the project manager
2020-01-21Finish up docs for materialsclayjohn
2020-01-22Fixes leak when importing zip in AssetLibHaoyu Qiu
2020-01-21Use a loading placeholder for project icons in the project managerHugo Locurcio
Now that projects are loaded asynchronously, some projects in the list may be displayed before their icon is done loading. This is especially common on slower hardware. In such cases, this makes the project manager display a loading placeholder instead of the default project icon.
2020-01-21Merge pull request #35413 from akien-mga/if-0-means-couperetRémi Verschelde
Remove unused #if 0'ed code
2020-01-21Merge pull request #35411 from akien-mga/greater-font-sizes-for-everyoneRémi Verschelde
Allow greater values for DynamicFont size property
2020-01-21Remove unused #if 0'ed codeRémi Verschelde
2020-01-21Merge pull request #35408 from Faless/ws/fix_packet_countRémi Verschelde
Fix MultiplayerAPI crash when peer implementation misbehave.
2020-01-21Allow greater values for DynamicFont size propertyRémi Verschelde
See https://github.com/godotengine/godot/issues/22581#issuecomment-576836691. Not using `or_greater` as there *is* a max size value that the current implementation can accept. If using e.g. size 6000 with FiraSans-Regular.ttf, errors are printed due to failing asserts on a glyph size that should be within 4096x4096 px.
2020-01-21Fix MultiplayerAPI crash when peer impl misbehave.Fabio Alessandrelli
Also fix WebSocketMultiplayer::get_available_packet_count() return value when peer is not configured to use the multiplayer API.
2020-01-21Merge pull request #35407 from neikeq/issue-27285Ignacio Roldán Etcheverry
Add dummy preprocessor for the C# script class parser
2020-01-21Make script class parser errors to not abort the buildIgnacio Etcheverry
As our script class parser is error prone, we should not impede the build from continuing because of a parsing error. This should be reverted in the future once we switch to Roslyn.
2020-01-21Add dummy preprocessor for the C# script class parserIgnacio Etcheverry
No attempts are made at conditional compilation. The main if branch is always assumed to be true.
2020-01-21Update CHANGELOG.md for Godot 3.2Hugo Locurcio
2020-01-21Merge pull request #35393 from YeldhamDev/plugin_script_syntaxRémi Verschelde
Make script made via plugin creation obey syntax settings
2020-01-21Merge pull request #35399 from ↵Rémi Verschelde
ericrybick/35367-signals-dock-size-jumps-when-selecting-nodes Clip text in NodeDock toolbuttons to prevent dock size changes
2020-01-21Clip text in NodeDock toolbuttons to prevent dock size changesEric Rybicki
Fixes #35367
2020-01-21Merge pull request #35394 from ericrybick/fix-assetlib-thumbnail-overlay-Rémi Verschelde
Fix asset library video play overlay not being centered on the thumbnail
2020-01-21Merge pull request #35385 from akien-mga/bullet-prevent-div-by-zeroRémi Verschelde
Bullet: Prevent potential division by zero
2020-01-21Merge pull request #35390 from timothyqiu/find-in-files-leakRémi Verschelde
Fixes leak in Find in Files utility
2020-01-21Fix asset library video play overlay not being centered on the thumbnailEric Rybicki
2020-01-21Make script made via plugin creation obey syntax settingsMichael Alexsander
2020-01-21Fixes leak in Find in Files utilityHaoyu Qiu
2020-01-21Bullet: Prevent potential division by zeroRémi Verschelde
Fixes #33715.
2020-01-21Merge pull request #35363 from ↵Rémi Verschelde
ericrybick/33106-importing-textureAtlas-cuts-out-the-sprites Fix AtlasPacker ignoring semi-transparent pixels
2020-01-20Fix AtlasPacker ignoring semi-transparent pixelsEric Rybicki
Fixes #33106
2020-01-20Revert "Fix audio capture naming in Javascript"Rémi Verschelde
This reverts commit 69f7263cd8990b39e4c1cc678b2d0f57686b07b7. Follow-up to #35359.
2020-01-20Merge pull request #35379 from dankan1890/quick_fixRémi Verschelde
TextureRegionEditor: Corrected typo
2020-01-20TextureRegionEditor: Corrected typodankan1890
2020-01-20Merge pull request #35369 from YeldhamDev/editor_path_clipRémi Verschelde
Clip text in EditorPath button to avoid dock size changes
2020-01-20Merge pull request #35372 from neikeq/issue-29523Rémi Verschelde
Mono/C#: Fix error when parsing nested generics
2020-01-20Mono/C#: Fix error when parsing nested genericsIgnacio Etcheverry
Also fixed the editor not including the parse error message in the error.
2020-01-20Clip text in EditorPath button to avoid dock size changesMichael Alexsander
2020-01-20Merge pull request #35362 from Chaosus/fix_vs_recursionYuri Roubinsky
Forbid recursive connections in visual shader
2020-01-20Forbid recursive connections in visual shaderYuri Roubinsky
2020-01-20Merge pull request #35359 from akien-mga/revert-30648-unsafe-audioserverRémi Verschelde
Revert "Exposes capture methods to AudioServer + documentation" #30468
2020-01-20Revert "Exposes capture methods to AudioServer + documentation" #30468Rémi Verschelde
Reverts the following commits: - c81ec6f26d40b70283958a4ef3e216fb32cbaf14: "Exposes capture methods to AudioServer, variable renames for consistency, added documentation." - 47c558b98abf842910c780294314326662410cdf: "Expose audio callbacks as signals." - dabaa11b3c451e9b8f2cca7e563bd9ec51edb169: "Fix to make sure the capture buffers are deallocated at shutdown. Silences warnings." Some documentation improvements were kept for pre-existing methods. See rationale for reverting these changes in #30468.
2020-01-20Merge pull request #35351 from ericrybick/32342-Resize-snapping-lines-bugRémi Verschelde
Fix editor drawing snapping lines for wrong edge/corner when resizing elements with smart snapping enabled
2020-01-20Merge pull request #35357 from akien-mga/makerst-default-values-codeRémi Verschelde
makerst: Use code markup for default values/overrides
2020-01-20makerst: Use code markup for default values/overridesRémi Verschelde
Fixes godotengine/godot-docs#3071.
2020-01-20Fix editor drawing snapping lines for wrong edge/corner when resizing ↵Eric Rybicki
elements with smart snapping enabled fixes #32342
2020-01-20Merge pull request #35345 from timothyqiu/pck-packer-leakRémi Verschelde
Fixes leak when calling PCKPacker::pck_start multiple times
2020-01-20Merge pull request #35343 from timothyqiu/xml-leakRémi Verschelde
Fixes XMLParser leak when open multiple times
2020-01-20Merge pull request #35342 from timothyqiu/dyfont-leakRémi Verschelde
Destroys FreeType library on load error
2020-01-20Merge pull request #35341 from timothyqiu/negative-zeroRémi Verschelde
Prevent negative zero shown in SpotLight gizmo