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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-07-30
Turn `OS.set_min/max_window_size()` warnings into errors
Hugo Locurcio
2019-07-30
Merge pull request #30944 from YeldhamDev/bottom_panel_icon_simplify
Rémi Verschelde
2019-07-30
Merge pull request #30943 from ibrahn/fix-win-gettime-aliasing
Rémi Verschelde
2019-07-30
Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1
Rémi Verschelde
2019-07-29
Fix strict-aliasing warning in OS_Windows::get_unix_time.
Ibrahn Sahir
2019-07-30
Merge pull request #27952 from Kanabenki/undo-close-tab
Rémi Verschelde
2019-07-30
Merge pull request #30911 from hadrien-psydk/optimize_dir_access_unix_get_nex...
Rémi Verschelde
2019-07-29
Changes default coarse 2d zoom level from 1.5 to sqrt(2).
nobuyuki_nyuu
2019-07-30
Merge pull request #30890 from KoBeWi/how_to_action
Rémi Verschelde
2019-07-30
Merge pull request #30909 from Kaligule/patch-1
Rémi Verschelde
2019-07-29
Make the expand icon in the bottom panel always be the same
Michael Alexsander Silva Dias
2019-07-29
Merge pull request #30895 from clayjohn/gles2-shader-funcs
Rémi Verschelde
2019-07-29
Merge pull request #30932 from Dragoncraft89/master
Rémi Verschelde
2019-07-29
i18n: Sync translation template with current source
Rémi Verschelde
2019-07-29
i18n: Sync translations with Weblate
Rémi Verschelde
2019-07-29
Merge pull request #30935 from YeldhamDev/gdnative_plugin_fix
Rémi Verschelde
2019-07-29
Merge pull request #30923 from NilsIrl/better_dropdown
Rémi Verschelde
2019-07-29
doc: Sync classref with current source
Rémi Verschelde
2019-07-29
added round function to gles2
clayjohn
2019-07-29
Fix 'GDNativeLibrary' editor being incorrectly opened
Michael Alexsander Silva Dias
2019-07-29
Merge pull request #30931 from guilhermefelipecgs/fix_30917
Rémi Verschelde
2019-07-29
Translate TabContainer titles, when inherited from node name
Florian Kothmeier
2019-07-29
Fix set_default_cursor_shape always sending motion event
Guilherme Felipe
2019-07-29
Find trailing whitespace and indentation in gdnative_api.json
Rémi Verschelde
2019-07-29
Merge pull request #30928 from NilsIrl/remove_useless
Rémi Verschelde
2019-07-29
Add a reference to pow to the description of exp.
Kaligule
2019-07-29
Remove useless variable and line in OptionButton
NilsIrl
2019-07-29
Merge pull request #30926 from NilsIrl/if_to_switch
Rémi Verschelde
2019-07-29
Change if to switch in OptionButton
NilsIrl
2019-07-29
Merge pull request #30898 from clayjohn/max-lights-reflections
Rémi Verschelde
2019-07-29
Optimize DirAccessUnix::get_next() for some file systems
Hadrien
2019-07-29
Improve platform selection in the GDNativeLibrary dock
NilsIrl
2019-07-29
Merge pull request #30918 from Chaosus/fix_crash
Rémi Verschelde
2019-07-29
Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion
Chaosus
2019-07-29
Merge pull request #30869 from NilsIrl/#30841
Rémi Verschelde
2019-07-29
Merge pull request #30870 from raphael10241024/fix_shadow
Rémi Verschelde
2019-07-29
Merge pull request #30876 from santouits/no
Rémi Verschelde
2019-07-29
Merge pull request #30877 from JosephCatrambone/master
Rémi Verschelde
2019-07-29
Merge pull request #30879 from Calinou/simplify-font-editor-settings
Rémi Verschelde
2019-07-29
Merge pull request #30774 from aaronfranke/set-obsolete
Rémi Verschelde
2019-07-28
add project setting for max lights and reflections in gles3
clayjohn
2019-07-28
[Mono] Deprecate Set methods
Aaron Franke
2019-07-28
Merge pull request #30891 from bojidar-bg/30875-tilemap-rightclick-pan
Rémi Verschelde
2019-07-28
Merge pull request #30889 from Faless/ws/client_free_crash
Rémi Verschelde
2019-07-28
Make it so that 2D viewport does not pan while editing tilemaps
Bojidar Marinov
2019-07-28
Clarify is_action_pressed() for multiple assigned buttons
Tomasz Chabora
2019-07-28
Fix WebSocketClient crash when unref during signal
Fabio Alessandrelli
2019-07-28
Merge pull request #30887 from homer666/sorting-order-editor-settings
Rémi Verschelde
2019-07-28
Update "Sorting Order" dropdown in Editor Settings
homer666
2019-07-28
update algorithm about paking float to vec4 to fix shadow shift and change rg...
RaphaelHunter
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