Age | Commit message (Collapse) | Author |
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Synced with gabomdq/SDL_GameControllerDB@348cfa347f21825e922493e3d15ed1bb3836e6c4.
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Replace String comparisons with "", String() to is_empty()
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Margin needs to have a high enough value for test body motion to work
properly (separate using the margin, move without then gather rest info
with the margin again).
Fixes issues with test motion returning no collision in some cases with
margin equal to 0.
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Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
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Fix files_dropped in HTML5 export mono builds.
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Exposes a method in `EditorInterface` to open scripts on a specified
line and column. This method handles if the internal or the external
editor should be used.
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Improve PopupMenu doc about id and index
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Various fixes to C# documentation
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ScrollContainer's scrollbar visibility is now enum
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Calinou/rename-gpu-particles-3d-attractor-collision-nodes
Rename GPUParticles attractor and collision nodes to have a 3D suffix
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GPUParticles attractors and collision are currently only available in 3D.
Their 2D counterparts haven't been implemented yet, but they will use
separate nodes.
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Fix bad mouse offset with Control::wrap_mouse()
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