Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-21 | Merge pull request #70208 from stmSi/fix-crash-compressing-empty-data | Rémi Verschelde | |
Fix crashed when compressing empty image data. | |||
2022-12-21 | Merge pull request #68894 from souplamp/editor-layout-save | Rémi Verschelde | |
Improve editor layout dialog with input context, window sizing based on editor scale | |||
2022-12-21 | Fix crashed when compressing empty image data. | stmSi | |
2022-12-21 | Merge pull request #70366 from ↵ | Rémi Verschelde | |
quentinguidee/refactoring/fix-double-get-singleton Fix double get_singleton() | |||
2022-12-21 | Merge pull request #70350 from Chaosus/stringname_operator | Rémi Verschelde | |
Add missing != operator to `StringName` | |||
2022-12-21 | Merge pull request #69351 from smix8/gridmap_item_navigation_layers_4.x | Rémi Verschelde | |
Change GridMap navigation_layers to per mesh_library item | |||
2022-12-21 | Merge pull request #70367 from Chaosus/astargrid_get_point_pos | Rémi Verschelde | |
Add `get_point_position` method to `AStarGrid2D` | |||
2022-12-21 | Merge pull request #70388 from ipforums/gignore-x86 | Rémi Verschelde | |
Do not ignore x86 source code directories anywhere under thirdparty d… | |||
2022-12-21 | Merge pull request #70372 from TokageItLab/fix-state-machine-connection-aborted | Rémi Verschelde | |
Fix AnimationStateMachine cannot connect nodes bug | |||
2022-12-21 | Merge pull request #70331 from anvilfolk/run-weird | Rémi Verschelde | |
Unify GDScriptAnalyzer in-editor and runtime autoload checks | |||
2022-12-21 | Merge pull request #70389 from bruvzg/unicode_stdio | Rémi Verschelde | |
Fix reading Unicode from stdio. | |||
2022-12-21 | Merge pull request #70374 from twaritwaikar/add-confirm-dialog-discard-changes | Rémi Verschelde | |
VCS: Add a stern confirmation dialog before discarding all changes | |||
2022-12-21 | Merge pull request #67922 from MrBlockers/asr-addstream-fixes | Rémi Verschelde | |
Add optional stream argument to AudioStreamRandomizer.add_stream | |||
2022-12-21 | Merge pull request #70381 from Maran23/4-x-theme-inspector-update | Rémi Verschelde | |
Queue inspector tree update when changing the theme | |||
2022-12-21 | Merge pull request #70317 from HolonProduction/svg_assets | Rémi Verschelde | |
Add support for svg images in the asset lib. | |||
2022-12-21 | Merge pull request #70357 from MarcusElg/audioimporthide | Rémi Verschelde | |
Disable properties that don't have an effect in the advanced audio im… | |||
2022-12-21 | Fix reading Unicode from stdio. | bruvzg | |
2022-12-21 | VCS: Remove method binds that are not being used in VersionControlEditorPlugin | Twarit Waikar | |
2022-12-20 | Do not ignore x86 source code directories anywhere under thirdparty directory | ipsoftdev | |
2022-12-21 | Queue inspector tree update when changing the theme. | Marius Hanl | |
2022-12-20 | Unify GDScriptAnalyzer in-editor and runtime autoload checks | ocean (they/them) | |
2022-12-20 | Add optional arguments to AudioStreamRandomizer | MrBlockers | |
Adds stream and weight parameters to add_stream. By default, weight is 1.0f. | |||
2022-12-21 | VCS: Add a stern confirmation dialog before discarding all changes | Twarit Waikar | |
2022-12-21 | Fix StateMachine cannot connect nodes bug | Silc Renew | |
2022-12-20 | Add `get_point_position` method to `AStarGrid2D` | Yuri Rubinsky | |
2022-12-20 | Change GridMap navigation_layers to be per mesh_library item | smix8 | |
Changes GridMap navigation_layers from a single bitmask for the entire GridMap to a bitmask for each item used in the mesh_library with a baked navmesh. | |||
2022-12-20 | Fix double get_singleton() | Quentin Guidée | |
Signed-off-by: Quentin Guidée <quentin.guidee@gmail.com> | |||
2022-12-20 | Disable properties that don't have an effect in the advanced audio importer | Marcus Elg | |
2022-12-20 | Add support for svg images in the asset lib. | HolonProduction | |
Pixel based image formats are identified by magic numbers. This is not possible with svg therefore svg parsing is tried and if it succeeded the result is used. WebP and bmp support is added as well. But I could not test it as I am not able to run a local instance of the asset lib and there is no asset using those formats. | |||
2022-12-20 | Add missing != operator to `StringName` | Yuri Rubinsky | |
