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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-10-09
Merge pull request #51429 from omar-polo/fix-basename
Rémi Verschelde
2021-10-09
Add a warning for Timer nodes with very low wait times
Hugo Locurcio
2021-10-09
Enhance and cleanup stringify for Vector
mashumafi
2021-10-09
Merge pull request #53584 from akien-mga/fix-bindings-arg-names
Rémi Verschelde
2021-10-09
Fix missing argument names in bindings
Rémi Verschelde
2021-10-08
Only emit typed member setters if safe to do so
David Sichma
2021-10-08
GDScript: Report property type errors
ZuBsPaCe
2021-10-08
Merge pull request #53579 from RandomShaper/better_hash_map
Rémi Verschelde
2021-10-08
use .get_file() instead of basename(3)
Omar Polo
2021-10-08
Avoid the need for copy assignment in HashMap key/data types
Pedro J. Estébanez
2021-10-08
Merge pull request #52215 from Calinou/scale-3d-use-float-value
Clay John
2021-10-08
Allow any floating-point value as a 3D rendering scale option
Hugo Locurcio
2021-10-08
Merge pull request #53549 from DeeJayLSP/refcounted-fix-description
Rémi Verschelde
2021-10-08
Merge pull request #53571 from kleonc/scene-tree-free-objects-queued-during-d...
Rémi Verschelde
2021-10-08
Fix RefCounted description
DeeJayLSP
2021-10-08
Delete objects enqueued for deletion during SceneTree destruction
kleonc
2021-10-08
Fix `EditorFileSystem` not checking `.gdignore` in existed directory
Zae
2021-10-08
Merge pull request #53517 from ColinKinloch/native_callback_typedef
Rémi Verschelde
2021-10-08
Merge pull request #53555 from Pineapple/faster-int-string-dictionary
Rémi Verschelde
2021-10-08
Merge pull request #53536 from Faless/mp/4.x_rpc_config
Max Hilbrunner
2021-10-08
Merge pull request #53336 from briansemrau/gdscript-i'm-not-my-own-local-class
George Marques
2021-10-08
[Net] Add call_local argument to Node.rpc_config.
Fabio Alessandrelli
2021-10-08
[Net] Rename RPCConfig.sync to call_local.
Fabio Alessandrelli
2021-10-08
Merge pull request #53527 from Chaosus/shader_array
Rémi Verschelde
2021-10-08
Faster hash_compare for integer and string keys in dictionaries
Bartłomiej T. Listwon
2021-10-08
Allow declare the shader arrays with a size defined before identifier
Yuri Roubinsky
2021-10-08
Merge pull request #53551 from YeldhamDev/tabs_is_a_buggy_mess
Rémi Verschelde
2021-10-08
Merge pull request #52911 from vnen/gdscript-use-getter-for-property-type
Rémi Verschelde
2021-10-07
Fix invisible tabs not being ignored in `Tabs`
Michael Alexsander
2021-10-07
GDScript: Use getter return type for the property type
George Marques
2021-10-07
Merge pull request #53422 from KoBeWi/add_LUA_to_Godot
Rémi Verschelde
2021-10-07
Merge pull request #53545 from vnen/gdscript-release
Rémi Verschelde
2021-10-07
Merge pull request #52962 from mujpao/fix-right-click-sub-nodes
Rémi Verschelde
2021-10-07
Merge pull request #53522 from groud/read_only_tile_layout
Rémi Verschelde
2021-10-07
Merge pull request #53500 from vnen/variant-in-string-name
Rémi Verschelde
2021-10-07
Merge pull request #53499 from boruok/master-optional-crop-for-texture-atlas-...
Rémi Verschelde
2021-10-07
Merge pull request #53493 from DeeJayLSP/patch-1
Rémi Verschelde
2021-10-07
Merge pull request #53541 from Calinou/doc-call-group-null
Rémi Verschelde
2021-10-07
Merge pull request #53235 from Paulb23/script-editor-save-state
Rémi Verschelde
2021-10-07
Merge pull request #53523 from Calinou/remove-occlusion-color
Rémi Verschelde
2021-10-07
Merge pull request #53538 from Calinou/environment-ssr-fade-no-negative-values
Rémi Verschelde
2021-10-07
Merge pull request #53539 from Calinou/sky-material-color-no-alpha
Rémi Verschelde
2021-10-07
Enable method type information on release builds
George Marques
2021-10-07
Merge pull request #53543 from vnen/joint-waring-release
Rémi Verschelde
2021-10-07
Allow breakpoints in closed files
Paulb23
2021-10-07
Preserve script editor state through tab closes
Paulb23
2021-10-07
GDScript: Fix method ptrcall on release
George Marques
2021-10-07
Joint2D: Use boolean instead of warning string for validity test
George Marques
2021-10-07
Document null argument limitation with `SceneTree.call_group()`
Hugo Locurcio
2021-10-07
Don't allow translucent colors in built-in sky material properties
Hugo Locurcio
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