Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-19 | Fix various typos and style errors in text | Tomasz Chabora | |
2019-08-19 | Merge pull request #31473 from Chaosus/shader_bug | Rémi Verschelde | |
Fix ternary operator shader compiler expression | |||
2019-08-19 | Merge pull request #31470 from clayjohn/GLES2-skeleton-memory-leak | Rémi Verschelde | |
Check if skeleton texture is already allocated before reallocating | |||
2019-08-19 | Fix ternary operator shader compiler expression | Yuri Roubinski | |
2019-08-18 | check if skeleton texture is already allocated before reallocating | clayjohn | |
2019-08-18 | Merge pull request #31460 from YeldhamDev/textedit_readonly_syntax_fix | Rémi Verschelde | |
Keep syntax highlighting on TextEdit in readonly mode | |||
2019-08-18 | Merge pull request #31462 from YeldhamDev/shader_preview_text_simplification | Rémi Verschelde | |
Simplify structure of preview text in visual shader editor | |||
2019-08-18 | Keep syntax highlighting on TextEdit in readonly mode | Michael Alexsander Silva Dias | |
2019-08-18 | Simplify structure of preview text in visual shader editor | Michael Alexsander Silva Dias | |
2019-08-18 | Merge pull request #31453 from Chaosus/vs_code_preview | Rémi Verschelde | |
Added code preview to visual shader | |||
2019-08-18 | Merge pull request #31449 from Chaosus/vs_global_expression | Rémi Verschelde | |
Added global expressions to visual shaders | |||
2019-08-18 | Added code preview to visual shader | Yuri Roubinski | |
2019-08-18 | Merge pull request #31456 from Calinou/travis-use-stages | Rémi Verschelde | |
Travis CI: Use a multi-stage build to run static checks first | |||
2019-08-18 | Merge pull request #31447 from Calinou/spatial-editor-use-shortcut-tooltips | Rémi Verschelde | |
Use shortcut tooltips in the spatial editor | |||
2019-08-18 | Travis CI: Use a multi-stage build to run static checks first | Hugo Locurcio | |
This prevents Travis CI from performing full builds if static checks have failed. This also removes `sudo: false` as it is deprecated. | |||
2019-08-18 | Merge pull request #31448 from Calinou/improve-snap-object-to-floor | Rémi Verschelde | |
Improve "Snap Object to Floor" functionality | |||
2019-08-18 | Merge pull request #31445 from KoBeWi/how_to_input | Rémi Verschelde | |
Clarify usage of action_press | |||
2019-08-18 | Merge pull request #31442 from KoBeWi/grounded_grabber | Rémi Verschelde | |
Update Slider grabber position when using mouse wheel | |||
2019-08-18 | Merge pull request #31439 from YeldhamDev/node_dock_minor_improvements | Rémi Verschelde | |
Minor improvements to the Node dock | |||
2019-08-18 | Merge pull request #31423 from Calinou/improve-node-signal-group-tooltip | Rémi Verschelde | |
Improve the scene tree signals/groups tooltip | |||
2019-08-18 | Merge pull request #31440 from akien-mga/diraccesspack-dir_exists | Rémi Verschelde | |
DirAccessPack: Fix dir_exists and file_exists for res:// paths | |||
2019-08-18 | Added global expressions to visual shaders | Yuri Roubinski | |
2019-08-17 | Minor improvements to the Node dock | Michael Alexsander Silva Dias | |
2019-08-18 | Improve "Snap Object to Floor" functionality | Hugo Locurcio | |
- Display an error message if no selected nodes could be snapped - Only register an undo/redo action if at least one node could be snapped - Increase the maximum snapping height to 20 - Increase the negative snapping limit to 0.2 | |||
2019-08-17 | Use shortcut tooltips in the spatial editor | Hugo Locurcio | |
This makes the tooltips display the correct shortcuts in case they are changed, as is done automatically by `set_shortcut()`. Button shortcuts are now used to apply shortcut actions, which makes for cleaner code. | |||
2019-08-17 | Clarify usage of action_press | Tomasz Chabora | |
2019-08-17 | Merge pull request #31401 from aaronfranke/no-init-scripts | Rémi Verschelde | |
Allow plugins to not have an init script | |||