2022-12-20 | Merge pull request #70339 from Chaosus/astargrid2d_weight_scale | Rémi Verschelde | |
Restore weight scale for `AStarGrid2D` (partially) | |||
2022-12-20 | Merge pull request #65376 from reduz/astc-support | Rémi Verschelde | |
Implement basic ASTC support | |||
2022-12-20 | Merge pull request #70346 from YeldhamDev/tree_edit_fix | Rémi Verschelde | |
Fix misaligned edit box when clicking on `Tree` items with different sizes | |||
2022-12-20 | Merge pull request #70342 from twaritwaikar/fix-vcs-bindings | Rémi Verschelde | |
VCS: Fix GDExtension return types for VCS after Array type hardening | |||
2022-12-20 | Implement basic ASTC support | Juan Linietsky | |
Implements basic ASTC support: * Only 4x4 and 8x8 block sizes. * Other block sizes are too complex to handle for Godot image compression handling. May be implemented sometime in the future. The need for ASTC is mostly for the following use cases: * Implement a high quality compression option for textures on mobile and M1 Apple hardware. * For this, the 4x4 is sufficient, since it uses the same size as BPTC. ASTC supports a lot of block sizes, but the benefit of supporting most of them is slim, while the implementation complexity in Godot is very high. Supporting only 4x4 (and 8x8) solves the real problem, which is lack of a BPTC alternative on hardware where it's missing. Note: This does not yet support encoding on import, an ASTC encoder will need to be added. | |||
2022-12-20 | VCS: Fix GDExtension return types for VCS after Array type hardening | Twarit Waikar | |
2022-12-20 | Merge pull request #70108 from akien-mga/embree-arm64-flax-vector-conversions | Rémi Verschelde | |
embree: Build on ARM64 with -flax-vector-conversions | |||
2022-12-20 | Merge pull request #70309 from smix8/gridmap_collision_priority_4.x | Rémi Verschelde | |
Add GridMap collision_priority | |||
2022-12-20 | Merge pull request #70304 from MarcusElg/audioimportnaming | Rémi Verschelde | |
Fix inconsistent audio import menu naming | |||
2022-12-20 | Merge pull request #61239 from Calinou/tubetrailmesh-add-cap-properties | Rémi Verschelde | |
Add properties to disable top/bottom cap generation in TubeTrailMesh | |||
2022-12-20 | Merge pull request #70303 from Calinou/doc-font-outlines-msdf | Rémi Verschelde | |
Document MDSF font outlines may require `msdf_pixel_range` adjustments | |||
2022-12-20 | Merge pull request #70244 from DarkKilauea/nav-fix-abbrev-compat | Rémi Verschelde | |
[4.x] Fix typo and ensure backwards compatibility for changed property names | |||
2022-12-20 | Merge pull request #70328 from aaronfranke/canvas-z-index | Rémi Verschelde | |
Fix CanvasItem Z-index referring to Node2D | |||
2022-12-20 | Merge pull request #70312 from MarcusElg/rigidbodyworldboundarywarning | Rémi Verschelde | |
Show warning when having a WorldBoundaryShape3D as a child of a RigidBody3D | |||
2022-12-20 | Merge pull request #70170 from TokageItLab/fix-anim-keying-crash | Rémi Verschelde | |
Make keys deselected when keying property for animation to avoid crash | |||
2022-12-20 | Merge pull request #70313 from TokageItLab/fix-nblend | Rémi Verschelde | |
Fixed a bug where negative Blend values were being discarded | |||
2022-12-20 | Restore weight scale for `AStarGrid2D` (partially) | Yuri Rubinsky | |
2022-12-20 | embree: Fix Linux ARM64 build with `-flax-vector-conversions` | Rémi Verschelde | |
This is a change done upstream in the `devel3` branch for 3.13.6: https://github.com/embree/embree/commit/82ca6b5ccb7abe0403a658a0e079926478f04cb1 They also seem to define it for macOS, but for us it breaks the build... ¯\_(ツ)_/¯ Also change wrong use of CPPFLAGS (pre-processor) where CXXFLAGS (C++) makes more sense. | |||
2022-12-20 | Fix typo and ensure backwards compatibility for changed property names | Josh Jones | |
Changes to the name of the `navmesh` and `navpoly` properties on `NavigationRegion` caused navigation data to be lost on load. This PR creates uses `_set`/`_get` to handle compatibility with the older names on load, preserving the data. Also fixes a typo on `get_vertices_per_polygon` in `NavigationMesh`, and renames the property to remove the `polygon_` prefix which doesn't match the setter/getter. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-12-20 | Fix misaligned edit box when clicking on `Tree` items with different sizes | Michael Alexsander | |