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AgeCommit message (Collapse)Author
2022-06-16Make AStar to use 64-bit logicYuri Rubinsky
2022-06-16Merge pull request #58669 from theraot/ASar2DbidirectionalRémi Verschelde
AStar2D bidirectional
2022-06-16Merge pull request #61951 from Calinou/ios-touch-delay-add-property-hintRémi Verschelde
2022-06-16Merge pull request #61908 from ↵Rémi Verschelde
Calinou/crash-handler-message-tweak-exported-project
2022-06-16Merge pull request #61877 from aaronfranke/doc-negative-scaleRémi Verschelde
2022-06-16Merge pull request #61820 from pfertyk/issue-61604-is-plugin-enabled-by-nameRémi Verschelde
2022-06-15Merge pull request #60151 from ↵Rémi Verschelde
Klowner/pathfollow3d-parallel-transport-improvement PathFollow3D parallel transport frame reliability improvements
2022-06-15Merge pull request #62077 from RandomShaper/fix_append_arrayRémi Verschelde
Validate every source element separately `Array::append_array()`
2022-06-15Merge pull request #62082 from qarmin/handle_crash_ciRémi Verschelde
Stop CI when Godot crash
2022-06-15Stop CI when Godot crashRafał Mikrut
2022-06-15Merge pull request #61952 from V-Sekai/custom-docsRémi Verschelde
`SurfaceTool.set_custom_format` Fixes and documentation.
2022-06-15Merge pull request #61486 from jtnicholl/import_script_templatesRémi Verschelde
Add script templates for EditorScenePostImport
2022-06-15Validate every source element separately Array::append_array()Pedro J. Estébanez
2022-06-15Merge pull request #62071 from Chaosus/gds_null_check_implicit_constructorYuri Rubinsky
Add a null checking to `GDScript::_super_implicit_constructor`
2022-06-15Add script templates for EditorScenePostImportJonathan Nicholl
2022-06-15Add a null checking to `GDScript::_super_implicit_constructor`Yuri Rubinsky
2022-06-15Merge pull request #57513 from trollodel/gdscript_get_propertyinfo_classnameGeorge Marques
Allow setting the PropertyInfo class_name from GDScript custom properties
2022-06-15Merge pull request #59358 from strank/debug-inner-classesGeorge Marques
2022-06-15Merge pull request #59482 from kurtlachmann/lsp_better_parenthesesRémi Verschelde
2022-06-15Merge pull request #61812 from Chaosus/fix_wrapfRémi Verschelde
2022-06-15Merge pull request #61666 from nathanfranke/fix-match-bindGeorge Marques
gdscript: use correct error for unused bind match, suppress with underscore
2022-06-15Merge pull request #61997 from Rindbee/fix-ColorPicker-wrong-samplingRémi Verschelde
Fix wrong sampling in ColorPicker
2022-06-15Merge pull request #51950 from qarmin/bad_godot4_converterRémi Verschelde
2022-06-15Merge pull request #62063 from fire-forge/inputevent-buttonRémi Verschelde
2022-06-15Merge pull request #62060 from fire-forge/h-offsetRémi Verschelde
2022-06-15Add Godot 3.x -> Godot 4.x project converterRafał Mikrut
2022-06-15Merge pull request #62059 from fire-forge/array-subinspectorRémi Verschelde
2022-06-15Expose PopupMenu set/get_item_horizontal_offset()FireForge
- Renames setter from set_item_h_offset() - Adds getter
2022-06-15Use new inspector button style in InputEvent editorFireForge
2022-06-15Merge pull request #62057 from clayjohn/GLES3-compressed-multimeshRémi Verschelde
Implement MultiMesh in 3D and flesh out MultiMesh functions
2022-06-15Merge pull request #62033 from V-Sekai/openxr-angular-velocityRémi Verschelde
Expose XRPose's get angular velocity.
2022-06-15Merge pull request #61934 from Geometror/hashfuncsRémi Verschelde
Hash function improvements
2022-06-15Fix the bug that the sampling position is reversed, make eyedrop reusable.Rindbee
2022-06-14Allow folding in sub-inspectors in Array and Dictionary editorsFireForge
2022-06-14Implement MultiMesh in 3D and flesh out MultiMesh functionsclayjohn
2022-06-14Merge pull request #57151 from cdemirer/fix-match-array-dict-pattern-logic-errorGeorge Marques
Fix logic errors in match-statement Array & Dictionary patterns
2022-06-15Merge pull request #62052 from smix8/navigation_layer_functions_4.xRémi Verschelde
Streamline Navigation layer function names.
2022-06-15Hash function improvementsHendrik Brucker
2022-06-15Streamline Navigation layer function names.smix8
Streamline Navigation layer function names.
2022-06-14`SurfaceTool.set_custom_format` Fixes and documentation.Lyuma
Fix mistake making `set_custom_format` impossible to use. Automatically forward custom flags in `SurfaceTool.commit`. Add documentation in `SurfaceTool` and `Mesh` for custom channels. Deprecate `SurfaceTool.generate_lod` and expose `ImporterMesh.generate_lods`.
2022-06-14Merge pull request #61702 from fire-forge/tilemap-layersRémi Verschelde
2022-06-14Merge pull request #62044 from smix8/navigation_navagent_map_change_4.xRémi Verschelde
Add NavigationAgent2D/3D set_navigation_map() function
2022-06-14Add NavigationAgent set_navigation_map() functionsmix8
Add NavigationAgent set_navigation_map() and get_navigation_map() function.
2022-06-14Merge pull request #62045 from clayjohn/GLES3-shader-updateRémi Verschelde
2022-06-14Merge pull request #62042 from ↵Rémi Verschelde
Calinou/basematerial3d-nearest-height-always-linear Always sample the heightmap with linear filtering in BaseMaterial3D
2022-06-14Improve TileMap editor layer selection buttonFireForge
2022-06-14Merge pull request #62009 from KoBeWi/rings_a_bellRémi Verschelde
Improve toaster buttons
2022-06-14Remove GLES2 shader constraints from GLES3clayjohn
2022-06-14Always sample the heightmap with linear filtering in BaseMaterial3DHugo Locurcio
Nearest-neighbor filtering of the heightmap results in a broken appearance, with and without Deep Parallax enabled on the material. Linear filtering results in a more expected appearance. This does not affect other texture maps such as albedo, normal or roughness.
2022-06-14Merge pull request #62037 from fire-forge/linkRémi Verschelde