2019-08-17 | Update Slider grabber position when using mouse wheel | Tomasz Chabora | |
2019-08-17 | DirAccessPack: Fix dir_exists and file_exists for res:// paths | Rémi Verschelde | |
Both methods check against containers using relative paths as index, so the `res://` part needs to be stripped. Fixes #26009. | |||
2019-08-17 | Merge pull request #31435 from ↵ | Rémi Verschelde | |
godotengine/revert-31367-add_minmax_winsize_setting Revert "Add Min/Max Window Size Setting" | |||
2019-08-17 | Revert "Add Min/Max Window Size Setting" | Rémi Verschelde | |
2019-08-17 | Merge pull request #31431 from akien-mga/err_explain | Rémi Verschelde | |
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' | |||
2019-08-17 | Improve the scene tree signals/groups tooltip | Hugo Locurcio | |
The tooltip now displays the number of connections and groups that are assigned to the hovered node. | |||
2019-08-17 | Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' | Rémi Verschelde | |
The last remaining ERR_EXPLAIN call is in FreeType code and makes sense as is (conditionally defines the error message). There are a few ERR_EXPLAINC calls for C-strings where String is not included which can stay as is to avoid adding additional _MSGC macros just for that. Part of #31244. | |||
2019-08-17 | Merge pull request #31244 from Unholydeath/BB_ChangeErrorMacros | Rémi Verschelde | |
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/' | |||
2019-08-17 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/' | Braden Bodily | |
Condensed some if and ERR statements. Added dots to end of error messages Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?), core/os/memory.cpp, drivers/png/png_driver_common.cpp, drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?) | |||
2019-08-17 | Merge pull request #31424 from Calinou/improve-animation-editor-timeline | Rémi Verschelde | |
Improve timeline drawing in the animation editor | |||
2019-08-17 | Merge pull request #31422 from sparkart/attachscript_by_scripteditor | Rémi Verschelde | |
Adds Attaching Script via Script Editor | |||
2019-08-17 | Merge pull request #31399 from Calinou/box-selection-add-borders | Rémi Verschelde | |
Add an outline to box selection rectangles for better visibility | |||
2019-08-17 | Merge pull request #31398 from KoBeWi/1000_ways_to_make_scene | Rémi Verschelde | |
Allow to create scene from FileSystem dock | |||
2019-08-17 | Merge pull request #31396 from Calinou/low-processor-mode-editor-restart | Rémi Verschelde | |
Set the low processor mode sleep editor settings to require a restart | |||
2019-08-17 | Merge pull request #31367 from sparkart/add_minmax_winsize_setting | Rémi Verschelde | |
Add Min/Max Window Size Setting | |||
2019-08-17 | Improve timeline drawing in the animation editor | Hugo Locurcio | |
A small arrow-like icon is now drawn at the top of the timeline. The timeline is now also wider as to be more visible. | |||
2019-08-16 | Merge pull request #31309 from raphael10241024/fix_dof | Rémi Verschelde | |
DOF can effect transparent objects now, | |||
2019-08-16 | Adds Attaching Script via Script Editor | Emmanuel Barroga | |
Allows you to attach a script by dragging the name in the script list of the script editor to the node in the scene tree. | |||
2019-08-15 | Allow plugins to not have an init script | Aaron Franke | |
2019-08-15 | Add an outline to box selection rectangles for better visibility | Hugo Locurcio | |
This also refactors selection box color definitions to avoid repetition. | |||
2019-08-15 | Add Min/Max Window Size Setting | Emmanuel Barroga | |
Add project settings to easily set the minimum and maximum window size. | |||
2019-08-15 | Merge pull request #31392 from YeldhamDev/autocomplete_width_limit_fix | Rémi Verschelde | |
Fix autocompletion widget having its text leak outside | |||
2019-08-15 | Fix autocompletion widget having its text leak outside | Michael Alexsander Silva Dias | |